• Shang-Chi Success Reportedly Means Eternals Will Launch Exclusively in Theaters

    Marvel's Eternals will reportedly not receive a simultaneous release in theaters and on Disney+ Premier Access following the success of Shang-Chi and the Legend of the Ten Rings.

    Hollywood insider Matthew Belloni shared the latest in his What I'm Hearing newsletter, which covers recent happenings in the entertainment industry. This week, he delivered the news of Marvel's Eternals release plans, revealing the powers that be over at Disney have decided to give the movie an exclusive theatrical run following the recent release of Shang-Chi.

    "After Disney C.E.O. Bob Chapek basically dared Shang-Chi to perform in theaters over Labor Day weekend, and it did $94 million domestically, he couldn't possibly put Eternals on Disney+ day-and-date, right?" Belloni quizzed in the most recent edition of his newsletter sharing his insider insight.

    "I'm told Chapek and distribution chief Kareem Daniels have made their decision on the November movie's fate, and it will indeed receive an exclusive theatrical run," he added, noting that Disney had declined to comment on the news. "Marvel's Kevin Feige and Angelina Jolie's agents can exhale now."

    Chapek previously referred to Shang-Chi's release as an "interesting experiment," noting that the film's performance would serve as "yet another data point to inform our actions going forward on our titles," though the studio had originally planned on the film being released in a "much more healthy theatrical environment."

    Unlike Marvel's Black Widow, which received a day-and-date Disney+ release, Shang-Chi was released exclusively in theaters on September 3, and is expected to arrive on Disney+ 45 days later for all subscribers. The film rang up an estimated $71.4 million at U.S. theaters between Friday and Sunday.

    The superhero action-adventure, starring Simu Liu in the titular role, ended up closing out the extended Labor Day weekend with an estimated $94.4 million in ticket sales in the U.S., with Monday boosting its tally even further. Shang-Chi also crushed 2007's Halloween, which previously held the record for the best Labor Day opening weekend at $30.6 million.

    Marvel's Eternals is the next Phase 4 movie on deck after Shang-Chi. The film, from Oscar-winning director Chloé Zhao, is due out on November 5, though there has been no official announcement in regards to whether it will follow Shang-Chi and play exclusively in theaters before moving to streaming platforms or replicate Black Widow's day-and-date release.

    Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

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    Big Rumble Boxing: Creed Champions Review

    Much like the iconic Rocky Balboa himself, the glory days of the arcade boxing genre are well behind it. Hell, when Midway’s respectable Ready 2 Rumble Boxing first laced up its gloves the President of Russia was Boris Yeltsin, Justin Timberlake was merely the tallest guy in NSYNC, and putting on a Marvel movie just meant watching Wesley Snipes kill a bunch of vampires.

    Modern iterations just don’t have the same magic, and while Big Rumble Boxing: Creed Champions is an earnest enough, budget-priced trip back to 1999, developer Survios’ attempt to breathe a little life into unpretentious arcade pugilism that’s two decades past its prime is honestly pretty disappointing.

    This is actually developer Survios’ second licensed boxing game based on the Rocky and Creed film saga; its first was 2018’s well-regarded VR game Creed: Rise to Glory. Unlike Creed: Rise to Glory, however, Creed Champions is an entirely non-VR experience and the two games have little in common beyond the same modest array of uninspiring and clichéd fantasy boxers that Survios has recycled from Creed: Rise to Glory.

    The Bleakest Victory

    Creed Champions’ take on the sweet science is simple enough to understand, with a straightforward two-button approach to strikes, a single button for special punches, and a button to block, which doubles as the button to slip punches and land counters if you time it right. Boxers fit into a handful of different styles, and there’s definitely a noticeable difference between the swarmers and the sluggers.

    Button mashing will certainly suffice on the lowest difficulty setting in most instances (and, if it doesn’t, loading up on powerful hooks or uppercuts from afar tends to get the job done). That changes on the higher settings, however, where opponents are cannier and quicker to pulverise you with combinations and slip counters. Here you must play more strategically by dodging, answering your opponent’s attempted counterpunches with instant counterpunches of your own, and making doubly sure they’re committed to throwing a punch at you before activating your special attack (which will prevent them from being able to block it).

