• Eiyuden Chronicle: Rising Gets a First Gameplay Reveal – Tokyo Game Show 2021

    The first extended gameplay footage of Eiyuden Chronicle: Rising – an action RPG spin-off of the upcoming Eiyuden Chronicle: Hundred Heroes – has been revealed.

    During a special video presentation from publisher 505 Games at Tokyo Game Show 2021, Yoshitaka Murayama and Junko Kawano introduced a trio of playable heroes: JB, Isha, and Garoo.

    JB is an athletic young girl, Isha is a magic-wielder, and Garoo is, well, an anthropomorphic kangaroo (complete with a pouch on his shirt). In the story, these three meet in a village called "New Never" and they go underground exploring ancient ruins recently uncovered by an earthquake. The heroes seek both treasure and anyone who might be trapped underground.

    Gameplay is 2.5D and fast-paced, and players can swap between the characters at will. The trailer shows one hero seamlessly fade out as another fades in, and their attacks chain together to deal large-scale damage to the monsters roaming the environments. For example, Isha can fire magic bolts at enemies out of her reach, then swap out for Garoo who leaps into the air with his giant sword to smash them into pieces.

    The trailer features a pair of boss battles: first a giant, ferocious tree, then a large rock figure. The tree attacks with roots from beneath the ground as well as insects descending from its branches, requiring the heroes to move fast to dodge all the hazards on-screen. Eventually a worm emerges from the trunk, which proves vulnerable to direct attacks. When the three leads team up and actually go on the offensive, the battle ends quickly thanks to all the damage they're able to dish out.

    The trailer focuses on the action aspects of Eiyuden Chronicle: Rising, but the developers did outline the connections between this title and the main game, Hundred Heroes. At least seven characters from that game will make appearances in Rising, and all three heroes from Rising will show up in Hundred Heroes. References to a "conspiracy under the surface" came up more than once during this conversation, so the stories of the two games are definitely intertwined.

    The developers hope that Rising will appeal to both action game fans and RPG fans, with Murayama adding that he hopes this spinoff of Hundred Heroes will "fill the gap" between now and that highly anticipated game's 2023 release. Eiyuden Chronicle: Rising is scheduled for a simultaneous Spring 2022 release on PlayStation 4 and 5, Xbox X|S and One, Steam, Epic Games Store, and the Nintendo Switch.

    Eiyuden Chronicle: Hundred Heroes will also be multi-platform, though Murayama said that the team is "investigating" a Switch release. At the time of the original Kickstarter, the campaign text said the game might come to a "next-gen Nintendo console". Both versions of Eiyuden Chronicles have been confirmed as day one releases on Xbox Game Pass.

    Diamond Feit is a writer/podcaster in Osaka, Japan, who uses Twitter and Twitch as feitclub.

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    Stranger of Paradise: Final Fantasy Origin – The First Preview

    If you’re able to look past all of the chaos memes – which I know might be a tall order – Stranger of Paradise: Final Fantasy Origins is actually shaping up to be a very promising looking action/soulslike spin on the Final Fantasy franchise. I thought this back when I played the first demo back in June, and after playing through a second demo that is now publicly available on PlayStation 5 and Xbox Series X|S, I’m even more intrigued by its inventive combat that combines the typical Team Ninja style of fast and smooth, reflex driven action, with a JRPG job system and other quintessential Final Fantasy tropes.

    For those that didn’t get a chance to check out the first limited time demo, Stranger of Paradise is a loot driven action/soulslike where you play as a man named Jack, who as everyone knows all too well at this point, is on a mission to kill chaos. While its combat may initially seem very similar to Team Ninja’s other action/soulslike, Nioh, there are actually a couple of key differences that cause the games to be played very differently. For one, there’s no stamina meter in Stranger of Paradise, so you can swing your weapon and button mash to your heart’s content without worrying about running out of stamina. Whether or not that’s a good idea, is another story entirely.

