• Free Guy Director Wants To Put Ryan Reynolds in Minecraft and Call of Duty for a Sequel

    Free Guy, the upcoming comedy starring Ryan Reynolds, won't hit theatres until August 13, but that hasn't stopped director Shawn Levy from coming up with plans for the movie's sequel, which he hopes could include Minecraft and Call of Duty.

    Speaking to Gamespot, Levy spoke about the potential future storylines that Reynolds' NPC lead character could step into following his first outing. The Canadian director had a few different ideas in mind for Guy (that's Reynolds' character) if he were to return for Free Guy 2.

    "I'd love to see him in Call of Duty," said Levy. "I feel like the possibilities, comedic and otherwise, both in terms of comedy and action, are kind of endless. It's very juicy to think about." He also admitted he'd be keen to see the NPC lead feature in a Minecraft crossover. "I'd be lying if I didn't admit that we have started brainstorming about some of those possibilities," he said.

    Whilst the thought of Reynolds' character dropping into the warzone certainly sounds like it could be amusing, we don't think he'd stand much of a chance if Captain Price got his hands on him. In actuality, perhaps Minecraft would be a better fit for the bank-teller-turned hero… that is, if he is able to survive the first night!

    Elsewhere in the interview, Levy delved further into his hopes for a potential sequel, explaining that it would be exciting to see the character experience the different world-building aspects so prevalent in video games culture.

    "You and I know the range of world creation, it runs the gamut in the world of video games and video game culture. So I would love to see him, maybe even jump from one to the next to the next." Levy said. With world-hopping in mind, maybe the director should check out Insomniac's latest entry into the Ratchet and Clank universe for inspiration – though a Gadgetron Rift Inducer could be a recipe for disaster in naïve hands.

    With the future of Free Guy still uncertain, Levy was quick to reign in his future plot fantasies, "I'm not counting any chickens yet. We need people to show up and we need people to actually make Free Guy a hit," he said.

    In other recent Free Guy news, Ryan Reynolds' recently shared a trailer for Free Guy which features a nod to another of his beloved characters, Deadpool. In true Deadpool style, the trailer breaks the blurs the lines between acting and marketing as it features a very swole Reynolds discussing his 'life' as an actor, the role of DUDE in the film, and how he can't fit into the Deadpool suit anymore – spoiler alert, it's all a bit weird. Make sure to check out our review of Free Guy for our thoughts on the film.

    Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

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    Night of the Animated Dead: Exclusive Trailer Debut for the Romero Remake

    George A. Romero’s 1968 horror classic Night of the Living Dead is getting the animated remake treatment with Night of the Animated Dead, and IGN can exclusively reveal the first trailer for this star-studded recreation. The Warner Bros. Home Entertainment film will be released digitally on September 21, 2021, and on Blu-Ray Combo Pack & DVD on October 5, 2021.

    Check out the video player above or the embed below to get a taste of what’s in store for this new take on Night of the Living Dead that features never-before-seen, exclusive animated scenes not found in the original live-action film.

    Night of the Animated Dead tells the story of siblings Babara and Johnny who are visiting their father’s grave in a remote cemetery in Pennsylvania when they are unexpectedly attacked by zombies. Barbara flees and finds herself in an abandoned farmhouse alongside motorist Ben and four local survivors hiding in the cellar. They must work together and fight to stay alive against the oncoming horde of zombies while also confronting their own fears and prejudices.

    This animated film featured the voice talent of Transformers’ Josh Duhamel as Harry Cooper, The West Wing’s Dule Hill as Ben, Ginger Snaps’ Katharine Isabelle as Barbara, A Million Little Things’ James Roday Rodriguez as Tom, The Mandalorian’s Katee Sackhoff as Judy, MadTV’s Will Sasso as Sheriff McClelland, Westworld’s Jimmi Simpson as Johnny, and Last Man Standing’s Nancy Travis as Helen Cooper.

    Presented by The Long Game in association with Hemisphere Entertainment, Night of the Animated Dead is directed by To Your Last Death’s Jason Axinn and is executive produced by Richard Potter, Thomas DeFeo, and Jamie Elliott.

    The film’s producers include Ralph E. Portillo, p.g.a., Robert Feldman, p.g.a., and Kevin Kasha. Animation services were provided by Demente Animation Studio.

