• Twitch Is Suing Two Users For Their Part in Hate Raids

    Twitch is suing two users for their part in the hate raids that have targeted streamers, specifically People of Color and LGBTQIA+ streamers, as of late.

    This news comes by way of WIRED, which reports that Twitch filed the lawsuit yesterday in the US District Court for the Northern District of California.

    The lawsuit has been filed against two Twitch users, Cruzzcontrol and CreatineOverdose, and the company believes them to be from the Netherlands and Vienna, Austria, respectively.

    "We hope this Complaint will shed light on the identity of the individuals behind these attacks and the tools that they exploit, dissuade them from taking similar behaviors to other services, and help put an end to these vile attacks against members of our community," a Twitch spokesperson told WIRED.

    Twitch is specifically suing these two users for breaking the site's Terms of Service by creating fake bot accounts and using them to harass streamers.

    This lawsuit comes about a month after the hate raids ramped up on the video streaming service Twitch. The company has responded to these attacks by creating new chat filters aimed at filtering out would-be hate raid chat messages, and WIRED writes that Twitch "has been building 'channel-level ban evasion detection,'" as well. Twitch says it has banned thousands of accounts they deem responsible, in part, for these raids too.

    Twitch also banned the two users it's now suing, but it says the two users got around that ban by "creating new, alternate Twitch accounts, and continually altering their self-described 'hate raid code' to avoid detection and suspension by Twitch," according to the lawsuit. The two are accused of being part of a "hate raiding community" that coordinates attacks over private channels on Discord, Steam, and elsewhere.

    The complaint explains that the two users being sued use multiple Twitch accounts and thousands of bot accounts to create the hate raids. It also says Cruzzcontrol and CreatineOverdose can "generate thousands of bots in minutes” for these hate raids, citing that Cruzzcontrol alone is behind about 3000 bots.

    Twitch's lawsuit details how CreatineOverdose, Cruzzcontrol, and their bots "could be used to spam Twitch channels with racial slurs, graphic descriptions of violence against minorities, and claims that the hate raiders are the 'KKK.'"

    News of this lawsuit comes just over a week after Twitch streamers organized a boycott in protest of these hate raids and Twitch’s response to them. That boycott, which formally occurred on September 1 under the "#ADayOffTwitch" hashtag, resulted in anywhere between a 5% to 15% drop in views across the site.

    Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.

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    Daily Deals: Buy an Apple or Uber Eats Gift Card Get Free Amazon Credit, WD Black SN850 PS5 SSD Upgrade Back in Stock

    Today Amazon is offering free Amazon credit when you purchase select gift cards. The Apple and Uber Eats gift cards are the most popular deals, and they'll probably expire the fastest. In other deal news, the WD Black SN850 M.2 SSD, the most highly recommended SSD for your PS5 upgrade, is back in stock at the Western Digital store. There's still time to score an Xbox Elite Series 2 controller for as low as $115, and Tales of Arise, which is out today, is 16% if you get the PC version. These deals and more below.

    Buy a $50 Apple Gift Card, Get $5 Amazon Credit

    Promotional credit will be listed at last step of checkout

    Amazon is offering a free $5 credit when you purchase a $50 Apple gift card. The credit will be applied to your account once you receive the Apple gift card. The Apple gift card can be used to redeem pretty much anything on Apple's site, including products, accessories, apps, games, music, movies, TV shows, and more. Spend it on in-app content, books, subscriptions and even iCloud storage to secure files from all your Apple devices.

    Buy a $100 Uber Eats Gift Card, Get $10 Credit

    Promotional credit will be listed at last step of checkout

    COVID rates are significantly decreasing and people are starting to be able to eat out at restaurants, but being overcautious isn't a bad thing. If you're still confining yourself to your home and ordering in, you might want to take advantage of this deal. Simply buy an Uber Eats Gift Card valued at $100 or more and get a $10 Amazon credit.

    Back in Stock (Including 1TB Model): WD Black SN850 M.2 SSD with Heatsink

    The Western Digital official storefront has all models of the SN850 SSD with heatsink in stock right now, and that includes the extremely hard to find 1TB model. This is currently the most popular (and probably the best) SSD to get for your PS5 storage upgrade. It's blazing fast drive with transfer speeds rated at up to 7,000 MB/s and a PCIe Gen4 interface and it comes preinstalled with a heatsink. It's also confirmed by Western Digital themselves to be compatible with the PS5.

