• Deathloop PC Specs Revealed, Supports AMD’s Supersampling Tech

    With Deathloop less than a week away, Bethesda has released the hardware requirements needed to run the PC version. In addition to specifics on the minimum and recommended specs required to run the game, Bethesda has also revealed that the PC version will include support for FidelityFX Super Resolution.

    Released last June, FidelityFX Super Resolution (FSR) is AMD's supersampling technology that aims to make your PCs work smarter, not harder. FidelityFX Super Resolution offers four image upscaling modes: Ultra Quality, Quality, Balanced, and Performance. Each mode focuses on achieving either higher image quality or increasing the frame rate in games.

    FSR serves somewhat as a competitor to Nvidia's Deep Learning Super Sampling (DLSS) tech; however, there are some major differences between the two. Mainly, DLSS relies on machine learning, whereas FSR does not. FSR is also open-source and supports AMD and Nvidia GPUs, including the aging GTX 10-series of graphics cards, which do not support DLSS.

    Deathloop joins FSR's slowly growing list of games that support the tech. This list includes Valve's Dota 2, Capcom's Resident Evil Village, and Ubisoft Toronto's Far Cry 6.

    Here are the full specs for Deathloop below:

    ULTRA 4K SPECS: 4K / 60 FPS WITH ULTRA SETTINGS

    OS: 64 bit Windows 10 version 1909 or higher
    Processor : Intel Core i9-10900K @ 3.70GHz or AMD Ryzen 7 3800XT
    Memory : 16 GB system RAM
    Graphics : Nvidia RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB)
    DirectX : Version 12
    Storage : 30 GB available space (SSD)

    RECOMMENDED SPECS: 1080P / 60 FPS WITH HIGH SETTINGS

    OS : 64 bit Windows 10 version 1909 or higher
    Processor : Intel Core i7-9700K @ 3.60GHz or AMD Ryzen 7 2700X
    Memory : 16 GB
    Graphics : Nvidia RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
    DirectX : Version 12
    Storage : 30 GB available space (SSD)

    MINIMUM SPECS: 1080P / 30 FPS WITH LOW SETTINGS

    OS : 64 bit Windows 10 version 1909 or higher
    Processor : Intel Core i5-8400 @ 2.80GHz or AMD Ryzen 5 1600
    Memory : 12 GB
    Graphics : Nvidia GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
    DirectX : Version 12
    Storage : 30 GB available space (HDD)

    Alongside a PC version, Deathloop will also release on PS5 where it will be a console timed-exclusive for one year. Ahead of the release, IGN had the chance to do a hands-on preview of the game.

    Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

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    Marvel’s Avengers New Roadmap: Spider-Man, Level Cap Increase, and First Raid Coming in 2021

    It’s been one year since Marvel’s Avengers hit the scene, and developer Crystal Dynamics released a new road map for the rest of 2021. With details for the first raid, a power level cap increase, and, of course, confirming again that Spider-Man is slated to come to PlayStation later this year.

    In an extensive new blog, Crystal Dynamics looks back at the year, including all the ups and downs, as well as looks towards the future providing a glimpse at some upcoming content.

    First thing’s first, yes, Spider-Man is still slated to be released sometime this year as a playable character in a new Hero Event exclusive to PlayStation players. Unfortunately, that’s about all the details Crystal Dynamics shared today. The team also confirmed that Spider-Man or Avengers will not be showcased in this week’s PlayStation livestream.

    The roadmap also revealed Avengers’ very first raid content. Called “Discordant Sound” the raid will come in Standard (power level 150-160) and Elite modes (power level 160-175) and will have players face Klaw. The raid will conclude his story from the War for Wakanda expansion.

    Crystal Dynamics says the raid will “be the most challenging content yet” and will test players’ individual skills, four-player teamwork, and observational skills.

    On the quality of life side of things, Crystal Dynamics confirmed that there will be a power-level cap increase coming to Avengers. However, Crystal Dynamics says the increase won’t come at the expense of the gear players have already earned. Coming with the level increase, there will be a new system that lets players upgrade Epic, Legendary, & Exotic gear from power level 100 to the new power level cap.

    Avengers will also introduce a more streamlined approach to resources at some point in the future. This change will make it so that resources like Polychoron and Upgrade Modules will be reserved for specific uses like upgrading major artifacts and upgrading gear respectively. The only resource that will have multiple uses will be Fragments.

    To celebrate the one-year anniversary, Avengers will roll out several in-game community activities. From September 2 – 16, anyone who completed all story-based campaigns including the post-launch content like Reassemble, Taking Aim, Future Imperfect, and War for Wakanda will earn a celebratory nameplate.

    The nameplate will be a retroactive reward for anyone who has already completed these campaigns.

    There will also be free weekly rewards this month starting with a free Iron Man outfit and anniversary bundle (Black Panther nameplate, Hero’s Catalyst, and Fragment Extractor) followed by a free Thor outfit and additional Hero’s Catalyst a week later.