    The Blu-Ray and DVD special features include the Making of the Animated Dead, which features director Jason Axinn and producer Michael Luisi sharing a bit of behind-the-scenes info and how they handled the “careful process of honoring the iconic classic with their vision for an animated remake, including screen breakdowns and booth recordings with the cast.”

    George A. Romero, who died in 2017 at the age of 77, was responsible for originating the now-universal depiction of zombies as shambling, flesh-eating hordes. Alongside Night of the Living Dead – which we ranked fourth on our list of the Top 25 Monster Movies – Romero also directed Dawn of the Dead, Day of the Dead, Land of the Dead, Diary of the Dead, Survival of the Dead, and many more.

    For more, check out Night of the Animated Dead’s box art and the news about how Romero’s widow Suzanne is developing Twilight of the Dead, a new movie based on a project the late director was working on before his death.

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    Galaxy Unpacked: All New Samsung Devices Now Up for Preorder

    There's a whole new set of impressive Samsung products to look forward to this after the recent Samsung Unpacked event. From the Galaxy Buds 2 (see at Amazon), all the way to the shiny new Samsung Galaxy Z Fold 3 5G smartphone. Both of which are also releasing at the end of this month on August 27.

    Here's a handy round-up on all the new Samsung gadgets announced during the event, alongside everything you need to know about preorders.

    Preorder Samsung Galaxy Buds 2

    Galaxy Buds 2 will come in four different colours; Graphite, White, Olive, and Lavender. The earbuds will retail for $150, with preorders already starting for a August 27 release date.

    Preorder Samsung Galaxy Z Fold 3

    Galaxy Z Fold 3 5G's pricing begins at $1,799.99 and is available in three colors: Phantom Black, Phantom Green, and Phantom Silver. Preorders begin today, with a retail release slated for August 27.

    Preorder Samsung Galaxy Z Flip 3 5G

    Preorders for the Z Flip 3 5G starting at $999 have started, with the release date also on August 27.

    Preorder Galaxy Watch 4 / Galaxy Watch 4 Classic

    Galaxy Watch 4 advances on the typical Galaxy Watch style, and comes in two sizes: 40mm and 44mm. Starting at $249.99, this gives you access to Bluetooth, with LTE versions beginning at $299.99. Galaxy Watch 4, on the otherhand, opts for a more traditional watch face. It will come in 42mm and 46mm sizes with two colors available: Black and Silver. Starting at $349.99 for the Bluetooth versions, and $399.99 for the LTE models. Both watches will also release on August 27.

    Robert Anderson is a deals expert and Commerce Editor for IGN. Send him awesome gaming screenshots @robertliam21 on Twitter.

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    Dell S3422DWG Review

    Between the ridiculously smooth 360Hz esports displays and super-sharp 4K monitors lies a sweet spot we think appeals to most gamers: 1440p at 144Hz for the best of both worlds. The Dell S3422DWG is a 34-inch ultrawide gaming monitor that hits this sweet spot beautifully, but at $719.99, is it worth the price increase over less expensive models from competitors? We tested the latest from Dell to find out.

    Dell S3422DWG – Design and Features

    The S3422DWG, like many of Dell's other gaming monitors, is unassuming: apart from the octagonal stand, it looks similar to Dells' office ultrawides, with a frameless bezel, a simple Dell logo along the bottom, and no RGB extras (though it does have a small blue light that shines down from the middle of the display onto the stand). The 1800R curve is a bit deeper than some competing monitors like the Gigabyte G34WQC, but otherwise it's very similar: it uses a VA panel (for deeper blacks at the cost of motion performance), sports a 3440×1440 QHD resolution, and is HDR400 certified, so you can play compatible games in HDR (albeit a very toned-down version of it). FreeSync Premium ensures you can play your games with less tearing and stuttering, especially as your game jumps around within the monitor's smooth 144Hz refresh rate.

    The S3422DWG's stand allows for a large range of height adjustment so you can get the display right at eye level, though it doesn't swivel and only offers a small amount of tilt adjustment. The monitor's rear IO offers two HDMI 2.0 ports but only one DisplayPort jack, which is less than some competitors but shouldn't impact most people who are only using the monitor with one PC. You also get USB pass-through for two ports on the rear and two ports on the underside of the bezel, along with an easy-access headphone jack – a nice touch, and not something too many monitors offer in such a convenient location.

