• PS4 and PS5’s Early 2022 Games Lineup Is Packed – Beyond 722

    On this week's episode of IGN's PlayStation podcast, IGN's Podcast Beyond!, host Jonathon Dornbush is joined by Mark Medina and Jada Griffin to discuss all the latest in the world of PS5, PS4, and more.

    First, with the recent PS4 and PS5 game delays of things like Elden Ring and the PS5 versions of The Witcher 3 and Cyberpunk 2077, we talk about how jampacked early 2022 is with PS4 and PS5 games, including Horizon Forbidden West, Stranger of Paradise: Final Fantasy Origin, Sifu, Elden Ring, Tiny Tina's Wonderlands, Gran Turismo 7, and so much more. We discuss what we're so excited to play, why we don't mind this fall being a bit quieter, and how we plan to tackle this short span of so many potentially awesome PS4 and PS5 games.

    We also discuss PS5's sales success in September against the Nintendo Switch, and what that means for PS5 sales going into the rest of the year, as well as the return of custom PS5 faceplates from a third-party company, DBrand, our approach to customizing our hardware or looking for different console and controller color variants, and more. Plus, we also discuss the move of God of War 2018 coming to PC early next year.

    We also dig into games we've been playing, including Death Stranding: Director's Cut, Hot Wheels Unleashed, New World, Far Cry 6; Jada shares a Memory Card story, and much more!

    And if you're looking for more places to enjoy the show, check out Podcast Beyond! on all available platforms: https://linktr.ee/podcastbeyond

    Time codes:
    00:00:15 – Intro & Game Delays
    00:07:47 – Platinums we’re chasing
    00:13:30 – Looking forward to 2022
    00:20:19 – PS5 Tops Sales in September
    00:29:06 – Customized PS5 Faceplates Return
    00:40:46 – What We’re Playing
    00:49:30 – God of War coming to PC in 2022
    00:52:11 – Memory Card & Outro

    Podcast Beyond! is live every Wednesday. For more on PS5, check out our PS5 console review and our PS5 wiki guide for tips on how to best use your system. And for more Beyond, be sure to watch the first episode of our Bloodborne let's play!

    Jonathon Dornbush is IGN's Senior Features Editor, PlayStation Lead, and host of Podcast Beyond! He's the proud dog father of a BOY named Loki. Talk to him on Twitter @jmdornbush.

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    Netflix’s Cowboy Bebop Could Have an Identity Crisis

    Rumors of Cowboy Bebop making the jump to live-action are nearly as old as the original anime itself, but it's only recently that this much anticipated adaptation has finally started to take shape at Netflix. Now the first season of the new Cowboy Bebop is nearly upon us. So why are some fans looking forward to the show with more trepidation than excitement?

    Frankly, there are reasons to be concerned based on the limited footage Netflix has revealed so far. Let's take a look at the warning signs and why Netflix's latest live-action anime adaptation might just be suffering from a major identity crisis.

    Netflix's Cowboy Bebop: 'An Expansion to the Canon'

    If we've learned anything from the past several decades of live-action adaptations of animated properties, it's that what works in one medium doesn't always translate to the other. Even if a film or show does survive the jump to live-action, a straightforward, beat-by-beat recreation of the source material only raises the question why an adaptation was necessary in the first place.

    That's a question that's dogged a number of Disney's live-action remakes over the years. What does 2019's Lion King offer that we didn't already get from the 1994 version? By the same token, what is the new Cowboy Bebop going to do to distinguish itself from a show that is widely regarded as one of the best animated series of all time?

    Showrunner André Nemec recently addressed this question, telling Entertainment Weekly the new series is "an expansion to the canon" rather than a straightforward remake.

    "I promise we will never take the original anime away from the purists. It will always exist out there," Nemec said. "But I'm very excited about the stories that we're telling. I believe we've done a really nice job of not violating the canon in any direction but merely offering some extra glimpses into the world that was already created."

