• Marvel Legends Spider-Man Iron Spider Helmet Available for Preorder

    It's a great time to be a Marvel collector, perhaps the best time in the history of the company. Hasbro has taken absolutely excellent care of the Marvel license, particularly when it comes to the higher-end Legend Series. Spider-Man is finally getting an Endgame Legends Series mask release by way of the Marvel Legends Series Iron Spider electronic helmet.

    Preorder Spider-Man Marvel Legends Series Iron Spider Electronic Helmet

    The Marvel Legends series masks and helmets are pretty excellent and the Iron Spider helmet looks like it's no exception. The helmet has "glowing LED eyes that glow red and blue in 6 different light settings," as well as the quality sculpt and paint the Legends Series line is known for.

    You can preorder it now and it has an expected March 1, 2022 release date, so there's plenty of time to make up your mind if you're on the fence about it.

    Seth Macy is Executive Editor, IGN Commerce, and just wants to be your friend.

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    Dashcam Review

    Dashcam was reviewed out of the Toronto International Film Festival, where it made its world premiere.

    Director Rob Savage is gunning hard to become the king of pandemic-era horror. Last summer, he wowed critics with Host, a savage and sharp séance movie set during lockdown and “shot” across a Zoom call. Now, he’s back with Dashcam, another screen life horror tale set amid COVID-19’s stranglehold. But despite jump scares, a vicious monster, and a studio-backed budget, this much-anticipated follow-up is a repugnant, incoherent jumble that ruthlessly rips off The Blair Witch Project while treating a global catastrophe as a provocative gimmick.

    Dashcam follows Annie Hardy, an L.A. musician fleeing lockdown to visit a former bandmate in England. Across the pond, she swiftly wears out her welcome by scoffing at COVID precautions, angering his girlfriend and endangering his job — and then she steals his car. This devil-may-care attitude turns uniquely dangerous when she accepts a stack of cash to drive a sickly stranger to a remote address. Of course, there’s more to this task than meets the eye. Soon, she’s fighting for her life against a ferocious foe she doesn’t understand.

    This follow-up reunites Savage with his screenwriting partners on Host, Gemma Hurley and Jed Shepherd. However, in the director intro ahead of its TIFF debut, Savage noted there wasn’t a screenplay for Dashcam as much as a “skeleton outline.” From there, the team went into the woods and shot a bunch of improvised scenes on their iPhones. Basically, they Blair Witched it, having their cast act out spooky scenarios in a found-footage set-up. Their horror-struck heroine even pays homage to Heather Donahue’s iconic “I’m sorry” moment (though with a glib twist). However, unlike its inspiration, Dashcam is woefully lacking in momentum. Its protagonist has no motivation or even curiosity that would urge her to explore the mysterious evil that derails her journey. She just crashes into one situation after another, making for an episodic string of violent encounters.

    In a clever move, the screen life framing of the film reflects Annie’s live-for-the-moment shortsightedness. She hosts a live-cast musical improvisational show where commenters throw out prompts for freestyle raps. Most of her songs are diss tracks full of curse words, scatological humor, and raunchy references to genitals — which isn't necessarily a bad thing, but they're not particularly substantive, either. She’s a provocateur whose callous wisecracks target COVID panic, Black Lives Matter, and the Me Too movement. At first, Annie seems a crude caricature of American anti-vaxxers. She smugly makes a scene without caring about the consequences of her actions and gleefully mocks any who are upset by her antics. However, when there’s actual blood on her hands, a frantic tenderness emerges. Annie tries to help or comfort those in grave physical danger, yet these moments of regret are fleeting. Her character arc is more about fleeing, fighting, and foul-mouthed exclamations than evolving empathy or self-awareness.

    Is Annie meant to be a satirical criticism of anti-vaxxers or a charismatic champion to their cause? Other characters suffer because of Annie’s selfish actions, which could be seen as a condemnation. However, Annie is the film’s bombastic center, who battles back no matter what comes her way, which could be viewed as validation of her resilience and thereby her worldview.

    Making the movie’s message murkier is its blurring of fact and fiction: Annie Hardy is a real L.A. musician, who uses her real name in the movie and really does host a livestream musical improvisation show. Plus, her social media posts are in line with the incendiary dialogue she spouts in the movie. So, how much of a character is she playing here? Did Savage set out to parody anti-vaxxers or give them a platform? Frankly, I suspect that like his protagonist, he just wants attention and doesn’t care of its praise or ire. Dashcam is far more interested in provoking with Hardy’s shock-jock sensibilities and a smattering of gross scares than it is in telling an engaging story. But politics aside, this film doesn’t offer anything freshly scary.