    There’s nothing necessarily terrible about Creed Champions’ casual, pick-up-and-play approach, although it’s pretty weird how your boxers can’t make small movements without looking like they’re in slow motion. I also find it incredibly annoying that the AI is able to somehow interrupt my special punches with their own special punches, even though I could never do the same. The brief wind-up vignette would play for my character, only to immediately segue into the wind-up vignette for my opponent, and then my character would be the one getting his face caved in. It’s also pretty irritating that the AI is almost always able to get up milliseconds before the 10-count after three knockdowns, while getting up after a third knockdown for me was rare as it requires woodpecker-like reflexes that threatened to turn my thumb to dust.

    Blunder in Your Heart

    Creed Champions is not especially stunning to look at, and its arenas in particular seem quite plain and plagued by repetition. For instance, sure, the pictures on the wall at Delphi Gym seem authentic, but the same pictures are on every wall. That’s a simple thing but it gives you an idea of the level of attention to detail you’ll find throughout.

    The bigger problem, however, is really the startling lack of things to do. Arcade mode features individual arcade towers for each character, although as a Rocky fan the only ones I found mildly interesting were for the official movie characters like Rocky and Apollo, and I’ve absolutely no desire to ever play them again. Rocky’s story doesn’t even cover the films up until Rocky Balboa and his bout with Mason Dixon; it just stops at Rocky IV. Even Ubisoft’s Rocky Legends in 2004 included Rocky V’s brawl with Tommy Gunn.

    The story segments play out in text boxes accompanied by simple grunts and exclamations, alongside a stock pose from the boxers in one of a limited set of emotions. These are the times where Creed Champions more resembles a stereotypical mobile game, and it looks cheap and lacks personality. The closest thing it has to a cutscene looks like two pieces of clip art fighting in a Monty Python interstitial. The approach is also regularly clumsy, with dialogue flipping between being attributed to the main character of the story and a “narrator”, which is actually just the same person. The matches are broken up with training montages that are ultimately pointless, as boxers have no skills or stats to improve and the score you get seems meaningless.

    The presentation also clashes with established Rocky fiction. I’ll concede that switching Rocky and other characters from southpaw to orthodox (or vice versa) depending on what side of the screen they’re on is just a side-effect of Creed Champions’ arcade approach. However, little things like letting us play out the legendary third, secret fight between Rocky and Apollo in front of… dozens of people did make me cringe a little as a huge fan of the film series.

    Outside of Arcade mode, all Creed Champions has is a Versus mode where you can fight individual bouts against the AI or a friend, and a training mode. With no online functionality, however, all training mode can do is help you be better at Creed Champions than the people who either already live at your house, or are willing to visit. You can eat as much lightning as you want, but if you’re just gonna crap thunder all over you mates I doubt they’ll want to play Creed Champions with you for long.

    There’s a smattering of objectively incredible music lifted from the movies, but the little other music that’s been included pales in comparison to the likes of Bill Conti and Survivor and gets repetitive almost instantly.

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    Halloween Kills to Debut Simultaneously in Theaters and on Peacock Streaming Service

    While Halloween Kills will still be released in theaters on October 15, Universal has announced that it will arrive on Peacock the same day.

    The latest entry in the Halloween franchise will be available to all Peacock Premium and Premium Plus subscribers at no extra cost and is taking a similar strategy to Universal's The Boss Baby: Family Business, which itself also changed to a same-day theater and Peacock release plan.

    Halloween Kills is a sequel to 2018's Halloween and will have a lot to live up to as that first film not only had the biggest opening weekend for any horror film with a female lead (Go Jamie Lee Curtis!), but it also is the highest-grossing Halloween movie and with global box office earnings of over $250 million.

    Halloween Kills takes place right after 2018's Halloween and sees Michael Myers escape his fate to once again go after Curtis' Laurie Strode, Judy Greer's Karen, Andi Matichak's Allyson, and more. In this story, however, the Strode family joins other survivors of Myers' first attack to band together to end his reign of terror once and for all.

    In our Halloween Kills review, we said that it "delivers deliciously gory kills and nods to John Carpenter's original classic, but still feels like half a movie."

    It may feel like half a movie because it is the second film of a trilogy that is set to finish with Halloween Ends. Director David Gordon Green has said that Halloween Ends is meant to "bring closure to the saga of Michael Myers and Laurie Strode."

    Halloween Kills is only one of the 40 films we've chosen as the top fall movies to look forward to this year alongside Dune, Marvel's Eternals, Ghostbusters: Afterlife, and more.

    Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

    Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

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    Aussie Deals: Free Nioh Complete, Reduced EA RPGs, Metro Bundle, and More!