    Based on this quote, it would seem as though the cast and crew are going into this series with the intent of expanding the scope and depth of the original story and taking advantage of the new medium. That's an encouraging sign. Nemec's comments could almost be taken as a hint that the live-action series is a companion to the anime set in the same continuity. However, any confusion on that front was quickly cleared up when Netflix revealed the show's intro sequence at Tudum.

    How Close Is Too Close?

    If the idea is to establish the live-action series as its own, unique creature, perhaps it was a mistake for Netflix to reveal the show's title sequence as the very first Cowboy Bebop footage. This new intro is an almost exact recreation of the anime's iconic opening. The silhouetted characters move in exactly the same ways. The stylistic flourishes and transitions are identical. The new intro even uses the exact same rendition of the anime's theme music, "Tank!".

    It's certainly interesting seeing an almost 1:1 recreation of the anime, but this footage hardly establishes how the new series is meant to be different. It gives a bad first impression in that regard, while simultaneously showcasing the pitfalls the come from trying to directly translate animated sequences into live-action.

    As closely as the intro sequence mimics the original, there's a bizarre Uncanny Valley effect seeing John Cho's Spike Spiegel attempt to move, fight and run in exactly the same way as his anime counterpart. It just doesn't look natural. As anyone who paid attention to that short-lived "Naruto Run" fad can attest, trying to recreate the movements of anime characters in real life just looks silly.

    There's also the fact that most of the snippets of footage from upcoming episodes featured in the intro are immediately recognizable as being adaptations of anime episodes. The intro makes it clear we'll be getting live-action renditions of "Asteroid Blues," "Stray Dog Strut," "Ballad of Fallen Angels," "Jupiter Jazz" and even ""Pierrot le Fou." So much for expanding the canon.

    Even the show's costumes raise some concerns. On the one hand, Daniella Pineda's Faye Valentine is a great update to a familiar look. Her costume echoes the anime but strikes a more low-key (and less sexually charged) tone. But both John Cho's Spike Spiegel costume and Alex Hassell's Vicious costume fall into that same Uncanny Valley trap. Their respective suits and hairstyles are so close to the anime that they wind up looking less like actors playing characters and more like very talented cosplayers.

    We need to be able to believe these are living, breathing characters who occupy this grungy, futuristic setting, and so far the series seems to be having trouble selling the illusion. It's so intent on recreating the look and sound of the anime that it comes across as a hollow clone.

    The 'Lost Session' Teaser

    Netflix recently gave fans their second look at the series in the form of the "Lost Session" teaser. In some respects, the new footage is a step in the right direction. Rather than attempt to recreate an iconic sequence from the anime, the teaser gives us very brief, tightly paced adventure featuring Cho's Spike, Pineda's Faye and Mustafa Shakir's Jet Black.

    "Lost Session" at least veers away from being a 1:1 recreation of the anime. This footage isn't even taken from the series itself, but is instead a sort of mini-episode introducing the main trio and their dysfunctional team dynamic. It also hints at one major difference between the two incarnations of Cowboy Bebop.

    Tonally, "Lost Session" strikes a very different note from the anime. It's louder and more bombastic, complete with a fourth wall-breaking element as the characters interact with the black screen borders. This footage has the vibe of Edgar Wright films like Scott Pilgrim and Baby Driver. Meanwhile, the opening title is presented as a faux-retro throwback to grindhouse B-movies.

    Tonally, this second teaser feels different from the source material, though the jury is still out on whether that's a good thing. Part of Cowboy Bebop's charm is that it balances many moods, transitioning from big action beats to humorous character moments to somber, emotional drama as needed. Apart from the occasional outlier of an episode like "Mushroom Samba," the anime isn't as consistently or overtly silly as what we see in "Lost Session."

    That raises a new concern. What good is painstakingly recreating the costumes and set pieces and repurposing the iconic music of the anime if the tone of the series is going to be wildly different? The concern here is Netflix's Cowboy Bebop may try too hard to recreate the superficial trappings of the anime while falling short on the emotional core of the story.

