• New Deadpool Figure Is Up for Preorder

    Here's some good news for fans of Marvel's snarkiest superhero. A high-quality new Deadpool figure is now available for preorder on the IGN Store. You'll want to move pretty quickly if you're interested, as the preorder period ends October 21.

    This Deadpool figure from S.H. Figuarts stands 6.1 inches tall and is manufactured by Bandai Tamashii Nations. It retails for $79.99 and has an estimated ship date of April 2022, which is coming up sooner than you might think.

    Preorder Deadpool Action Figure

    It's an intricately detailed figure, as you can see in the product shots below. It comes with a whole bunch of parts you can swap between at your leisure, including three pairs of eyes (complete with an eye replacement tool), eight pairs of hands, two swords, a stowed sword, a knife, and scabbard.

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    Madden 22’s Ongoing Roadmap Will Be ‘Slightly Less Ambitious’ Than in the Past

    Fans shouldn't expect too many big content drops for Madden 22. Speaking with IGN about Madden 22's rocky launch, executive producer Seann Graddy discussed the roadmap for Madden 22 and beyond, saying new modes aren't the priority right now.

    "I would say [the roadmap is] probably slightly less ambitious than years past because we are really focused on a few core areas of Madden 22 and also getting started up on Madden 23 in a big way," Graddy says. "So I will stand by what we've always said the last couple of years: we're a live service and we'll continue to update the game, but we’re definitely not going to be talking about a brand new mode."

    In the past, developers have dropped new modes and features in free updates to the game. They include features like Superstar KO, an arcade mode that proved popular with more casual players.

    One big addition the team made sure to implement was adding scouting to franchise mode. The much-requested feature was delayed back in September, but was added as part of the big October title update that's available today.

    For more, check out the full interview with Graddy on the plans to fix Madden 22. Or, check out our Madden 22 review, where we said, "Madden NFL 22 is a grab bag of decent – if frequently underwhelming – ideas hurt by poor execution."

    Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

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    The Walking Dead Is Getting an Anthology Series, Tales of the Walking Dead

    AMC has announced that The Walking Dead will be getting an anthology spin-off series called Tales of the Walking Dead that will tell one-hour standalone stories of new and established characters from the zombie-filled universe of The Walking Dead.

    Tales of the Walking Dead will premiere in Summer 2022 on AMC and AMC+ and production will begin early next year. The Walking Dead and Fear the Walking Dead's writer and producer Channing Powell will serve as showrunner and will be working closely with Scott M. Gimple – the chief content officer of the Walking Dead Universe – on this new series that will have a six-episode first season.

    "We see so much potential for a wide range of rich and compelling storytelling in this world, and the episodic anthology format of ‘Tales of the Walking Dead’ will give us the flexibility to entertain existing fans and also offer an entry point for new viewers, especially on streaming platforms," president of original programming for AMC Networks and AMC Studios Dan McDermott said. "We have seen the appeal of this format in television classics like ‘The Twilight Zone’ and, more recently, ‘Black Mirror,’ and are excited to engage with fans in this new way, against the backdrop of this very unique and engrossing world.”

    Gimple also said that "this series, more than any other in the Walking Dead Universe, runs on new voices, perspectives, and ideas — bringing to life stories unlike any we've been told before."

    Tales of the Walking Dead will begin as The Walking Dead's 11th and final season comes to a close. The second part of this season will start on February 20, 2022, and the third and final part will debut sometime in the second half of 2022.

    Walking Dead fans have no reason to worry that the main series is ending, as this new anthology series will join the ever-expanding series that includes Fear the Walking Dead, The Walking Dead: World Beyond, a Rick Grimes movie, a spin-off about Daryl Dixon and Carol Peletier, and another possible spin-off focused on Negan.

    Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

    Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

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    Andy Serkis Is Congratulating PlayStation Players for Earning a Platinum Trophy… But No One Knows Which One

    A new unlisted video on PlayStation Europe's YouTube account sees Venom: Let There Be Carnage's director Andy Serkis congratulating players for earning a Platinum Trophy for… something?

    This YouTube video (watch it here!), which was first posted on October 7, was spotted by AuthenticM on ResetERA and looks to be some sort of tie-in with Venom: Let There Be Carnage. However, there is no game based on the sequel to 2018's Venom and the video only features footage from the film and mentions no PlayStation game.

    "Hi there, It's Andy Serkis, director of Venom: Let There Be Carnage," Serkis says. "Congratulations on earning your Platinum Trophy. That's quite an achievement. Well done."

    It's important to note that Sony distributed Venom: Let There Be Carnage, so having some connection to the PlayStation 5 would make sense, it's just unclear what this could be for.

    For those unaware, a Platinum Trophy is the final trophy to earn when going through a game's list of challenges. Achieving this trophy means you've essentially completed all the challenges the developers have intended you to conquer.

