• Super Smash Bros. Ultimate To Add Splatoon Characters and Doom Slayer as Mii Fighters

    Nintendo has announced that Splatoon characters and – surprise! – the Doom Slayer will be added to Super Smash Bros. Ultimate as Mii Fighters.

    In today's Mr. Sakurai Presents, Smash Bros. series creator Masahiro Sakurai revealed that the Splatoon Octoling and Judd will be made available as Mii Fighter costumes. That keeps this batch of Mii Fighters largely in-house for Nintendo, but a curveball arrives in the form of Doom's Doom Slayer, who looks appropriately brutal.

    The Octoling costume is a wig and Judd is a hat. The Doom Slayer, meanwhile, is a gunner. All three new Mii Fighter costumes will be available from October 18, priced at $0.75 each.

    In addition to the reveal of these Mii Fighter costumes, Nintendo also revealed that Kingdom Hearts' Sora will be the final Super Smash Bros. Ultimate DLC character.

    Matt Purslow is IGN's UK News and Entertainment Writer.

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    Smash Bros. Ultimate’s Final DLC Character Is Sora from Kingdom Hearts

    Super Smash Bros. Ultimate's last-ever DLC character will be Sora from Kingdom Hearts.

    Announced by series creator Masahiro Sakurai in a 'Final Presentation', a new trailer referenced the original Smash Bros. Ultimate reveal. It showed Mario throwing a fireball that opened a portal, bringing Sora into the world of Smash Bros. Sora will be added to the game on October 18. It will cost $5.99 USD as a standalone, and is part of FIghters' Pass Volume 2.

    Sakurai says Sora's controls are "relatively straightforward", but he will remain distinct from other characters. He's built for airborne combat, but his weakness is weight – he weighs less than Young Link or Isabelle, meaning you'll want to avoid hits. As you'd expect, his basic attacks utilise the keyblade, and several attacks are designed to hit enemies into the air, allowing you to begin air combos. Sora can also use some of Kingdom Hearts' magic – some are used for damage, while others are used as cosmetic-only taunts. The aim is for Sora to control as much as possible like he did in the original Kingdom Hearts.

    Sora's base design is modelled on the original Kingdom Hearts game, but his other costumes reference other games in the Kingdom Hearts series. He will include English and Japanese voiceover options. The DLC also adds 9 Kingdom Hearts songs to the huge soundtrack – and for those who played Kingdom Hearts: Melody of Memory, your save data will grant you one extra song.

    Sora also gets a new stage, based around Hollow Bastion, the castle Maleficent inhabits towards the end of the original Kingdom Hearts. A fairly simple, one-platform stage, low time or stock sees it also transform into a location set inside the void-like Dive to the Heart realm, featuring stained glass window designs showing characters from the Square Enix series.

    Tekken's Kazuya, was added to Super Smash Bros. Ultimate back in June. Along with Xenoblade's Pyra and Final Fantasy 7's Sephiroth, it's been an exciting 12 months for new fighters. These iconic characters were also joined by Devil May Cry's Dante and Skyrim's Dovahkiin in June, who joined in the form of Mii fighter costumes.

    While this might mark the end of Smash Bros. Ultimate, Sakurai himself has made clear that he won't be quitting game development anytime soon. It will be very interesting to see what Sakurai makes next – not least because the much-loved director has only made a single non-Smash Bros. game – Kid Icarus: Uprising – since 2008.

    Other announcements in the showcase included Splatoon Mii Fighter costumes (Octoling, Judd) and a Doom Slayer Mii costume, and the reveal that the mainline Kingdom Hearts series will come to Switch as cloud games.

    Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

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    Fortnite Halloween Event Includes Classic Universal Pictures Monster Outfits Like Frankenstein and Mummy

    Fortnite is gearing up for another Halloween event with a spooky, “Fortnitemares” themed map and, of course, some new skins featuring original designs and collaboration with Universal’s monster movies.

    This year’s Fortnitemare will have a card theme as evident in the promotional poster Epic Games released today. Starting today, players can jump into Halloween-themed maps, games, and experiences made by the community and featured in the Fortnitemares playlist menu.

    Halloween Outfits will also take over the store this month. Fortnite will be rolling out the outfit reveals throughout the month and a Fortnitemare card will flip over to reveal which new item is entering the store next.

    As part of the month’s festivities, Epic is teaming up with Universal Pictures to release skins based on the film studio’s iconic monster movies. Both the Frankenstein and Mummy skin will become available to players as the month continues.

    Epic Games recently launched its eight-season for Fortnite Chapter 2 with the war effort continuing against a new cube-shaped threat. A new season has already brought in new collabs including an Eddie Brock Venom skin from Venom: Let There Be Carnage.

    IGN will have the latest updates on the biggest skins that are released each Fortnite event and season.

    Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

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    Windows 11 Review in Progress

    Windows 11 is finally here. The latest operating system update from Microsoft left the Insider Program on Oct. 4 and is now available for anyone with a compatible PC to download and install. For those who aren't sure about whether their PC will run Windows 11, you can use the PC Health Check tool from Microsoft.