    Did Savage set out to parody anti-vaxxers or give them a platform?

    Host awed audiences by being a low-budget scarefest in lockdown that boasted a captivating ensemble, effective (albeit cliched) scares, and a lean-and-mean runtime of just 57 minutes. Critics noted it borrowed heavily from other haunted house movies, but because it was made swiftly and shrewdly, it was hard to be too bothered by that. Though less rushed, Dashcam borrows heavily from the flood of found footage movies that came since The Blair Witch Project, including hits like [REC], Unfriended, Paranormal Activity, and Troll Hunter. But Savage apparently pulled the wrong lessons from these predecessors. His film lacks a compelling human bond that would ground us in the narrative. He doesn’t offer patient plotting that builds dread, so that scares can come as a rushing release of tension. Devoid of atmosphere, his jump scares are often the “OMG LOOK BEHIND YOU” variety, which quickly grows tedious.

    More frustrating, much of the action — including a barrage of chase scenes — are hard to follow, because what’s going on is obscured by the shaky cam aesthetic. When characters are running for their lives while trying to record the thing trying to kill them, it’s often difficult to make out where they are or even what’s going on. Comedy cuts from fearsome fights to moments of Annie alone likewise stifle suspense. How did she escape this brush with death? Don’t worry about it; Dashcam didn’t.

    To their credit, Savage and his team figured out an excuse for the camera to keep running (they’re often using the phone as a flashlight), but they have developed no worthwhile mythos behind their movie’s monster. The actual plot is tissue paper thin: Woman gets chased by something creepy. Perhaps Annie’s firebrand persona and outrage-aiming barbs are a cynical distraction, meant to overwhelm us — in elation or irritation — and thereby cover up how little this movie actually has to show or say. Despite Hardy’s undeniable showmanship, Dashcam is no deeper than a Facebook meme. So, at 77 minutes, it feels unforgivably grating.

    If this were just a random found footage movie, it would be irksome and disappointing. But Dashcam had real promise. Because of Host, I expected much more from Savage. He’d made a film that was not just fun and frightening, it spoke keenly to the zeitgeist. Host’s story of friends dying over a Zoom call reflected our fear of being virtually connected, but unable to truly reach out and help our loved ones in crisis, so it haunted viewers long after that final jump scare. After Host’s success, Savage and his team got serious support in the form of a three-picture deal with Blumhouse Productions, which has put out a slew of sensational horror films like Paranormal Activity, Get Out, Unfriended, and Happy Death Day. This suggests that for his follow-up, Savage had greater resources: a studio budget, access to a network of talent, and the world’s attention. Yet what he delivered is this repulsive eyesore that relishes in unrelenting juvenile humor, repeated gross out gags involving poop, and a punishing onslaught of crassly provocative yet politically shallow rhetoric.

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    Harry Potter: Hogwarts Tournament of Houses Is a Wizarding World Quiz Show Presented by Helen Mirren

    Warner Bros. has officially announced the title of its upcoming Harry Potter quiz show. Harry Potter: Hogwarts Tournament of Houses will be a four-part series, presented by Dame Helen Mirren.

    The quiz show, which celebrates the 20th anniversary of the film adaptation of Harry Potter and the Philosopher's/Sorcerer's Stone, will award the winner the title of House Cup champion. To win, contestants will need to prove themselves the most knowledgeable about the Wizarding World across hundreds of trivia questions.

    "Special guest surprises" are promised, hinting at actors from the film series, but the show will be fronted by Helen Mirren, one of Britain's most famous actresses, and a surprising omission from the star-studded British cast of the Harry Potter movies. “I knew someday I’d get a Harry Potter role, and I’m so pleased to take part in the 20-year film celebration,” said Mirren in a press release. “The films inspired such enchantment and wonder for so many of us, and it will be such a treat to reignite that magic for the countless fans who continue to revel in this spellbinding world.”

    The four-part show is due to be filmed later this month, and will premiere later this year on both Cartoon Network's ACME Night and TBS. It will then be made available on HBO Max.

