Super Mario Galaxy came out a couple of years ago for the Nintendo Wii. It was a critical success and a financial success, but anything with Mario on it, pretty much does that. Super Mario galaxy set the standards for 3D platform games on the Wii. the graphics for the game pushed the boundaries of what the Wii could do. Super Mario Galaxy 2 picks up right where the original left off, in setting that same standard.
Super Mario Galaxy 2 has many new stages that are very unique and fun, like the Super Mario 64 level a small nod to us older gamers. Also along for the ride this time is Yoshi and new power suits, and Luigi can be unlocked for play much easier this time around. This game has every element that made kids of previous generations fall in love with Mario, bright colors, fun characters and wacky enemies. The sound is a blend of original sound effects and some new theme songs.
Considering the age group Nintendo is going for with this game, you would think they would make the controls a little easier. This is the most frustrating part of the games the controls, my daughter is 6 year old and can play the 2D Mario games with no problem, but when it comes to this game she is lost. You use the Wii remote with the nun-chuck attachment and use the nun-chuck to navigate. This is really a hard concept to grasp, especially for younger kids, which again is where this game is targeted too. If they let you use the regular controller attachment it probably would resolve some of these issues.
Another draw back is the same story line that they have had for the past 20 years, princess captured, Mario save her. How about a game where you can be the princess? Or how about a game where you could be Bowser? This is a minor grip and I realize you don’t play them for the story line, but they are getting a little stale. With all this being said, I am sure Super Mario Galaxy 2 will be in the top sales for the rest of the year and is the best offering on the Wii.
Little complicated for younger kids.