    Xbox Elite Series 2 Wireless Controller (Preowned)

    If you get a preowned Xbox Elite Series 2 controller off Amazon Warehouse, you can get an extra 20% off the already discounted price. You'll have to make sure the vendor is "Amazon" and not a 3rd party marketplace vendor. "Used: Very Good" and "Used: Like New" condition models are both available. This professional-grade controller features adjustable tension thumbsticks, shorter hair trigger locks, wraparound textured grips, interchangeable thumbsticks and paddle shapes, custom profiles saved on your controller itself, and included USB Type C cable with charging dock. It boasts up to 40 hours of battery life and is compatible with the Xbox Series S|X, Xbox One, and PC.

    Out Today: 16% Off Tales of Arise for PC

    After a long wait, Tales of Arise is finally out for PS4, Xbox, and PC. Green Man Gaming is offering a 16% discount if your order the PC digital edition. If you've seen the gameplay videos or played the demo at all, you're probably already aware that Tales of Arise graphics are a massive improvement over its predecessors. That's because Bandai Namco abandoned its proprietary graphics engine for the much more powerful and flexible Unreal Engine. Aside from the revamped graphics, expect the same well-loved gameplay from before, including real-time combo-chaining battles, a wonderfully generic yet epic storyline, and cringe-worthy yet endearing character skits.

    Dell XPS Intel Core i7 RTX 3060 Ti PC for $1369

    Enjoy high end PC gaming on a budget. There is one of the best deals we've seen for an RTX 3060 Ti equipped PC and handily beats out a similar deal we saw on Labor Day by over $100. The RTX 3060 Ti is a very powerful video card; it's better than the previous generation's RTX 2080! It's a big upgrade from the 3060 non-Ti model and the one to get if you're going to play games at resolutions of 1440p or higher. This particular deal is found on the Dell Small Business site, but anyone can purchase there just like on Dell's regular site; you can treat Dell Small Business as exactly the same as Dell Home.

    HP OMEN 30L RTX 3080 Gaming PC

    This is a great price for a pretty decked out gaming PC. It's equipped with a fully 4K-capable RTX 3080 video card (up to 30% more powerful than the RTX 2080 SUPER) and an unlocked 11th generation Intel Core i7-11700K processor. This is part of HP's Labor Day Sale that was recently extended, but it won't last very long.

    2021 75" Hisense U7G 4K QLED Smart TV

    Pick up the new 2021 75" Hisense 4K TV featuring Quantum Dot technology for the lowest price ever. This ULED TV supports Dolby Vision HDR thanks to a ULED panel that's rated for up to 1,000nits of maximum brightness and boasts a native 120Hz refresh rate and full-array dimming with 90 local dimming zones. It's actually one of the highest rated TVs around, especially for its price range.

    LEGO Ideas International Space Station

    The ISS model is a good-sized model at 19" long and includes 2 astronaut microfigures, a mini NASA space shuttle, and 3 mini cargo spacecrafts, as well as a 148-page instruction booklet. It's very well priced right now at only 6.5 cents per brick.

    Preorder the Middle Earth 6-Film Ultimate Collector's Edition (4K Ultra HD + Blu-ray + Digital)

    This impressive Middle Earth Collector's Edition includes both The Lord of the Rings and The Hobbit Trilogies over a whopping 31 discs. That's because there are separate 4K Ultra HD and Blu-ray discs for both the Theatrical Editions and the Extended Editions. You also get digital HD copies for free, and they are compatible with MoviesAnywhere so you can merge it into your digital library. As far as extras go, you get a Special Features Blu-ray disc, a 64-page booklet, and 7 travel poster art cards. All the discs are stored in collectible foil sleeves.

    Video Game Deals

    More Daily Deals for September 10

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    Oxenfree Is Getting Updates Five Years After Launch Tied to Oxenfree II

    If longtime fans of Oxenfree have thought about jumping back into the adventure on PC before Oxenfree II's release next year, they might be surprised to find some radio transmissions they didn't find the first time around. And if you're one of those players, don't worry – you're not forgetting some key story beats or realizing you missed some important conversations. Five years after its release, Night School Studio has periodically been updating its acclaimed, original choice-driven narrative with a series of new audio teases that directly tie into the villains of Oxenfree II.