    Earlier this year there were reports of a Harry Potter series being planned for HBO Max. It's unclear if that show is, in fact, Harry Potter: Hogwarts Tournament of Houses, or if there are/were plans for a scripted drama set in the Wizarding World. At the time Warner denied that any Harry Potter show was in development, but the company has noted its interest in expanding the franchise beyond the film series and its Fantastic Beasts spin-off.

    Matt Purslow is IGN's UK News and Entertainment Writer.

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    How to Celebrate Latine and Hispanic Heritage Month

    IGN is celebrating Latine and Hispanic Heritage Month by raising funds for Latinx in Gaming. If you would like to help us reach our goal, head on over and donate to our Tiltify campaign.

    Latine and Hispanic Heritage Month is an annual celebration honoring the culture, influence, contributions, and achievements made by the Hispanic and Latine community. Bridging two months – September 15 and October 15 – might seem unusual for a month-long observance, but there is meaning behind it.

    The History Behind Latine and Hispanic Heritage Month

    Latine and Hispanic Heritage Month started out as only a week-long celebration when it was first officially observed by President Lyndon Johnson in 1968. The week is significant because it coincides with the independence days of several Latin American countries: September 15 is the independence day of Costa Rica, El Salvador, Guatemala, Honduras, and Nicaragua. September 16, 18, and 21 are the independence days for Mexico, Chile, and Belize.

    Hispanic Heritage Week would be celebrated as a month nearly two decades later. In 1987, Representative Esteban Torres of California submitted a bill proposing the week be extended to a full 31 days. He explained, “We want the public to know that we share a legacy with the rest of the country, a legacy that includes artists, writers, Olympic champions, and leaders in business, government, cinema, and science.” Unfortunately, Torres’ bill “died” in committee, but a similar bill was later submitted by Senator Paul Simon of Illinois and passed on August 17, 1988 by President Ronald Reagan, thus extending the duration of the observance. Every president since then has officially recognized Hispanic Heritage Month.

    What’s the Difference Between Hispanic and Latino/Latinx/Latine?

    There is a lot of contention and misunderstanding around how the Hispanic and Latine communities identify as a group. The word "Hispanic" generally refers to people from Spanish-speaking countries in Latin America. The word "Latino" generally refers to a person from Latin America. There’s lots of overlap between these two identities, but the primary distinction is that one mostly has to do with language and the other, with geography. Additionally, there are some who question and/or do not identify with terms like Hispanic or Latinx because it’s often exclusionary of Indigenous and Afro-Latin people (something to be mindful of when looking for people and groups to support!)

    As society pushes towards more inclusive language, a gender-neutral word for Latino and Latina was coined — Latinx. This word has been met with some resistance, however, as it's been criticized for defying “the basic rules of Spanish pronunciation”. Latine is another term some prefer over Latinx, as it uses a gender-neutral “e” at the end, a concept already native to the language and more natural for Spanish-speaking people.

    Ultimately, everyone has their own reasons for how they choose to identify. It’s always a good idea to ask a person what their preference is.

    10 Ways to Celebrate Latine and Hispanic Heritage Month

    Here are some activities you can participate in during Latine and Hispanic Heritage Month:

    Learn About the Cultures and Histories of Hispanic and Latine People

    Hispanic and Latine are umbrella terms, and while there are many shared commonalities that connect them, they aren’t a monolith — Latin America encompasses many countries and territories, all rich with their own culture and history. Additionally, those who grow up in the US have experiences that differ from people who still live in the country of their family’s origin.

    TLDR, these terms don’t fully capture the breadth of the community it’s used to define, but this month is the perfect time to celebrate the beautiful array of cultures, history, and people part of it.

    Many of the actions on this list are not only ways to celebrate but can be an avenue for learning more — watching movies and shows, reading literature, listening to a podcast, or paying a visit to a museum — simply try the one (or few) that resonate with you.

    Support Latine and Hispanic Causes

    One of the most direct ways to lift up any community is to support causes that help them. Support can take the shape of donating to people and organizations rallying around causes important to the community, or simply raising awareness of those things to friends and family.

    The organization we decided to highlight is Latinx in Gaming, a platform aimed at connecting Latines across the gaming industry while promoting cultural appreciation and representation in games. We're hoping to raise $3,000 this month for that cause!

    Help us meet our goal by donating to our Latine and Hispanic Heritage Month Tiltify campaign.