    Although the initial launch for Avengers has been rocky, Crystal Dynamics is working continuously on improving the experience and says that player feedback is the team’s number one priority. And while there’s still no concrete info on Spider-Man just yet, he’s still slated to arrive in 2021 as per the newest roadmap.

    Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

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    Nickelodeon All-Star Brawl – 4 New Gameplay Videos

    Nickelodeon All-Star Brawl is due out this Fall for PS4, PS5, Xbox Series X|S, Xbox One, Nintendo Switch, and PC. It's a Super Smash Bros.-like platform fighter, meaning that, like in Nintendo's popular series, you're trying to knock the other players off of the stage.

    Today we've got four exclusive new gameplay videos for you, including a four-player brawl featuring TMNT's Leonardo and April O'Neil as well as SpongeBob Squarepants and Patrick, as well as 1v1s with April vs. Nigel Thornberry from Rugrats and Catdog vs. The Loud House's Lucy Loud, and a gameplay breakdown from one of the developers.

    Without further adieu, here are the videos. Enjoy!

    April vs. Nigel

    Catdog vs. Lucy Loud

    SpongeBob vs. Leonardo vs. April vs. Patrick

    Gameplay Breakdown from One of the Developers

    Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.

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    Marvel to Reveal the ‘Last Stand’ of Conan the Barbarian

    Marvel Comics has announced King Conan, their latest new project featuring the iconic barbarian hero. However, this story has a unique selling point. It's poised to finally shed light on the last and least known chapter of Conan's life.

    King Conan is written by Jason Aaron and drawn by Mahmud Asrar, the same team who launched Marvel's monthly Conan the Barbarian comic in 2019. This six-issue series picks up where their run left off in Conan the Barbarian #12, as an aging King Conan and his son, Prince Conn, sail west from Aquilonia and seek out new adventures in an unfamiliar land.

    Conan creator Robert E. Howard never got around to chronicling this period of the character's long and bloody career before the author's death in 1936, and none of the movies, comics or other licensed stories have ever revealed what happened after Conan sailed west. It's unclear whether this series will actually depict Conan's death, but Marvel is ominously billing it as the Cimmerian's "last stand."

    “I knew as soon as Mahmud, Matt and I finished 'The Life and Death of Conan' in CONAN THE BARBARIAN, one of the absolute personal highlights from my career as a comic book writer, that I wasn't done hanging out with everyone's favorite Cimmerian,” Aaron told Marvel.com. “As King Conan rode into the sunset at the end of that story, with his son, Prince Conn, by his side, I always knew where I wanted that story to take us next. Now at last comes that next chapter, as Mahmud, Matt and I reunite to reveal a pivotal moment in Conan's life as a king, as a father, as a mortal enemy of snake-worshipping Stygian wizards and as a barbarian who was born to chase the wind, even to the ends of the earth.”

    King Conan #1 is slated to hit stores on December 15, 2021.

    Marvel is also gearing up for Star Wars: Crimson Reign, a new limited series that builds on the fallout of the War of the Bounty Hunters crossover. The series will revolve heavily around the familiar movie character who recently made their surprise return in War of the Bounty Hunters.

    Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

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    Scarlett Johansson Reportedly Asked Disney for $100M Due to Black Widow’s Day and Date Release

    After Black Widow's release plans changed, Scarlett Johansson's team reportedly tried to negotiate a deal with Disney for the star to receive $100 million for the movie.

    According to a report by The Wall Street Journal, "the calculation was based on what the star would receive in a hypothetical global box-office take of $1.2 billion," a sum that was estimated based on Marvel's past theatrical releases before the COVID-19 pandemic, plus Johansson's $20 million starting salary for her titular role in the movie.

    The actress' representatives allegedly approached Disney with the $100 million figure as a "starting bid" after learning that Black Widow would be released as a Premier Access movie on Disney Plus the same day as it hit theaters — however, the report states that negotiations didn't get off the ground as Disney never made a counteroffer.

    Johansson decided to sue Disney over the alleged Black Widow contract breach after the movie debuted simultaneously in theaters and on Disney+ with Premier Access, and Disney and Marvel were "unresponsive" to negotiations despite Johansson's contract reportedly assuring her that the movie would be released exclusively in theaters.

    According to an email within the lawsuit, highlighted again in the recent WSJ report, Marvel Chief Counsel Dave Galluzzi is said to have told Johansson's representatives that there would need to be discussions if plans changed "as the deal is based on a series of (very large) box office bonuses" for Johansson.

    The report notes that one of the reasons contract negotiations fell apart was because of uncertainty over who should lead the discussion. Disney CEO Bob Chapek was reportedly focused on pandemic-related company matters and passed the deal-making power to others in the organization, but Bob Iger and Alan Horn also reportedly stayed out of the dispute.

    Disney later responded to Johansson's lawsuit, claiming they had "fully complied with Ms. Johansson's contract" and that Black Widow's release on Disney Plus Premier Access had actually "significantly enhanced" the star's ability to earn "additional compensation on top of the $20M" she received as her starting salary for Natasha Romanoff's solo outing.

    For more on this story, go inside the Scarlett Johansson/Disney lawsuit and what it could mean for the future of Hollywood.

    Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

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