    We know that Venom will be a part of Marvel's Spider-Man 2, but that game isn't due to arrive until 2023. Could it be something for Marvel's Spider-Man or Marvel's Spider-Man: Miles Morales? As of this writing, it's anybody's guess.

    Venom: Let There Be Carnage was released in theaters on October 1, 2021. In our review, we said, "Venom: Let There Be Carnage improves on everything from the first movie, leaning into its own absurdity. While it plays it a little safe, it still points the series in an exciting direction."

    For more, check out the biggest WTF questions we have after watching the film, our explainer of the ending and end credits scene, and how that end credits scene was "100% in flux" during development.

    Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

    Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

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    The Velvet Underground Review

    The Velvet Underground will debut in theaters and on Apple TV Plus on Oct. 15.

    A documentary that’s as off-beat and avant-garde as its subjects, The Velvet Underground is rife with jagged, experimental sounds, archival footage, and dreamlike imagery. While it strings together a narrative about the band’s history, its story is largely impenetrable to anyone not already familiar with the group. However, this is less a matter of intentional exclusion, and more because of its stylistic approach; it isn’t as concerned with illuminating facts as it is with orienting you within a specific time and place, even though it sometimes struggles to follow through on this idea.

    Directed by Todd Haynes (Carol and I’m Not There), the film is functionally a retrospective featuring the band’s surviving members, but its interview segments are often treated as window dressing to help set the mood ­— at least at first. Much of the story is told through old film reels shot contemporaneously, which provide an intimate first-hand look at where the band came to be (fittingly, New York’s underground music scene, which was then in its infancy), along with occasional context for how it came to be as well.

    While there may not be enough of this footage to cut together an entire movie, Haynes and his editors, Affonso Gonçalves and Adam Kurnitz, make ingenious use of what they have at their disposal. Black-and-white close ups of band members, both living and dead, play on loop in slow motion on one unevenly divided side of the screen, while photographs, concert footage, and other relevant images appear alongside each face in impressionistic patterns. A high-contrast close up of a young John Cale ends up being put to particularly good use; the shadow enveloping half his face feels like it extends to other parts of the screen once the accompanying images fade to black, as if the darker elements of his past were consuming his entire story.

    While the film eventually goes on to chronicle the group’s involvement with various artistic innovators (chief among them, Andy Warhol), the first artist it evokes isn’t generally considered one of their contemporaries: Latvian abstract expressionist painter Mark Rothko. His work was a vital part of the New York arts scene that would eventually pave the way for The Velvet Underground, but it also forms the visual inspiration for the documentary itself. Rothko’s work — instantly recognizable for its warm, segmented rectangles — makes an appearance early on, while various talking heads are setting the stage. However, one of his sunset-tinted canvases lingers on screen, as if to invite deeper and more complex readings of the film’s own segmented appearance. The screen always features two (or more) pictures or bits of footage at once, each divided into uneven rectangles, with one usually overpowering the others and anchoring the visual narrative (for instance, the aforementioned close up of Cale). Once Rothko’s paintings are planted firmly in our minds, the little gaps and black bars separating each archival image become just as inviting as the pictures themselves. It’s as if they ask not only what binds each image to the other, but what drove the band’s key elements apart.

    It’s a story told in fragments, and through aesthetic fragmentation. When its subjects begin to wax poetic about the band’s experiments with acoustic hums, these enveloping sounds are complemented by magnified flaws in the film grain, which consume the entire screen. It like Haynes and cinematographer Ed Lachman were searching — much as The Velvet Underground and their collaborators once did — for hidden meaning within the fabric of their chosen medium. The film is front-loaded with these experimental flourishes, which make for a fascinating and inviting introduction before things finally slow down and take a slightly more conventional form.

    Interviews with surviving band members help set the scene for the various 1960s cultures, subcultures, and countercultures that would eventually give rise to The Velvet Underground, Nico, and the Factory collective. The narrative includes the larger social forces at play, as well as the individual lives of various group members, and the ways they clashed with families and societies still stuck in a distinctly 1950s mindset, of white-picket-fence American “normalcy” at any cost.

    The Velvet Underground is an intentionally fragmented documentary.

    The flashy images certainly continue beyond this point — things would only get more experimental when the likes of Warhol entered the fray. However, for those viewers not already intimately familiar with the lives of each rotating band member, keeping up with the many individual stories demands the kind of active attention and mental list-making that clashes with the film’s otherwise hypnotic fabric.

    Aesthetically, it ends up split somewhere down the middle, between a piece where the emotional impact is born of traditional “character” arcs and trajectories which move logically from point A to B, and a piece you simply submit to, as it yanks you along a path paved with haunting sonic vibrations, and sends you spinning through time via snippets of a long-lost New York City. Then again, the fact that a documentary almost succeeds at this is invigorating all on its own, even if it can’t quite keep up with its own momentum.

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