    Here are a few other organizations we recommend:

    • Techqueria – Empowers Latinx professionals with what they need to become leaders in the tech industry.
    • Latinas in Tech – Aims to connect, support, and empower Latina women working in tech.
    • Hispanic Federation – Empowers and advances the Hispanic community, supports Hispanic families, and strengthens Latino institutions through work in the areas of education, health, immigration, civic engagement, economic empowerment, & the environment.
    • Hispanic Heritage Foundation – Identifies, inspires, prepares, and connects Latino Leaders in the community, classroom, and workforce.

    Watch Movies and Shows Made by or Featuring Latine and Hispanic People

    From binge-worthy sitcoms like Ugly Betty to emotional dramas like Pose or educational documentaries like The Cuba Libre Story, there’s plenty to choose from — it just depends on what you’re into.

    Streaming services like Netflix and Hulu make it easy, having Latinx and Hispanic movies as a genre and even providing curated results for Hispanic Heritage Month.

    Support Hispanic and Latine-Owned Small Businesses

    During the pandemic, Latine-owned businesses were hit hard. Buying from and spreading the word about your favorite Hispanic and Latine-owned small businesses is a great way to put money back into the community, especially if you’re shopping locally.

    Read Books Written by Hispanic and Latine People

    Whether it’s classics like The House on Mango Street by Sandra Cisneros or books from up-and-coming authors like Elizabeth Acevedo, diving into a story told from the lens of a Latine writer can help widen your own perspective. Bonus points if you buy a book from a Latine-owned bookstore.

    Check out a Podcast Featuring Hispanic and Latine People

    Many Hispanic and Latine people have found their voice with podcasts, some speaking about the issues affecting Latin American countries and territories, and others talking about things they enjoy, like art, history, gaming, music, and more. In any case, there are so many podcasts featuring Latine folks to choose from nowadays, you’re sure to find something that piques your interest.

    Check out Hispanic and Latine Streamers

    Much like podcasts, streaming has become another popular avenue for Latine people to express themselves, oftentimes showcasing their talents and/or building a community around a shared interest. With all the new tags recently added to Twitch, it’s easier than ever before to find a new streamer to watch. And with all the hate raids currently plaguing the platform, many streamers from marginalized communities could use the support right now.

    Explore Latin Music

    Music is an important staple of Latine and Hispanic culture and there are so many different styles worth exploring like Salsa, Merengue, Bachata, Cumbia, Reggaeton, and many more. The best part is, it’s pretty easy to find a playlist dedicated to these genres of music. Spotify, Apple Music, and YouTube Music are great places to start.

    Check Out Hispanic and Latine Art

    Whether it’s checking out the many museums dedicated to Latin American art or buying a new print or painting from a Latine artist, art is another cultural staple that can be enjoyed this month. Hashtags such as #afrolatinxscreate, #latinxcreate, and #latinescreate make it easier than ever before to find artists to support.

    Cook a Latin dish

    Cooking is a great way to try and get familiar with the variety of delicious traditional foods that come from various Latin American countries. Don’t limit yourself to what you already know — dip into different cuisines like Dominican, Peruvian, Argentinian, Colombian, Mexican, Puerto Rican, and more. You won’t regret it!

    Remember — these activities aren’t limited to Latine and Hispanic Heritage Month. We can do our best to show our support all year round.

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    Razer Wolverine V2 Chroma Review

    The Pro-level controller market has become increasingly crowded in the past few years, with just about every manufacturer releasing a high-end controller with additional buttons, interchangeable parts, and more. The updated Razer Wolverine V2 Chroma iterates slightly on its 2020 counterpart by adding four additional customizable triggers to the rear of the controller, as well as Razer’s signature Chroma RGB lighting. However, the increased price tag leaves a bit to be desired when compared to other “Pro” options.

    Razer Wolverine V2 Chroma – Design and Features

    The first thing you’ll notice about the Wolverine V2 Chroma is how deceptively light it is. Most of the weight distribution seems to lie in the center of the controller, making the grips feel extremely lightweight when compared to the standard Xbox controller. This, coupled with its fantastic ergonomics makes it a joy to hold in your hands. A textured grip adorns both stems of the controller, wrapping slightly around the front and back where your hands rest.

    Since this controller is designed for Xbox Series X|S, you’ll find all of the usual suspects when it comes to buttons on the front of the controller, as well as a familiar analog stick layout. The biggest overall difference from the standard Xbox controller is the placement of the Menu and View buttons, which sit diagonally near the top of the controller on each side of the Xbox button. This takes a bit of getting used to, but ultimately I found it more natural to reach when your fingers are on the left thumbstick and face buttons, respectively.