    To be fair, fans can only judge the new series so much based on these two teasers. Only when Season 1 finally arrives can we truly assess whether the show is a worthy "expansion to the canon" or not. But given the abysmal track record of past Hollywood anime adaptations, it's probably best to be skeptical. For every Alita: Battle Angel or Speed Racer, there's a Dragonball: Evolution or Kite. Even Netflix's own Death Note movie is a poor substitute for the manga and anime. As beloved as the source material is, a live-action Cowboy Bebop is far from a sure thing.

    Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

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    Still Available: The Best Black Friday Deals from Amazon, Best Buy, Walmart, and More

    Black Friday proper may be over, but that doesn't mean it's too late for you to score some great deals. Although many of the deals are gone for good, several more are also still available through the Black Friday weekend and Cyber Monday. You can still core the best prices we've ever seen on Apple AirPods, 4K TVs, video games, consoles and accessories, gaming PCs and laptops, monitors, headphones, and more. We've filtered out the best deals that are still available, and we'll updated with more deals that come back in stock.

    Our Top Black Friday Picks So Far

    Black Friday Consoles and Accessories Deals

    Several amazing Black Friday gaming deals have been added to this page. Score great deals on the Nintendo Switch Mario Kart 8 Bundle ONLY during Black Friday, PS Plus and Xbox Game Pass Ultimate, Oculus Quest 2, PS5 DualSense controller, Ring Fit, and more.

    Black Friday Apple Deals

    More Apple deals are starting to trickle in, including Apple's official Black Friday Sale. You can score the lowest price ever on the Apple AirPods Pro with the new MagSafe compatible wireless charging case or the 3rd generation Apple AirPods. The latest Apple Watch 7 and Apple Watch SE are also on sale on Amazon.

    Black Friday PC Deals

    RTX 30 series cards are, unfortunately, still very hard to find even during Black Friday. The best way to grab hold of one is to pick up a prebuilt gaming PC. Right now you can score an RTX 3060 Ti gaming PC for only $1399 or an RTX 3080 gaming PC for $1790.

    Black Friday Laptop Deals

    Black Friday is the best time of year to score a great deal on a laptop. We've included many options, from Alienware's 2021 flagship X15 and X17 gaming laptops to Intel Evo certified workstation laptops that weigh only a few pounds, feature the newest Intel processors, and have an incredibly long battery life.

    Black Friday TV Deals

    Black Friday is also the absolute best time of year to upgrade your TV. TV prices themselves look like they'll be about the same as what we've seen from the previous Black Friday, but quality has increased dramatically. For example, the average 65" TV will still cost between $600-$1K, but the image quality of that TV is significantly improved from last year's 65" TV in the same price range.

    Black Friday Gaming Monitor Deals

    This Dell S2721DGF has hit a new price low for Black Friday. It's one of the best 27" gaming monitors you can buy for under $500. The S2721DGF boasts a high quality IPS panel (better than the VA panel found on the popular S3220DGF model). It features wide viewing angles and excellent color rendition including 98% DCI-P3 color coverage, a super fast 1ms response time and up to 165Hz refresh rate through the DisplayPort. It's also FreeSync Premium Pro and G-SYNC compatible.

    Black Friday Headphone Deals

    The Black Friday headphone deals are coming in strong this week. The ever popular and highly rated Sony WH1000XM4 headphones are back down to $248. This is the lowest price of the year by $30. The WH1000XM4 is oft considered one of the best noise cancelling headsets under $400; it's comparable to the Bose QuietComfort headphones in terms of audio quality and noise cancellation and superior in terms of build quality.

    Black Friday Hard Drive & SSD Deals

    You can never have enough storage. Black Friday is easily the best time of year to add more space to your PS5, Xbox, or PC. You can score deals already on portable hard drives and SSDs, NVME PCIe SSDs (including one for your PS5), and more. If you're looking for a Black Friday deal to expand your PS5 storage, there's one already here; the XPG S70 1TB SSD is the least expensive PS5-compatible SSD with heatsink even at MSRP, and now it's $30 off.

