• Live-Action Cowboy Bebop Is an ‘Expansion to the Canon,’ Not the Same Anime Story

    Netflix showrunner André Nemec has confirmed that his live-action Cowboy Bebop is an "expansion of the canon" rather than a beat-for-beat remake of the original anime.

    In an interview with Entertainment Weekly, Nemec discussed his approach to making a live-action Cowboy Bebop for Netflix, explaining how he hadn't wanted to replicate the story of the original anime with a direct adaptation, but rather step into its world to present an "expansion to the canon," with some original stories that will "add things" to the mythos.

    "I promise we will never take the original anime away from the purists. It will always exist out there," Nemec assured fans of the Japanese anime classic. "But I'm very excited about the stories that we're telling. I believe we've done a really nice job of not violating the canon in any direction but merely offering some extra glimpses into the world that was already created."

    We got under the skin of who the live-action characters were going to be," he added. "I think that the poetic nature of the anime absolutely allowed for us to mine the archetypal nature of the characters and dig out deeper histories that we wanted to explore — and answer some of the questions that the anime leaves you with."

    Nemec expressed that he didn't feel the need to "serve the exact same meal" by retelling the same story in a different form, even though he acknowledged that the anime had done such an "amazing job." Ultimately, he felt redoing the anime would deliver disappointing results as it would "leave an audience hungry for something that they already saw."

    Cowboy Bebop will debut its 10-episode first season on Netflix on November 19 — here's what we think the show needs to get right. The series joins several other live-action adaptations in the pipeline, including a new Netflix series based on One Piece, an Akira remake from director Taika Waititi, and a reimagined version of Your Name.

    Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

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    Marvel’s Guardians of the Galaxy Hands-On Preview

    I’ll be honest: when I first saw the reveal of Marvel’s Guardians of the Galaxy, I was a little skeptical. Not of the tone, nor the story or the art design, but of the simple-looking combat that threatened to underwhelm. But after spending roughly an hour and a half hands-on with it, I couldn’t be happier to have been proven wrong. Guardians’ combat is highly enjoyable and a lot more complex than I first gave it credit for. And at the end of my short time with it, I found myself just wanting to play more.

    My sample of the combat came as part of chapter five of the campaign. At this point in the story, the Guardians have racked up a considerable amount of debt that needs to be paid to the Nova Corps. In order to pay that fine, they must head to The Rock, a Nova outpost. Things aren’t quite as they should be though on arrival though; it’s eerily quiet, and evidence of a conflict can be found. After a short period of exploration, I stumbled into some glowing Nova Corp members who are clearly not in their right mind. Naturally, things kicked off.

    There are many, many layers to the combat system, so bear with me here, but the closest analog I can find to it is – surprisingly – Guardians’ Square Enix stablemate, Final Fantasy 7 Remake. No, seriously. Like in that game, Guardians is about controlling a primary character and issuing quick-fire commands to your allies as the chaos unfurls. There’s no character swapping here, though: you’re only ever Star-Lord.

    Star-Lord can lock onto targets and blast them with his dual pistols. These have a cool elemental alt-fire mode, and a tap of the d-pad switches between four different ammo types: lightning, ice, wind, and fire. I only had the ice option available to me during my session, but I found it to be particularly effective, especially when I was inundated with enemies and needed to slow them down. There’s no ammo to pick up for these pistols; instead, they operate on an overheat system that requires a well-timed trigger pull to reload efficiently, à la Gears of War’s active reload. It’s an all-timer mechanic that I frankly can’t blame any shooter for borrowing. Ranged combat can be paired with fast melee attacks to quickly build up enemy stagger bars, which when full allows you to activate team takedown attacks to deal heavy damage.

    The closest analog I can find to it is – surprisingly – Guardians’ Square Enix stablemate, Final Fantasy 7 Remake. 

    Then there are Star-Lord’s signature abilities, which can be periodically used by awkwardly pushing in the left analog stick (to be fair to Eidos-Montreal, almost every other button is under constant use) and selecting the move you’d like to perform with the face buttons. These abilities include Fan the Hammer, which lets you rain a torrent of high-speed bullets in a straight line that melt anyone in your path, and my personal favourite, Eye of the Hurricane, which launches you into the air before unleashing a spiral of grenades that have a wide area of effect and deal heavy stagger damage. Further signature abilities can be unlocked using skill points that you’ll earn as you level up.