    It's an ambitious gambit, but absolutely befitting of Oxenfree's paranormal, meta-story. The villains of the upcoming sequel are so powerful, or messing with forces that are, that they're literally changing the fabric of the original's world and appearing, at least audibly, where they once weren't. Night School Studio has dipped into fourth-wall-breaking territory before, but to find out more about this exciting undertaking, I spoke with members of the Night School team about why they decided to bridge the games like this, how it prepares players for the sequel, and more.

    Some details may be considered spoilers for Oxenfree II, so turn back if you don't want to know any details about the sequel ahead of its launch. Otherwise, watch the new video below for more on Oxenfree's updates and how they set up the villains of Oxenfree II.

    What Oxenfree's Updates Hint at in Oxenfree II

    A couple of updates to the Steam version of Oxenfree have already gone live, and fans have been piecing together what these radio broadcasts might be leading toward. And as perceptive fans may have already realized, these broadcasts are offering insight into the world of the sequel's villains, a collective group known as Parentage. These broadcasts offer players who discover them a bit of characterization and background for these characters, while also showing how significant a force they might be if their actions are reverberating through the original game.

    It's a startling approach, but one that the developers felt was absolutely natural to the world they've created and are now building upon.

    "The rules of the world, and the rules of the universe, allows things that happen in the future to reverberate into the past, and vice-versa," Studio Lead Writer Adam Hines told IGN.

    "We wanted to make sure that we went deeper with it [than other ARGs], and made sure to honor the Night School pillars of really strong characters, really compelling dialogue, and nice and scary as well," Writer Adam Esquenazi Douglas added.

    In that sense, as Douglas explained, the radio updates being added for players to discover are aimed to feel like a complete story themselves, with a beginning, middle, and end that should satisfy those who discover them all, while also offering depth to what's to come in the sequel. And the team is highly aware of the challenges that come with telling such a story, in such a peculiar way, namely in not wanting to spoil the experience of the sequel, and in producing a story in this series of transmissions that not all Oxenfree II players may experience.

    "We're always very cautious about spoilers and not wanting to ruin the mystery aspect. That's such a big chunk of why people play these types of games is being able to really dig in as much as they want," Hines said. "We landed in a really good spot of giving hints of intent, and giving hints that someone is really intentionally trying to push their way into what Alex and her friends unwittingly stumbled into in Oxenfree 1, and got stuck in and had to deal with. Now, with Oxenfree II, we're dealing with a group that is very specifically and intentionally trying to uncover and discover this stuff. And, poke at it and see what you can do with portals, time, and space.

    "Of course it's all going to go horribly wrong. So, we get to see hints of that through these radio updates," Hines continued. "This is giving you a sense of who the quote-unquote bad guys are going to be for Oxenfree II. And, then also when you start to play Oxenfree II, and start to push up against these characters and meet them, if you've done the radio update journey from Oxenfree 1, hopefully that will feel like you already have a sense of how they got to where they are."

    "Introducing the antagonists in an interesting way…instead of having a trailer just focused on them. Why not let you hear them doing their dirty work in the first game?"

    "There was never a clear antagonist [in Oxenfree 1]," Studio Director Sean Krankel elaborated. "We're dropping you into this weird mystery island, and you're going to have to unravel it. And, we didn't think we could do that again this time, frankly. And, so introducing the antagonists in an interesting way just felt like a compelling, cool thing to do instead of having a trailer just focused on them. Why not let you hear them doing their dirty work in the first game?"

    That sets the table for players exploring these audio logs to have some fascinating insight into Parentage ahead of Oxenfree II, but Night School was also very cognizant that not every player who jumps into the sequel may have discovered or even heard these radio additions. In that sense the team worked hard to make something rewarding for players, both in the act of discovering it and what it entailed, but also something that, should you miss out on this bit of worldbuilding, won't hamper a player's experience of the sequel.

    Hearing the Future

    As these updates are sound-based radio transmissions, they tie into a common element of Oxenfree – its evocative sound design. So much of Oxenfree's mood-setting came through audio, whether it be the voice acting, the glitchy sound effects of its supernatural-meets-real-world story, or the memorable score by Composer Andy Rohrmann, aka scntfc. And as Rohrmann explains, these radio updates provide further ways for him to not only play with what he's done before, but tie it into Oxenfree's world in fascinating ways.