    Black Friday Home (aka Random) Deals

    Black Friday Home Theater Deals

    Your TV is only a part of your entire home theater experience. Most TVs come with internal speakers, but they are a far cry from what your brand new 4K picture really deserves. Even a simple soundbar speaker improves your experience significantly, but get something with Dolby 5.1/DTS Virtual:X or Atmos to really bring out the sound.

    Black Friday Video Streaming Deals

    There are few things better than to stay indoors, kick your feet up, and watch a good movie. Video streaming on demand makes it even better. Here are some great Black Friday deals on streaming devices and services that normally aren't discounted during the rest of the year, including this Disney+ Black Friday deal.

    Black Friday Video Game Deals

    Black Friday Toys and Game Deals

    Black Friday isn't Black Friday without deals on toys, board games, and LEGOs. Save on board game classics like Pandemic or Ticket to Ride, get the lowest price ever on the D&D Essentials Kit, and take advantage of big discounts on LEGO Star Wars building kits.

    Black Friday Amazon Echo, Kindle, and Fire Deals

    What's Black Friday without Amazon Echo, Kindle, and Fire deals? If you're looking to pick up an Echo Dot, a Fire tablet, or Kindle ereader, you won't find discounts like these except on Black Friday and Amazon Prime Day. Prime Day is over and won't happen again until mid-2022, so this is your last chance to pick up one of these devices at a throwaway price.

    All the Best Black Friday Deals and Sales

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    Dune: Imperium Review

    For decades, fans of James Herbert’s seminal sci-fi novel Dune could only get their tabletop kicks from one game, also called Dune. But it was some game: released in 1979 it was years ahead of its time and encouraged players to recreate the Machiavellian scheming of the novel. However, it needed six players to shine and had a wildly variable play time.

    Now there’s a new pretender to the throne in Dune: Imperium. It’s a very different beast, eschewing the classic territorial conquest setup of the old game for a mishmash of modern strategic design ideas. But with the Dune name on the box and an acclaimed new film adaptation in the cinemas, it’s well poised for success.

    What’s in the Box

    For all that the novels have inspired some great art down the years, Dune: Imperium opts for function over form. The board and box are awash with muted desert tones, as you might expect. Beneath, there are a lot of cards with a lot of serviceable art to illustrate them. The best bits are the portraits on the leader cards players use to indicate their allegiance.

    There are wooden bits too, cubes that are both used on score tracks and to represent troops, and humanoid shapes for agents. It’s all pretty standard fare, although the player colors are bold and striking.

    Rules and How to Play

    At the core of Dune: Imperium is the concept of deck building. In these games, players start with a small deck of cards, often all players have the same deck as is the case here. As the game goes on they can buy new, more powerful cards for their deck and, with luck, remove some of the weak original ones. This game adds a novel twist to this popular formula, called “reveal turns.”

    Each card has two possible effects. The first is for when you use it to add an agent piece to the board, which also gives you the effects of the space it’s played into. This draws in another well-worn gaming mechanic, worker placement. But you only have a limited pool of agents, normally two. After that, you “reveal” your remaining cards, gaining the second effect.

    Most deck building games revolve around building hands that let you draw and play more cards, giving you a more powerful turn and cycling your deck faster. Reveal turns frees Dune: Imperium from the need to follow this pattern, leaving it able to do far more interesting things with its card effects and strategic options.

    Players take on the role of noble houses in Dune’s setting, including the Atreides and Harkonnen from the first novel. They each have a choice of two leader cards with flavorful special powers. The other major players, the Emperor, planetary natives the Fremen and others, are represented by board spaces. Committing agents here advances your influence within these factions, a major source of victory points. The other spaces are geographical abstracts of places on the planet Dune.

    Cards are keyed to one or more of these board areas and can only be played there. Many spaces also require that you spend one of the game’s three resources – water, spice, and solari – to send an agent there. Others reward you with some of those resources or troops.