    Keeping up? Good, because that’s only half of it. While you aren’t able to directly control the other members of the team in combat, you do get to command them, which at times turns the battlefield into a real-time tactics arena. This is where the Final Fantasy 7 Remake of it all comes into play. Holding down the left shoulder button will bring up the option to use the other Guardians’ abilities. For example, Groot can be instructed to tie up a targeted enemy in his tendrils, which can then be followed up with an instruction to Gamora to leap in and slice that enemy up for big damage.

    It’s a very fun combat system to play around with, requiring split-second decisions within the chaos. Adding further to this is that if you do enough damage consistently, you’ll build up the momentum meter, which when full allows you to “huddle up”. This unique mechanic not only grants your thumbs a few moments of respite, but also grants stat buffs to either the full team or just Star-Lord, depending on if you selected the optimal dialogue option. Undoubtedly my favourite part of this, though, is when the action resumes and a random 80s hit from Star-Lords’s playlist soundtracks the fight. And sure, We’re Not Gonna Take It by Twisted Sister just makes sense for an occasion like this, but there’s something even more contrapuntally delightful about listening to Hot Chocolate’s Every 1’s a Winner while Rocket fires explosives into a poor soul’s face.

    It’s a very fun combat system to play around with, requiring split-second decisions within the chaos.

    It’s a complex combat system to wrap your head around, but the more time I spent with it, the more comfortable I became, and the more fun I had with it. With multiple unlockable abilities for each character, there’s a wealth of different combinations to try out and find what works best for each situation. You’ll have to think about that too; it’s challenging at times, and these aren’t encounters you can simply button-bash your way through. When all the systems come together it can feel a bit like trying to juggle several lit fireworks, which could result in a beautiful, explosive display of firepower, or just as equally blow up in your face if you aren’t paying attention.

    The team throws out witty one-liners during combat, but also has great moments of interaction during cutscenes and exploration. From this small slice, Guardians seems very well written and – crucially – funny. A standout moment saw Star-Lord point out the location of a heavy unit by shouting “Big guy, 12’o’clock!”, only for Drax to dryly reply with “Current time irrelevant!”.

    Providing further opportunities for good dialogue is the Guardians’ ship, the Milano. Here, I spent time soaking up my spacious spaceship surroundings and talking to my crewmates. It doesn’t feel a galaxy away from strolling around Mass Effect’s Normandy in that regard, checking in on my friends in between missions and strengthening bonds. In a short amount of time, I managed to squeeze in a heart-to-heart with Rocket about his unpleasant run-in with Kree scientists, blasted out some Rick Astley from the onboard 80s hit-filled music system, and even met a purple llama with a floppy head of lusciously orange hair.

    All of this is not a million miles away in tone from the two James Gunn MCU movies, and so very much feels part of the Guardians of the Galaxy lineage. Eidos-Montreal has, however, made the characters feel distant enough from previous iterations, which has helped it avoid stumbling into the dreaded uncanny valley that Crystal Dynamic’s Marvel’s Avengers occasionally did.

    Further respect is paid to the relatively short history of the characters by the dozen or so unlockable outfits for each member. These range from Star-Lord’s classic Team-Lord suit from 2008’s Guardians of the Galaxy #1, to Gamora’s look from the 2014 movie. I found a couple of these while exploring the dark corners of the Nova Corps base I was visiting, and they can also be rewards for solving puzzles that act as a break from the high-octane action. While not overly complex, these challenges varied, from using my ice ammunition to freeze a rotating gear in place, to turning digital connectors Watch Dogs-style to power up a grid, and even directing Rocket through small gaps that only he could fit through. It looks like Guardians will try to switch things up on occasion and not rely too heavily on its fun combat.

    Ultimately, I came away far more excited to play Guardians of the Galaxy than I had been prior to my time with it. There’s a surprising amount of depth on offer in both regards to combat and characterisation, with plenty of unlockables and player choice available throughout its systems. All of this while also blaring out Take on Me, The Final Countdown, or Hangin’ Tough? Sign me up.

    Simon Cardy didn't get to meet Cosmo the Spacedog this time, but hopes to soon. Find him over on Twitter at @CardySimon.