    "Some [ways the score is integrated] are just kind of fun musical tricks. But, there's also ideas of music that might show up in the radio plays is actual [Oxenfree] score. But we're using it diegetically in this instance. So…they break a lot of these concepts of 'What is the game,'" Rohrmann explained.

    These radio plays, and the connective tissue that then gives the two games, also gave Rohrmann a unique opportunity to work with the first game's soundtrack in a way that not only let the new music be in dialogue with that first score, but also speak to the wider themes at play.

    "There's actually time looping, and the way these narrative threads are structured, makes it almost make too much sense to go back and rework something," he said. "I'm not saying it's less work, but, it's a great opportunity to essentially remix my own work in relevant ways."

    Though Rohrmann did not, of course, want to spoil what work he may be doing with this ARG or ahead of the sequel that could lead to Oxenfree II clues, he did point to an ARG moment in the past that gives an indication of what may come.

    "I'll give one more example just because this may be relevant in the future. We seeded ARG elements six months before Oxenfree one came out, which was a song I said, "Oh, here's a song from this game. You can listen to it if you want.' It had morse coding. People have since realized that the melody was playing morse code. They would have been onto something six months before the game came out, but, obviously nobody knew who it was. So, it sat dormant until the week of the game coming out. Then, people thought 'Oh, that's morse code.'

    "The foundation [of Oxenfree] is already begging to be messed with, to be meta and strange."

    "Once I discovered [that people realized this], I could change it because front-facing on band camp, you can't tell if a file has changed. And, so we got to play with this idea of time in the real world; 'I went there yesterday, and then I downloaded it today, and it's different.'

    And Rohrmann's work may be more relevant to Oxenfree than some fans may realize.

    "Andy really has been so much of the foundation of the more mind-bendy aspects of the game. In the first one, everything from his actual recording process, which was super analog. He literally broadcast himself, recorded the broadcast, and then put them on a reel and stretched it out and broke it up. All that stuff leads into the design. The tape reels from the first game, dealing with time loops, all that Andy heavily influenced," Krankel said.

    "The foundation [of Oxenfree] is already begging to be messed with, to be meta and strange," Krankel continued. "Audio and radio broadcasts being the foundation of how you interact with that has meant that Andy has been more than a composer. He is really like a designer on this project and was on the first one as well."

    Is Talking About It Spoiling the ARG?

    Night School has a history with ARG's and Oxenfree, the original of which actually involved real-world locations, but tried their best to play up the mystery of it. And the funny thing about ARGs for fictional stories is where the creators draw the line. To acknowledge an ARG is going on breaks some of the fun that comes from imagining a story bleeding into our world. Then again, actually addressing it helps bring awareness, more curiosity, and, ultimately, more chances for fans to collaborate and work on piecing everything together. And, frankly, it's cool when a story can be told in such a unique way like this.

    "With the first game, it was important to be secretive about it because the world was being introduced to these characters and this lore. And, we also just didn't think anybody was looking at us. If anything, they were looking at the game," Krankel said. "Any ARG components a few years ago, we wanted them under this shroud of secrecy. But, as we've moved forward, and as we're building out this next team, the way that we look at it is there can be multiple touchpoints that tell a singular story."

    "As much effort as goes into the game's story, is going into this story, and it's all intended to be one singular piece of work. It just so happens that part of it isn't in Oxenfree II. Before we cared about being top secret about everything, now we want everybody to know it's out there, and see it and feel it."

    "We've been trying to strike a delicate balance between wanting to give enough that you want to know more. But, not too much that it feels like the apple has gone rotten," Hines added.

    "This is great because now it's not so much waiting for a puzzle so people can rush to solve it [like in other ARGs]. It's more a story, and it's more narrative," Rohrmann said.

    And Night School very knowingly made this interwoven story with the idea that fans would dissect every element of it, and hope that process will be as rewarding as it was coming up with how to implement it.

    "One of the great things about our fan base is that no matter what we put out they will pick it apart to the atoms, just to figure out what we're going for," Douglas said. "And, we wrote a lot of this content specifically with them in mind. So, whenever a sentence stops halfway through and you really want that sentence to finish. That's why we did it. It's because of you."

    "There are still things out there that we've already dropped, that had yet to be discovered," Rohrmann said. "We've already seeded mysteries and things. So, it's been really fun to take those ideas and integrate them into a game that came out five years ago. I mean, that's so cool. How often does that happen?"