    Speaking of face buttons, or as Razer refers to them – “Mecha-Tactile Action Buttons” – these are easily the most unique buttons I’ve used on a controller. Similar to those found on the previous Razer Wolverine Ultimate controller, these buttons are designed to be faster and require less actuation – or travel distance – than standard controllers. In fact, Razer claims they feature up to 40% faster actuation than other controllers.

    While it’s hard to measure the exact speed and travel distance, I can say the buttons do feel snappier and have an extremely satisfying click to them when pressed. If I had to describe the sensation I would say they have a springiness to them, as opposed to most other controllers that have an almost mushy feel when pressed. This is especially noticeable when rapidly pressing any of the face buttons. I also found the buttons to be extremely accurate, as clicking the center of the button responded exactly the same as pressing the outer edges. This is important when playing fast-paced games that demand quick and precise input as you’ll never encounter a situation where the input isn’t recognized due to not pressing the button exactly in the center. Of all the “Pro” features in this controller, it’s the four face buttons left me the most impressed.

    Another aspect of the Wolverine V2 Chroma that I really enjoyed was the analog thumbsticks. Both are extremely smooth to rotate, thanks to a plastic ring that lets each one freely glide around without getting stuck on the edge and hindering movement. Each thumbstick is also extremely snappy, returning to the center position almost instantaneously when removing your thumb from it.

    Similar to the Xbox Elite V2 controller, both analog thumbsticks utilize a magnetic attachment system for the caps, allowing you to swap either one out for a taller concave cap which allows for better accuracy when aiming in shooters, or a smooth convex cap that provides more fluid movement for your thumb.

    The unique D-pad features a slightly raised circular design, making diagonal inputs easier than a standard plus-style D-pad. As with the face buttons, this D-pad has very low travel and sensational tactile feedback, making inputs register instantly when pressed. The raised nature and circular shape of the D-pad make tracing a full circle a breeze, but at the cost of diagonal inputs almost becoming too easy to press, which led to some frustration during gameplay.

    At the top of the controller are your standard left and right bumpers, which have a lightweight almost hollow feeling to them when pressed. Behind those are the two triggers, which also feature a bit of customization. Each one can be individually “locked” to activate Hair-Trigger Mode by toggling a small switch on the backside of the controller, effectively cutting the travel distance of each trigger in half. This is extremely useful for shooters, or games that require rapid input as you don’t have to press down as far for the input to register. For other genres, like racing games, the full trigger allows for more precision. Being able to toggle either one on the fly is a great option.

    The Wolverine V2 Chroma features six additional multi-function buttons that can be customized to suit your playstyle. Two mini bumper-style buttons sit atop the controller, offset a bit from the standard left and right bumpers. I really enjoyed the placement of these buttons as they were both easy to reach and didn’t require me to retrain my brain to use them. I could honestly see a future in which these buttons become standardized on controllers as they feel so natural and at home next to the bumpers and triggers.

    On the rear of the controller are four more customizable triggers. Unlike many other “Pro” controller options, these are not removable. However, they are aligned more in the center of the controller’s back, allowing you to ignore them completely if you choose to. But, because of the central location, pressing these triggers can be a bit more awkward than rear triggers that sit closer to the grips themselves. If you wish to cover all four triggers at once, you’d need to remove your middle fingers and ring fingers from the grip, leaving just your pinky fingers at the bottom for leverage. This, combined with the placement of all four triggers makes for an awkward-feeling experience and one that isn’t comfortable for long play sessions. However, for those looking to reduce the amount of time they take their finger off the right thumbstick, six extra buttons offer near-endless customization options.

    One of the big caveats to this controller is the fact that it can only be used wired, despite having a removable USB-C cable. While the cable itself features a generous 10-foot length, this definitely requires you to sit closer to your console, which may not always be possible depending on how far your entertainment center is from your couch or chair. Having virtually no latency is crucial for competitive play, and wired really is the best option for that, but not having an optional wireless or Bluetooth mode feels like a miss.

    Finally, on the bottom of the controller is a headphone jack, allowing you to plug a set of wired headphones directly into the controller. There’s also a button near the bottom of the controller that can be pressed in combination with the D-pad directional inputs to change the game or party chat audio mix. This is perfect for making quick changes right from the controller itself instead of fiddling with your headset or constantly changing audio settings through the Xbox dashboard.