    Like other gaming displays at this price, the Dell uses a joystick-style button along the back for control of the on-screen display settings, though it also has a few more traditional buttons alongside it – which makes navigating the OSD a bit confusing at times. The menu contains the regular brightness and contrast settings, as well as more color settings than most monitors offer, but there's no gamma setting, which is annoying. It also doesn't have quite as many game-specific settings as some other monitors, but you do get a robust Overdrive setting with a backlight strobing feature available, a Dark Stabilizer setting for raising the black levels, and an option to turn FreeSync on or off. There are also multiple HDR settings, which can be confusing, but offers more in the way of HDR configuration than some other displays that lock you to their preferred HDR configuration every time.

    Dell S3422DWG – Testing

    To test the panel in this monitor, I used an X-Rite i1Display Pro to measure a series of patterns in CalMAN Ultimate, alongside some by-eye tests with patterns from Lagom and Blur Busters.

    In its out-of-the-box Standard mode, the S3422DWG hit a maximum brightness of 376 nits when turned all the way up, which should be enough for most rooms. HDR brightness, as expected, was around 476 nits – enough to give a boost to highlights over SDR mode, but it's still low by HDR standards, and the lack of local dimming means it won't give a particularly great HDR experience since it'll also raise those black levels. It's fine, but nothing to write home about, and not exactly a selling point for this display.

    Contrast ratio came in at 3290:1, which is typical for a VA panel – better than its IPS brethren, but it's not going to compete with a modern TV that has local dimming. Gamma was weirdly low at 1.78, making everything look a little washed out compared to the desired 2.2. While the display was able to cover 87.2% of the wide DCI-P3 color space – great for vibrant colors, especially in HDR – color accuracy was just okay. When measuring color accuracy, a deltaE value describes how far away the displayed color is from the target the monitor was attempting to show, with a value of 3 or lower being good and a value of 1 or lower being ideal. In CalMAN's ColorChecker test, the S3422DWG achieved an average deltaE of 3.5, with a maximum of 6.7 – though note that colors will actually be a bit less accurate than even that in most programs, due to the way Windows handles color management on wide gamut displays. Sadly, there's no sRGB mode to counteract this issue, so all your colors may look a bit oversaturated in programs and games, unless you're playing in HDR where those colors will be mapped properly (at least, on games that implement HDR well).

    The S3422DWG does offer a Custom picture mode, and I was able to get colors more accurate by dialing the Blue down for a slightly warmer picture. But the gamma was still low, making the picture look washed out, and I couldn't find any gamma setting in the OSD to adjust this – a strange omission, especially given the monitor's distance from the typical 2.2 target. I did find, however, that the Sports mode offered a darker gamma of around 2.15, not to mention slightly more accurate colors than Standard mode. Sports mode was the best balance of darker gamma with not-terrible colors, so it's what I stuck with for the remainder of my usage.

    While VA panels do offer deeper blacks than their IPS counterparts – great for gaming in a dark room – they tend to offer slower response times, which denote how quickly a monitor transitions from one shade to another. Slower response times result in more ghosting, or a moving trail behind objects, and the S3422DWG did show some minor ghosting in Blur Busters' UFO test, though it was less pronounced than other VA monitors I've used in the past. It also has a wealth of overdrive settings to help mitigate the ghosting – I found the Super Fast option to be the best for high-refresh gaming, with the lowest Fast setting more ideal for games running at 60fps or so. Higher options produced too many overshoot artifacts, and the MPRT strobing feature – while it reduced motion blur further – was incompatible with FreeSync, so I didn't use it in my day-to-day gaming.

    Speaking of FreeSync, the S3422DWG offers FreeSync premium but is not certified to work with G-Sync on Nvidia cards. Many of the monitors I've reviewed work with G-Sync anyway when forced on in the Nvidia control panel, and for the most part, Dell's offering worked with my Nvidia card – albeit with some quirks. At the native resolution of 3440×1440, for example, Nvidia's Pendulum Demo worked decently well – but if I dropped down to a different resolution, I would notice a fair amount of stuttering and tearing, even though G-Sync was enabled. I haven't experienced this on other monitors, so it's worth noting, since it could be indicative of less-than-perfect compatibility, and you may notice some quirks in certain games depending on your settings. FreeSync worked beautifully when connected to my AMD card, however.

    Dell S3422DWG – Gaming

    If you haven't made the jump to ultrawide gaming yet, you owe it to yourself to try it out. Switching from 16:9 to 21:9 is truly awesome, with the extra real estate on your periphery really giving you a more immersive, wraparound window into the game world. It's rare I find a game that doesn't support it – though some games will feature 16:9 cutscenes with black bars – and some that don't are hackable to support the ultrawide resolutions.