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    Learn To Sign Like A Pro With This ASL Training On Sale For Just $30

    American Sign Language is a widely used language that can serve as a connective bridge for families, friends, colleagues, and peers. While the reasons to learn ASL are certainly many, it's still an entire language that can intimidate those who are just starting out. Luckily, modern technology and brilliant teachers have made learning American Sign Language from the comfort of your own home, and at the convenience of your own schedule as easy as ever.

    Try out this deal on The Complete 2022 American Sign Language Lifetime Membership Bundle. It's on sale for just $29.99 (reg. $242). This bundle will serve as your one-stop-shop for learning American Sign Language with over 100 hours of CPD accredited training, quizzes, content, and a digital edition eBook to help you take your skills further.

    As you go through this bundle, you will experience the full range of American Sign Language online courses. You'll learn the basics, like the sign language alphabet, and more advanced signs that can include signs to use in medical emergencies. This bundle has everything you need to become confident using sign language in all situations.

    The bundle's courses come from Cudoo, which is the flagship product of LearningOnline.xyz, a comprehensive and practical lifestyle e-learning platform offering a growing library of over 800 online courses across different languages, professional and self-development skills. Its One-For-One initiative has donated over 150,000 courses to help over 19,000 people improve their lives. For a small price, their American Sign Language courses can help you become a better communicator.

    Don't miss your chance to save big on an invaluable education by taking advantage of this sale on The Complete 2022 American Sign Language Lifetime Membership Bundle. It's available for just $29.99 (reg. $242).

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    Give Your Resume A Boost With Lifetime Access To Whizlabs Top-Tier Training Program

    There's so much education out there. There are endless certifications, qualifications, and training programs that we are expected to immerse ourselves in every time we want to apply for a job. This can seem like a lot and real money suck, but the truth is, we also live in a time when it's easier than ever to educate yourself. Now, if there were only a way to save on those costly certification training courses.

    Those on the hunt for work might want to consider a Whizlabs Online Certifications: Lifetime Membership + $20 Store Credit for only $239 (reg. $4,499). This steep discount makes it affordable for you to gain access to affordable world-class certification training courses, which can help you gain new, essential industry skills. It also helps that this sale comes with a special $20 store credit to be spent on your next purchase with us!

    For those of you who are practicing professionals who still want to learn more expand your range, you can pick up new skills and knowledge at your own pace with Whizlabs. This pioneer of online training providers across the world offers online certification training for professionals across a number of disciplines including cloud computing, Java, big data, project management, Agile, Linux, CCNA, and digital marketing. These certifications can go a long way in making you appear qualified for a wealth of new opportunities, and also help you actually have a set of knowledge that will prepare you to work in these industries.

    Launched in 2000, Whizlabs has helped more than 3 million professionals and over 100 companies across the world succeed in building new careers. Whizlabs clients include Accenture, Bloomberg, Capgemini, Cisco, Deloitte, and Infosys.

    Don't miss your chance to invest in your future by picking up the Whizlabs Online Certifications: Lifetime Membership + $20 Store Credit for only $239.99 (reg. $4,499).

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    Step Into The Future With This NFT & Crypto Training Package

    New digital forms of currency and artwork have changed the way that investors are approaching the future. Whether you're an everyday person or someone who works in finance — there's no denying the value in learning about and possibly putting some money into either cryptocurrency, NFTs, or both. Before diving in headfirst, be sure to study up and do your due diligence.

    One great place to start, The Complete NFT & Cryptocurrency Wealth Building Masterclass Bundle is on sale for just $29.99 (reg. $1,200). Break into the non-fungible token and cryptocurrency revolution with this 11-hour breakdown on how to register your own art, trade cryptocurrency, and so much more.

    Comprised of 6 courses and over 150 lessons, this extensive bundle is built to indoctrinate anyone, even if you know nothing about crypto or NFTs. Take, for example, the bundle's How To Create Your First NFT: The Beginner's Guide course. This is taught by Benjamin Wilson, an entrepreneur, and marketing investor who has earned a 4.5/5 star instructor rating. In it, you will learn how you can now uniquely register and own your own art in an open marketplace with NFTs.

    You can also take part in the Cryptocurrency Mastery: The Complete Crypto Trading Course to learn how to trade cryptocurrencies like Bitcoin, Ethereum, and alt-coins, and you can become familiar with technical analysis and advanced terminology.

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