    The biggest changes you'll find in Windows 11 include a new Start menu that's now centered on your screen, along with widgets for glanceable news, weather, and other information of your choosing. There's a redesigned Settings app that is much easier to navigate, and new snap assist tools for arranging and managing your open apps. Microsoft also took another pass at the Microsoft Store and Xbox apps.

    Along with a new Xbox app, Microsoft has added some under the hood features to Windows 11 that the company promises will improve the gaming experience and boost performance. For the last few weeks, I've been testing Windows 11 on a pre-built NZXT Streaming Plus PC, featuring an AMD Ryzen 5 5600X, Nvidia GeForce RTX 3070, and 16GB of memory.

    Granted, I haven’t had a lot of time with the final release build of Windows 11. I received it at the same time as the general public. This is very much a review in progress, and I’ll have more to add in the coming days. And while gaming is certainly a focus of this review, it's worth taking a look at some of the features Windows 11 users will rely on every day after installing the free update.

    A Fresh Start (Menu)

    Once your PC reboots after successfully installing Windows 11, the first thing you're going to notice is that the Start button – along with all of the items pinned to your Taskbar – are now centered along the bottom of your screen. Not only that but there are a few extra icons there, too.

    Next to the Start button is a shortcut to reveal all of your desktops, on which you can arrange open apps and windows to your liking. Then there's the Widget button that will prompt a widget menu to slide out from the left side of your screen. Finally, there's the Chat app that's part of Microsoft Teams, and is what you can use to message friends, family, and coworkers.

    The Start menu has a completely new look. There's a search bar at the top of the popover, your pinned apps just below that (with a button to view all installed apps), and then a recommended section where you'll find shortcuts to recent files and apps.

    I particularly like the new Settings app. Instead of the main screen showing buttons that take you to each category and sub-category of a particular setting, the left side of the app has every top-level setting – such as Apps or System. When you select a category, the list remains visible while you adjust any settings to your liking. For instance, selecting Personalization from the list of settings (which also has new themes for light and dark modes) allows me to quickly change the desktop background, accent colors, and the like without reloading the entire settings window as was the case in Windows 10.

    Another update I've learned to appreciate, even though I still need to learn the nuances of, is the new Snap Assist tool. You can still drag your open windows to the edge of the screen to snap them into a specific position, but in Windows 11 you can now hover the mouse pointer over the enlarge button to see various layouts for you to pick from. There are several options available, such as a 50/50 split, a 75/25 split, and a grid layout, which lets you view up to four different apps each taking a quarter of the screen.

    What's more, if you move away from the snap group and start doing something else, you can return to the same layout by hovering your mouse cursor over the app's icon in the taskbar and selecting the previous layout. Docking and undocking your laptop from an external monitor will now remember your desktops and window placement, instead of forcing you to rearrange your apps every time you connect or disconnect.

    One more feature that's worth calling out is the Chat app. It's part of Microsoft Teams, but it allows you to send and receive text messages with your contacts, even if they don't use Microsoft Teams. I was able to exchange messages with my wife directly to her phone number, who could then reply directly from the Messages thread on her iPhone – no app required. I do wish the messages were better formatted on her phone. As it is now, the beginning of every text she receives has my Live email address before the body of the message. But I guess that's how Microsoft plans on enticing users to install the Teams app for a better experience.

    About Those Gaming Updates

    For as much as Microsoft has talked about gaming at press events for Windows 11 and the new Surface devices, there really aren't a whole lot of new features related to gaming in the update. Here's the short list of features:

    • AutoHDR: A carry-over feature from the Xbox Series consoles, Windows 11 will now automatically convert Standard Dynamic Range images in games to High Dynamic Range. The catch? You'll need an HDR display in order for the feature to work, and, alas, I do not have an HDR display to take advantage of the new feature.
    • DirectX 12 Ultimate with DirectStorage: DirectStorage will speed up the load time of games by allowing the GPU to load images and assets directly from an NVMe SSD, forgoing its former reliance on the CPU. Microsoft says the technology will come to games in the future, so we weren't able to test it quite yet. Hopefully soon, though.
    • Xbox Game Pass changes: The Xbox and Xbox Game Pass app have been combined. The Xbox app now includes access to your Xbox Game Pass account, including the Xbox Cloud Gaming portfolio.

    Those three updates aren't the most exciting additions to Windows 11, which is somewhat disappointing. That said, there's potential for DirectStorage to be an impressive update and welcome addition to the new operating system once games are updated or gain support.

    I do like how there's a single Xbox app now, instead of an Xbox app and an Xbox Game Pass app. I can now easily find the games I want to install and play or start a Cloud Gaming session with just a few clicks. Of course, you’ll need an Xbox Game Pass Ultimate subscription to use Xbox Cloud Gaming.

    Xbox Cloud Gaming is still in beta, and there surely are some kinks and quirks that Microsoft is still ironing out. For example, during my time testing, I was frequently disconnected from the game and kicked back to my desktop due to connection issues. That happened even though I was using a 1.2Gbps hardwired connection.

    I could immediately jump back into the same game and pick up where I left off (after answering the Cloud Gaming survey about my experience). I'm not sure if that's by design or a bug, but it worked for a slow-paced game like The Show 21. It'd be a different story if I was playing a fast-paced game like Gears 5, however.