    In lieu of a stamina meter is a Soul meter, which depletes as you get hit, block, or use your Soul Shield, which is a special barrier that drains the meter extremely quickly, but can absorb enemy powers and cause enemies to recoil if timed correctly. If your Soul Meter runs out, you will stagger and be completely vulnerable to enemy attacks until it fills back up, which makes it a vital meter to manage carefully. Enemies can be staggered as well by draining their own meters, which then opens them up to an execution. Then there’s also an MP meter which governs your usage of special skills, along with a job system that determines what those special skills are.

    The interplay between these three mechanics – the Soul Meter, your MP meter, and the job system – is what makes Stranger of Paradise’s combat sing. Properly timing Soul Shields to deflect enemy attacks builds up your MP meter, which allows you to use your special job abilities more frequently, which are needed in order to more easily stagger and execute enemies, which then helps increase your max MP until the next time you die. Not only that, but certain jobs are better suited for dealing with certain enemies, so it becomes important to mix up your combat approach depending on which enemies you’re fighting.

    Ultimately it all amounts to a combat system that requires a lot of know-how in order to survive. You won’t get far just relying on your reflexes and skill. You’ll need to learn enemy weaknesses, when to use your Soulshield versus when to simply dodge or block, and how to best make use of your job’s unique abilities.

    You won't get far just relying on your reflexes and skill

    Speaking of those jobs, let’s talk about the job system. When you begin the game, you’ll have access to a limited number of basic jobs that each come with their own weapon type, special move, and playstyle that gets defined by their own unique skill tree. The more you play with that job, the more you level it up, which gives you points to spend on that skill tree. Once you gain enough experience with a job, you'll unlock an advanced job that builds off the same playstyle, but comes with its own unique ability and a whole skill tree that adds more new powers and further improves your stats while using that job.

    The demo that I got to play gave me a chance to test out some of the advanced jobs that weren’t available in the prior demo, such as Red Mage, Monk, and Dragoon. I was a big fan of the Red Mage job, which trades in the big powerful spells of the Black Mage for the ability to rapidly cast spells with its chain spell ability. The Dragoon was also a favorite, as its special ability was a jump attack that let me leap out of a bad spot, and then crash down for big damage and immediately go back on the offensive.

    I also got to play around with the Pugilist basic job, which lets Jack fight with his own two fists and features a moveset full of lightning fast attacks that get stronger by continuously landing without getting hit. It’s a tricky job to get used to, as it requires you to get super close to your enemy, and it also features some really lengthy combo attacks that are highly committal, since you can’t cancel the attack with a dodge in the middle of them. Still, if you can overcome those challenges, the damage output of this class is extremely high, especially with its special ability that lets you just wail on an enemy for as long as you’re holding the right trigger down, and as long as you have the MP to sustain it.

    The new level itself was pretty lengthy, featuring a bunch of new, challenging enemies, and capped off by a great boss fight that really encouraged you to hot swap jobs in the middle of the fight in order to deal with two separate enemies with different strengths and weaknesses. Unfortunately I didn’t get a chance to test out the newly revealed multiplayer mode, which allows two other friends to take control of your party members, which is sure to be a fun challenge that will no doubt make the White Mage job a more appealing pick, with its focus on healing magic.

    Despite me not being all that into the story so far, I’m extremely stoked to jump back in for more Stranger of Paradise: Final Fantasy Origin. My only real concern so far is that the sheer amount of loot that drops leads to a lot of downtime going into menus and constantly adjusting gear, an issue that Nioh fans will be all too familiar with. You can take it for a test drive yourself right now with the free demo, available on PlayStation 5 and Xbox Series X|S. Then we’ll just have to wait and see how the full game turns out when Stranger of Paradise: Final Fantasy Origin releases sometime in 2022.

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    Daily Deals: Get FIFA 22 for Free with Xbox Series S Consoles

    There's an incredible promotion running right now for Xbox Series S consoles. Undoubtedly the easiest next-gen system to currently buy in the UK, you can also now get a free copy of FIFA 22 for the system. Considering the game currently sells for £60-70 on Xbox Series X/S, this is an outstanding deal and well worth considering.