    The Dell S3422DWG's sweet spot of 1440p resolution and 144Hz worked beautifully to create sharp details that were clearly visible through the smooth motion of the display, provided your graphics card can pump enough frames to make use of the higher refresh rate. Lower-fidelity esports titles like Overwatch are easy to max out in this regard, and create a butter-smooth experience that's a clear step up over the 60Hz monitors of old. Fast-paced games like Doom Eternal are a treat on high refresh displays too, with the extra smooth motion making you feel like a fast-moving precision killing machine.

    On higher-fidelity or more poorly-optimized games, you'll probably find yourself hitting a more modest framerate, but that's where FreeSync support comes in handy, adapting the display to meet your framerate during any given scene. So when you're driving around Night City in Cyberpunk 2077, those dips under 60 won't bother quite as much, and the 80+ frames per second give you a bit of extra smoothness in indoor areas. There is some minor smearing in dark areas, but it's better than many VA panels I've tested recently, including my own Gigabyte G34WQC, so it really does feel like the best of both worlds – deep blacks for a punchy picture and smooth motion without much blur.

    That said, I did notice a bit of in-game flickering when using my Nvidia card, which is not uncommon among G-Sync compatible FreeSync displays – though since the Dell isn't certified G-Sync compatible, I'm not surprised the flickering was more noticeable than on my Gigabyte. (Though to be fair, the Gigabyte is also not certified, and its G-Sync isn't perfect – though it was more consistently reliable in all my tests.) Ultimately, they're more similar than they are different, with the Dell having an edge for slightly better motion in dark scenes.

    And that's my biggest issue with the S3422DWG – it performs slightly better than the G34WQC in the motion department, and even disregarding its minor quirks, it costs $300 more than Gigabyte's offering (not to mention IPS alternatives like the Acer Nitro XV340CK). That's a huge jump in price for the minor benefits it provides, and I'm not sure I'd recommend paying the extra cash unless you want a VA panel but are also a serious stickler about motion – and as someone in that category, it's still a tough sell.

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    One of the Game Studios Google Shut Down Is Reopening Under a New Name

    A collection of "core" staff from Typhoon Studios, one of the in-house game developers Google shut down earlier this year, are reforming under a new name.

    Announced in a company press release, the new Montreal-based studio, which will go by the name Raccoon Logic, will pick up where Typhoon Studios left off. The new developer has also reclaimed the rights to its predecessor's acclaimed IP, Journey to the Savage Planet.

    Raccoon Logic has managed to retain many of the core talents that made up Typhoon Studios. The newly-forged studio founders boast an impressive resume of experience, with members of the team having previously held positions at Ubisoft, Electronic Arts, and WB Games Montreal amongst other developers.

    Alex Hutchinson was previously Creative Director for Ubisoft's Far Cry 4 and Assassin's Creed 3. Reid Schneider was previously a Co-Founder of WB Games Montreal and Executive Producer on Batman: Arkham Origins and Batman: Arkham Knight.

    Hutchinson and Schneider are joined by Yannick Simard (Watch Dogs 1 and 2), Erick Bilodeau (Batman: Arkham Origins), and Marc-Antoine Lussier (Assassin's Creed 1-3 and Assassin's Creed Unity).

    In order to reform the studio has secured a large initial investment from the Chinese technology company, Tencent. “The early investment from Tencent is a huge boost, meaning we can do significant work on our own before we start talking to publishers," says Hutchinson, Raccoon Logic's Creative Director.

    Little is known about Raccoon Logic's unannounced debut project, but Hutchinson did offer some insight into what the team might be working on: "We love systemic games, games with a sense of humor and a big heart, and games with strong flavors that get reactions from players. We’re going to keep pushing on those ideas and we’ll have something to show soon!”

    Elsewhere in the press release, Hutchinson confirmed that Raccoon Logic would be looking to build upon the Journey to the Savage Planet franchise in the future and said that it's something the studio is really excited about. Journey to the Savage Planet was originally released in January 2020 for PC, Xbox One and PS4. The game was then further released on Google Stadia on February 1 of this year – the same day that Google shut down Typhoon Studios and a number of in-house developers. Be sure to check out our Journey to the Savage Planet review.

    Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

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