    More to Come

    Like the rest of the world, I didn't get access to the final Windows 11 build until it was officially released. And even though I've been using an Insider Preview version of Windows 11 since it was made available, I need to spend some time with the official Windows 11 release before I can pass full judgment in terms of gaming and performance gains. I can say, however, early test results don’t show a boost in gaming performance. Hopefully, that changes with the official Windows 11 build.

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    Escape the Undertaker Review

    Escape the Undertaker premieres on Tuesday, Oct. 5 on Netflix.

    Retired WWE Superstar Mark Calaway once again dons the black trench coat and wide brim hat, transforming back into wrestling icon The Undertaker, for a hokey but harmless interactive Netflix haunted-house romp with New Day's Big E, Kofi Kingston, and Xavier Woods.

    Yes, the "choose your own adventure" narrative gimmick that unspooled in the Emmy-winning Black Mirror episode "Bandersnatch" (and has since made humble rounds through Netflix fare like Unbreakable Kimmy Schmidt and The Boss Baby) is back for a gently spooky Halloween adventure that will likely sour serious wrestling fans while delighting WWE's younger crowd.

    Of course, older WWE fans are welcome as well, even if it's just for a more ironic kind of appreciation, or maybe just the softer joy of seeing performers you like doing something new and exploring a different storytelling medium. Escape the Undertaker doesn't have to outrage hardcore wrestling nerds, especially those who may not have appreciated the fact that Undertaker's final bow didn't come with the closure of a big, heavily hyped in-ring match (he instead went out with a pandemic-mandated pre-filmed brawl, and then a curtain-dropping documentary series). But the fact does remain that this is now Undertaker's final appearance — and it's silly.

    Understandably, those who revere Undertaker would want to preserve the mystique of the character and, admittedly, this isn't anyone's ideal version of him. But it's also not the worst, or most ridiculous, version of Undertaker outsourcing we've encountered over the past three decades. Though there are points where it's obvious Mark Calaway is past his wrestling prime, The Undertaker is still a fun presence. And much like you'd expect from an Undertaker match in 2021 (or in the past five years, really), his younger opponents are carrying the bulk of the load here.

    New Day, as an effervescent and upbeat trio, are the perfect foils for Taker, so much so that you may wonder why a version of this storyline wasn't actually incorporated into WWE programming. This arc — involving Undertaker trying to corrupt New Day, dividing and conquering them in an attempt to turn them to the dark side — would have actually made for a decent endgame run for the Deadman. New Day's inner light and friendship would prevail and Undertaker would respectfully accept their resistance to his menacing temptations.

    For interactive purposes, Escape the Undertaker's story is ultra simple. With a set design not much better than you'd usually find thrown together last minute for an episode of Monday Night RAW, Undertaker's lair (a suburban McMansion someone put a giant Undertaker symbol on) is broached by New Day, who enter to steal Taker's urn. Why do these proponents of the "Power of Positivity" want Undertaker's grimmest magical item? For its power. Seriously, just so they'll be more powerful. Again, it's not the cleverest crusade, but it's enough to get the forces of light and dark to collide.

    Big E, Kofi Kingston, and Xavier Woods are wonderful here.

    Inside Taker's domain, Big E, Kofi, and Xavier face all sorts of obstacles: some ghoulish and tangible, some fear-based and psychological. Booby traps, spiders, hidden keys, the actual magical onslaught of Undertaker himself — the story is filled with medium-level menace and junior mystery secrets. No choice ever splinters the story too drastically. You're first asked to split up, picking one New Day character to follow. Then you'll deal with either spooky morgue fog, whispering library paintings, or Undertaker's Ministry of Darkness throne (in what appears to be a den where Taker keeps old WWE memorabilia). Of course, you can always undo choices and go back to explore the various branches, but even if you just barrel straight through the tale, the other New Day members will mention the things they encountered off screen, in the story you didn't participate in.

    The reason Undertaker — who sometimes sits in a hidden high-tech surveillance room where he can keep video tabs on everyone (despite the fact that he's also, well, a sorcerer) — allows New Day to enter his world is because he longs to turn them into his druid minions and feed their goodness to his urn. That theme nicely holds throughout the film, as there are several moments on various paths where New Day'ers can make selfish or fearful choices. When it comes time for each member of New Day to separately face their biggest fears alone, you can ghoulishly choose for them to succumb to the dark side if you like, if not just to watch them fall prey to Taker's sinister plot. Because there are dead ends, yes, though you're quickly escorted back to make a different choice.

    Big E., Kofi, and Xavier are wonderful here. Not only do they embody happiness and charismatic camaraderie, but when it's called for, they can hit the serious notes too. Their charm is a nice counter spell against Taker's trademark drollness, and they really help this interactive tale work. Also bolstering the proceedings are the sort of low-stakes B-movie aspects. When choices are placed in our hands and the gimmick is this heightened, it's best not to have a narrative that takes itself too seriously. Escape the Undertaker is dopey and disposable but all in all, it's an inoffensively absurd time.

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