    Oxenfree II is headed to PC, PS4, PS5, and Nintendo Switch in 2022. Oxenfree's new updates are currently only available via the Steam version of the original game.

    Jonathon Dornbush is IGN's Senior Features Editor, PlayStation Lead, and host of Podcast Beyond! He's the proud dog father of a BOY named Loki. Talk to him on Twitter @jmdornbush.

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    Spider-Man 2’s Venom Voice Actor Says the Game Is ‘Massive’

    Tony Todd, the actor behind the voice of Venom in Insomniac Games' newly announced Spider-Man 2 says that the game is "massive".

    Replying to a fan on Twitter, Todd reaffirmed that he would be voicing the character of Venom in the PlayStation-exclusive sequel, before commenting on the size of the game and its future release date.

    Insomniac Games revealed the first look of Spider-Man 2 at this month's PlayStation Showcase. While the announcement managed to add further hype around a busy period for everyone's favourite web-slinger, perhaps the only disappointing part of the game's reveal trailer is the wait for the game's 2023 release window. That being said, if Todd's comments are true about the sheer size of the upcoming title, then maybe its lengthy wait time is to be completely justified.

    The PlayStation Showcase proved to be a busy night for Insomniac Games as the studio also announced that it is working on a separate addition to its list of Marvel games. Marvel's Wolverine was announced alongside a short teaser trailer.

    For more on the recent PlayStation Showcase, make sure to check out our full rundown of everything announced at the event. Alternatively, for more Spider-Man games news, you can check out this article about gameplay footage from a lost Spider-Man 4 movie tie-in that has seemingly resurfaced more than a decade after it was created.

    Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

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    Far Cry 6’s Roguelike Villain DLC Kicks Off in November

    Ubisoft has unveiled the full Far Cry 6 post-launch plan and says that the game's roguelike villain DLC will launch its first of three episodes in November.

    As shared in a press release, Ubisoft has confirmed that its Season Pass DLC content will kick off this November around a month after the game's initial release date on October 7. The Season Pass itself will include three episodic adventures in each of which, players will take the role of a different notorious Far Cry villain struggling to escape the horrors of their own minds. While the DLC's first episode, which focuses around Far Cry 3's iconic Vaas, will launch in November, episodes two (Pagan Min) and three (Joseph Seed) will launch in January and March 2022 respectively.

    In what the studio is coining as a "die and retry" addition to the series, the Far Cry 6 Season Pass will lean into the roguelike genre when it releases. Players starting the DLC questlines will be handed nothing more than a pistol to defend themselves as they attempt to navigate their way through the depths of each villain's psyche collecting new power-ups and greater weapons on the way. The game's Season Pass will be playable both solo and with a friend in co-op mode with Ubisoft confirming that only one player needs to own the DLC content for co-op mode to work.

    In addition to the Season Pass, Ubisoft also detailed what further content they'd be adding to the game after it releases. According to the company, the game will feature weekly insurgencies that will release starting at launch. These weekly challenges will see players eliminate a number of new threats that rise up across the island of Yara. Ubisoft says that players will be rewarded with updated gear for successfully completing the weekly tasks.

    The game will also feature the addition of six special operations that will introduce new gameplay mechanics into Far Cry 6 throughout six unique areas in the game's world. During these, players will be tasked with snatching perilous chemical weapons from arms dealers controlled by the game's main antagonist Antón Castillo. Once captured, players will then have to take the highly unstable material to an extraction point before it overheats. The game's first two new locations — Maceo and Mesozoico — will be available at launch with four other maps coming additionally at later dates. Three further crossover missions will also subsequently be released into Far Cry 6 featuring guest stars from Stranger Things, Rambo and Danny Trejo.

    Fans of the series purchasing the Far Cry 6 Season Pass will also gain access to Far Cry 3 Blood Dragon. Those who buy the game for Windows PC will receive the original version of the Blood Dragon released in 2013 while console and Stadia Players will instead receive a copy of Far Cry 3 Blood Dragon: Classic Edition. The Blood Dragon Set also includes two weapons, a vehicle, and more that can be used in Far Cry 6's main game.

    For more on Far Cry 6, why not check out this piece that takes a look at six new exciting additions that will debut in the upcoming title. Alternatively, if you're looking to pick up the game for PC then why not check out our guide to the game's PC specs, which are reasonable — unless you want to play the game with max settings.

    Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

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