    In essence, then, what this does is hitch deck building to the typical resource pyramid dilemma so beloved of modern strategy games. To get resources you need resources, and the only solution to this chicken and egg problem is making better use of the cards in your hand than your opponents do. Deck-building is a brilliant adjunct to this setup, giving you another strategic lever to work with and ensuring there’s no “best” way to solve the central puzzle.

    This game adds a novel twist to the popular deck-building formula, called “reveal turns.”

    Of course, for all the scheming in the book, it’s also a story about martial prowess and Dune: Imperium hasn’t forgotten that aspect. There’s a very abstract “conflict” mechanic whereby each turn has a different reward drawn for winning a military victory. Agents played into geographic spaces allow you to push troops from your reserves into this generic conflict. When everyone’s had their reveal turns, players tot up the troops committed, with bonuses from reveal effects, and divide up the rewards according to their ranking.

    Despite the awkward abstraction, this is a crucial element of the design. Like most worker-placement games, agents sent to a space block it from other players for that turn. But Dune: Imperium has a lot more spaces than most games of its ilk, meaning that blocking is often a minor inconvenience. That reduces it as a source of tension and interaction, which the conflict more than makes up for. The dribble of soldiers into the fight each turn is a slow burn battle of one-upmanship, with the result uncertain until the reveals are laid down.

    Between resources, cards and the conflict players are left with a lot of plates to spin and only two measly actions to do it with. And that’s reckoning without the victory points you’ll need to win, which come from various sources. As well as faction influence they can be won in the conflict or gained from cards. The game ends when someone cracks ten victory points or ten turns pass, whichever comes first. The leading player does not always win, as a final flurry of card play can sometimes secure a bonus point or two.

    In focusing on giving players a rich soup of tactical decisions, however, Dune: Imperium distances itself from its source material. A Crysknife might be a sacred weapon to the Fremen, but here it’s just pushing a cube up an influence track. The bones of a narrative are in place: the Fremen want water, spaces on Dune give you spice and the Spacing Guild will help you land a ton of troops on the planet. But it’s a weak simulacrum, an unconvincing ghola, with little of the devious plotting central to the novels.

    It also really needs three or four players to shine. The solo game offers a solid challenge, pitting you against two AI players which are simple to play but harder to beat as you increase their difficulty level. With two you still have to add one AI player, making for an annoying distraction the players have to administer between their own turns.

    Where to Buy

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    Over 30,000 FIFA 22 Players Get Temporarily Banned for an Exploit, But Get to Keep Rewards

    EA has temporarily banned over 30,000 players in FIFA 22 for seven days. These bans were the results of the players taking advantage of a "no loss" glitch in the game's Ultimate Team mode last week.

    As reported by Eurogamer an exploit appeared where, if abused, players could obtain a 20-0 perfect win record. All players had to do is click on the "home" button on their PlayStation or Xbox controllers to go back to the console's home screen. Then simply wait for the match to time out.

    If players were losing a match, they could use this exploit and the game wouldn't register it as a loss.

    Now, these same players will not be able to participate in the FIFA Ultimate Team Champions Finals this weekend. However, they will still be able to keep the rewards they earned through exploiting the glitch. Some players say they received an in-game message noting they were banned for 1000 days rather than the seven that EA had stated. EA responded by stating that it is a visual bug and the correct time, seven days, is listed in the email that was sent to the affected players.

    EA backed up its decision to issue bans by referencing its Positive Play charter, which specifically says, "Don’t: Use exploits, cheats, undocumented features, design errors, bugs or problems to get a leg up on others. This includes using unsupported mods, unauthorized hardware or accessories, or specialized software to gain an unfair advantage, such as 'aimbots' or 'triggerbots,' intentionally 'boosting” or 'teamkilling,' or using exploits to gain in-game items. Seriously, cheaters never prosper."

    It certainly seems like this "no loss" glitch falls into that category.

    George Yang is a freelance writer for IGN. Follow him on Twitter at @yinyangfooey.

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