    Xbox Series S + FIFA 22 for £249.99 (Save £60)

    This deal is running until October 10, 2021, so there's only a limited time left to take advantage. If you've yet to jump into next-gen or even just the Xbox ecosystem, this is a great chance. Especially since there are some great titles coming up on Game Pass in the last few months of the year, including Marvel's Avengers, Back 4 Blood, Halo Infinite Forza Horizon 5, and much more.

    Samsung Galaxy Buds+ Now just £89 (was £169)

    The Absolute Best PS5 M.2 SSD Deals

    Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

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    A Korean Man Is Getting 4,000 Calls a Day Because Of Squid Game

    Netflix's Squid Game featured a real-life phone number belonging to a Korean man, who is now reportedly receiving thousands of calls per day.

    The South China Morning Post claims the man on the end of the line is being bombarded with endless calls, both day and night, after his phone number was allegedly exposed in the first episode of the hit Netflix series. The owner of the number, who's in his 40s and lives in Gyeonggi Province, told MBC news that he's currently getting around 4,000 calls a day.

    The man's phone number apparently made an appearance in Squid Game's debut episode, where it was found printed on multiple business cards. A mysterious man handed out the cards, which contained the eight-digit number, to multiple characters, offering them the chance to compete in a deadly survival game and potentially win a big cash prize.

    It seems some viewers called the number out of curiosity, with many of them registering their interest to "be in the game." According to local newspaper Hankook Ilbo, Netflix is "in negotiations with the phone number owner to resolve the issue," though another outside party has stepped forward and offered to take the situation into their own hands.

    South Korea's National Revolutionary Party's honorary chief, Huh Kyung-young, has reportedly offered to buy the phone number for 100 million won ($85,000 USD). "I heard that the owner of the phone number showed on a business card in Squid Game is suffering serious damage from prank calls," he said on Facebook. "I would like to buy the number for 100 million won."

    The owner of the number is said to be reluctant to give it up as he has been using it for 10 years and it is linked with his business. However, he may have a change of heart as Squid Game's popularity continues to grow. In fact, at the time of writing, the dystopian thriller is on track to become Netflix's biggest show ever — if the early viewership figures hold.

    IGN awarded Squid Game a 9 out of 10, calling it "one of the most exciting series to hit Netflix in some time." We praised the way it unravels the story to deliver "a white-knuckle thriller, drama, and episodic psychological breakdown with a sickly pastel veneer," which is "equal parts gut-wrenching and squirm-inducing" for both the players and the audience.

    Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

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    Stranger of Paradise: Final Fantasy Origin Gets March Release Date – Tokyo Game Show 2021

    Stranger of Paradise: Final Fantasy Origin – the action-focused Final Fantasy 1 spin-off – will be released on March 18, 2022.

    Announced during Tokyo Game Show 2021, the new release date was released as part of a new story trailer (below) that seemingly confirmed that the game's main character, Jack is related in some way to Final Fantasy 1's anatagonist, Garland.

    The game will also get a second demo that will include multiplayer features. Available only on PS5 and Xbox Series X/S, the demo is arriving today. It will add a new stage not seen in the last demo, and includes updates made based on player feedback from the first. This demo will also include a survey, which Square Enix wants to make further changes based on.

    Announced earlier this year, Final Fantasy Origin is being developed alongside Nioh studio Team Ninja for Xbox One, Xbox Series X|S, PS4, PS5, and PC. The game is a spin-off from FF1, but isn't a direct sequel.

    “The game was inspired by FF1," producer Tetsuya Nomura explained previously. "The setting is based on FF1 as well. Where did the Warriors of Light come from and who are they? This is something you find out in the ending of FF1.

    “Jack and his friends are strangers in the same way. Who are Jack and his friends? Are they the Warriors of Light? These function as the main themes of the story, so in the story they are depicted as [the eponymous] strangers.”

    Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

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