    And, this wouldn’t be a Razer product without some sort of RGB integration. The Wolverine V2 Chroma adds a subtle slice of RGB on the edges of the controller that adds a bit of customizable flair without seeming too obnoxious.

    However, despite its many features catering to the high-end competitive audience, the overall build quality leaves much to be desired. For $150, this controller is primarily made out of plastic and doesn’t include a carrying case for the thumbstick caps and USB-C cable. At $30 less than the Xbox Elite Series 2 controller, which can be used both wired and wirelessly and has a much more “premium” feel, it’s a hard pill to swallow.

    Razer Wolverine V2 Chroma – Software

    Whether you’re using the controller on an Xbox Series X|S, Xbox One, or PC, you’ll want to download the Razer Controller Setup for Xbox app. This allows you to fully customize your experience with the controller, including creating various profiles for different games, changing the Chroma RGB settings, and more.

    Upon startup, you’ll receive a short tutorial explaining the various app features. From here, you’re dropped into the main menu, which allows you to create profiles. This is a great option if you have many different games that you’d like to have unique control assignments for, without needing to manually change them each time.

    Once inside the profile of your choice, you can map the six multi-function buttons to your choosing, as well as the standard View and Menu buttons. For the Chroma RGB lighting options, you can choose between a static color, a breathing effect, spectrum cycling, or no color at all. Similar to other Razer products that feature Chroma RGB, you can choose between 16.8 million different colors.

    Additionally, you can modify the intensity of the internal motor vibrations, as well as change sensitivity between the left and right thumbstick. Another interesting feature is the ability to set an optional “Sensitivity Clutch” button. When pressed, this changes the sensitivity of the thumbsticks which allows you to increase or decrease control while aiming down sights, for instance.

    Overall, it’s a relatively straightforward piece of software that provides a decent amount of customization with an easy-to-understand interface. Your profiles and settings also automatically sync across the cloud, allowing you to utilize the same configurations between various Xbox consoles and PC with ease. My only minor gripe is having to manually switch profiles through the app instead of being able to toggle through them at the controller level.

    Razer Wolverine V2 Chroma – Gaming

    I spent a good amount of time bouncing between various game genres to really get a feel for what the Wolverine V2 Chroma had to offer and how it performed in different scenarios. I was largely impressed with the controller’s performance, despite some inconsistencies with the D-pad.

    Most of my time was spent running through various modes in Destiny 2. Since Destiny 2 is such a movement-heavy game that requires quick reaction time, I felt it would be a good place to put the controller through the wringer. After customizing many of the multi-function buttons (and the Chroma RGB, of course), I jumped into the Crucible – Destiny 2’s PvP mode. Movement on both thumbsticks felt great and extremely responsive. Due to the snappy nature of the thumbsticks, I was able to quickly turn on a dime to engage my opponents, and mapping both reload and my class ability to the top bumper-style buttons allowed me to access my entire arsenal without taking my fingers off the thumbsticks. Locking both analog triggers made a meaningful change in gunplay, as I was able to rapidly tap-fire my weapons for increased accuracy. Overall, this is an extremely capable controller for shooters and action-heavy games that offers plenty of customization options.

    To test the D-pad, I jumped into Hollow Knight which requires quick, precise movement to navigate the various areas of Hallownest. Since there’s no diagonal movement, I found the D-pad to respond accurately and I could easily slide my fingers to the different directional inputs with ease. This is also where I noticed just how much more responsive the four face buttons were. The travel time was noticeable in both jumping and attacks as everything felt instantaneous, especially when utilizing the short hop ability versus holding the button to jump higher. It felt like I was hardly pressing the button at all before it registered a jump in-game. Granted, Hollow Knight isn’t a competitive game in the slightest, but those milliseconds saved can definitely add up in scenarios where they do matter and give you the edge over your opponent.

    Where I ran into issues, however, was controlling a fighting game like Guilty Gear Strive which not only recognizes 8-way inputs, but requires plenty of diagonal movement to execute different characters’ abilities. The training area displays your inputs in real-time, so I was able to see just how far off this D-pad actually is when it comes to fast input. Since the D-pad is both circular and raised, it functions very similarly to a giant flat analog stick, meaning games that demand precise 8-way direction are going to be a bit more difficult to control. Overall, for retro-style games, or those that primarily rely on 4-way directional inputs, this D-pad is definitely serviceable. For anything else, I wouldn’t recommend it.

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