    Thank God it's allegedly Friday! (Had to check—lockdown brain says every day is basically the same.) More escapism is clearly what's required in our lives, which is why I've tapped a bunch of "full franchise" sales on PC. Xbox fans can also score a ton of value from a Borderlands and AC triple pack. Lastly, Deathloop is lurking around the corner and looks amazing, so take advantage of the cheap pre-order opportunity.

    Notable Sales for Nintendo Switch

    Purchase Cheaply for PC

    Exciting Offers for XO/XS

    Product Savings for PS4/PS5

    Sign up to get the best Aussie gaming deals sent straight to your inbox!

    Adam's an Aussie deals selector who's absolutely going to spend the next 2 days in VR. You won't find him @Grizwords.

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    Vote in Round 1 of IGN’s Best Video Game of All Time Bracket

    September has officially become IGN’s Best Video Game of All Time Bracket Month, and that means we need YOU to help us decide which of the 64 games selected by IGN staff really are the very best.

    Throughout the month, we’re tallying our followers’ votes across IGN.com (On the bottom of this page!), and IGN’s YouTube, Twitter, and Instagram accounts to determine which game is the actual best and is capable of beating all others in a March Madness-style bracket tournament. We’ve sorted these 64 games into four randomly selected groups, and we’ve then ranked those games in the groups by what we believe are the best of the best.

    We’ve included games from all systems and generations, and we really wanted to try to pick many of the most beloved games from all different types of genres. While voting officially begins tomorrow, September 10, you can get a headstart by voting in all of the first round's 32 matchups on the bottom of this page. The polls will close at the end of the day on September 11, and voting for the second round, which will see the 32 games with the top vote counts moving forward, will begin on Tuesday, September 14. The full schedule is as follows;

    • Friday, September 10 – Round of 64 Voting Begins
    • Tuesday, September 14 – Round of 32 Voting Begins
    • Thursday, September 16 – Round of 16 Voting Begins
    • Monday, September 20 – Round of 8 Voting Begins
    • Thursday, September 23 – Round of 4 Voting Begins
    • Monday, September 27 – Round of 2 Voting Begins
    • Wednesday, September 29 – Winner Declared!

    Now onto the first round. We’ve decided to call the groups by their #1 seed, so we will begin on the top left of the bracket with The Red Dead Redemption Group. While Rockstar’s legendary western took the top spot, there are some big challengers it will have to beat to make it to the next round. Not only will it have to secure victory over the likes of Journey, Chrono Trigger, Star Wars: Knights of the Old Republic, and Grand Theft Auto: San Andreas, but it will have to contend with the ever-growing popularity of Fortnite.

    Oh, did we forget to mention it also has to beat World of Warcraft, Mario Kart 8 Deluxe, and the multiplayer classic title Goldeneye 007 for Nintendo 64? That’s a tough one.

    The bottom left of the bracket is The Portal 2 Bracket, and it also includes some timeless classics like 2018’s God of War, The Legend of Zelda: Ocarina of Time, and The Elder Scrolls V: Skyrim – aka the game that has been on everything including Amazon Alexa.

    Sid Meier’s Civilization IV, which is perhaps the most iconic “one… more… turn…” game, also stands tall in this round alongside BioShock, The Witcher 3: Wild Hunt, Inside, and Minecraft – the game that has sold over 200 million copies worldwide.

    The top right of the bracket is The Super Mario World Bracket and that classic SNES title made it to the top of IGN’s Top 100 games of all time list and starts off on top of this bracket in this tournament. There are some other big Nintendo games like Super Smash Bros. Ultimate, Pokemon Yellow, and Super Mario 64, so it does have its work cut out for it.

    It will also have to compete with the likes of The Last of Us, Metal Gear Solid 3: Snake Eater, Halo 2, and Grand Theft Auto V – which itself has sold over 150 million copies worldwide.

    Lastly, we have The Super Metroid Bracket, which is another legendary game from Nintendo taking one of the top spots of this list. Not only will it have to potentially face off against other Metroidvanias like Metroid Prime and Castlevania: Symphony of the Night, but it won’t be able to take the crown if it can’t beat The Legend of Zelda: Breath of the Wild, Final Fantasy 7, Bloodborne, Super Mario Bros. 3, and Tetris.

    Remember, you only have until September 11 to cast your votes below or on IGN’s YouTube, Twitter, and Instagram accounts for this first round, so be sure to choose carefully and let us know which game you think will claim the ultimate prize and why you chose the games you chose in the comments below!

    Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

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