• Horror Movie Face-Off: What Is the Best Scary Movie of All Time?

    In celebration of Halloween, we thought it would be the perfect time to ask YOU to help us decide the best horror movie of all time! There is nothing quite like turning off the lights, getting your favorite snacks, gathering your friends and loved ones, and screaming together in horror while hopefully laughing after that you made it. No matter if you are more of a slasher fan or love a good ghost story, there are so many great horror options out there just waiting to be discovered and celebrated.

    Is The Shining your favorite? How about The Exorcist? Are you remembering how good the original Halloween was now that Halloween Kills is out? We've selected 106 of the greatest horror films to "Face-Off" against each other two at a time and now we need you. Will you choose Alien over Night of the Living Dead? Or Us over Midsommar? The choice is yours…

    Click here to start voting in the Horror Movie Face-Off!

    What Is a Face-Off?

    Like the name suggests, a Face-Off pits two things against one another and you decide which one is the superior of the two. In this case, you are voting to determine what the best horror movie of all time is. It's possible to see certain movies multiple times so you can keep voting for your favorites to ensure they get ranked higher than the rest. IGN's resident team of horror experts pre-selected 106 wonderfully terrifying films for you to choose from. These get randomly paired up and each time you pick a winner, it's tracked.

    How Do You Determine a Winner?

    When voting ends on October 28, we tally up the total number of "wins" and "losses" each horror movie has, and create a ranked list based on your choices that will go live on October 29. The film that won the most matchups will be crowned the "winner," and in the event of a tied number of "wins," the movie with the least "losses" will take the top spot. If you continue to keep voting for your favorite film, it will have a better chance of ranking high on the list. You can vote as many times as you want until the Face-Off closes.

    How Do I Know When I’ve Clicked Through Everything?

    It's difficult to know when you've seen every horror movie included because they are matched randomly and there are so many possible match-ups. Playing until you vote for all your favorite movies or ensuring that certain films don't get in the winner's circle are different options you can take with a Face-Off. By deciding the winner throughout all these matchups, you're ensuring that your picks for the best horror movie will have a fighting chance to reach the top of the list.

    Which Horror Movies Have You Included?

    This list of the best horror movies has been decided by IGN staff, with the films coming from both our list of the Top 100 Best Horror Movies and some new movies that have scared us in the best ways. We've tried to include only traditional horror films, and shy away from those that are more straight thriller or action or otherwise.

    Click here to start voting in the Horror Movie Face-Off!

    For more on horror, check out the best horror movies on Netflix, our favorite horror film of 2020, and the 12 best horror games you can play on PC now.

    Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

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    Squid Game Funko Pops Are Up for Preorder

    Good news, collectors: you can now preorder a set of Funko Pops based on the astonishingly (and deservingly) popular Netflix show Squid Game. They cost $10.99 individually on Amazon, or you can pick them up in sets at Walmart. They looks suitably adorable, and just as innocent as the children's games the contestants play in the show.

    Here's where you can place your preorders right now.

    Preorder Squid Game Funko Pops

    Please enjoy.

    Chris Reed is a deals expert and commerce editor for IGN. You can follow him on Twitter @_chrislreed.

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    How to Watch the IGN Plays Marvel’s Guardians of the Galaxy A Day Early With Developer Commentary

    One day ahead of the worldwide release of Marvel’s Guardians of the Galaxy on October 26, IGN and some of the incredible people behind this much-anticipated title will be showing fans both the beginning of the game and later sections that will highlight some hilariously wonderful moments featuring Star-Lord, Drax, Rocket, Gamora, and Groot.

    IGN is carrying the stream and, as usual, this watch guide will provide you with everything you need to know to tune in, including when it starts, a list of places you can watch it with us, and what you can expect to see besides new gameplay.

    IGN Plays Marvel’s Guardians of the Galaxy A Day Early With Developer Commentary Start Time

    The IGN Plays Marvel’s Guardians of the Galaxy a Day Early With Developer Commentary stream will take place on Monday, October 25 at 10am PT/1pm ET/6pm BST. If you are in Australia, the stream will begin at 3am on Friday, October 26.

    Where to Watch IGN Plays Marvel’s Guardians of the Galaxy A Day Early With Developer Commentary

    If you’re interested in watching the upcoming IGN Plays Marvel’s Guardians of the Galaxy A Day Early With Developer Commentary, we’ll be hosting the stream here and across our many channels on platforms like YouTube, Twitch, Twitter, Facebook, and more. Here’s the full list of places you can watch the show:

    What to Expect during the Upcoming IGN Plays Marvel’s Guardians of the Galaxy A Day Early With Developer Commentary

    The IGN Plays Marvel’s Guardians of the Galaxy A Day Early With Developer Commentary will be hosted by IGN’s own Max Scoville, and he will be joined by an exciting group of developers from both Eidos-Montréal and Marvel Games, including Eidos-Montréal senior creative director JF Dugas, senior narrative director Mary DeMarle, and senior audio director Steve Szczepkowski; and the VP and head of creative at Marvel Games, Bill Rosemann.

    These guests will help break down the story, gameplay, music, skills, upgrades, and much more for Marvel’s Guardians of the Galaxy. Furthermore, they will also dive into why they chose the 30+ licensed tracks that are part of the game, what it was like working with Marvel, why you are only playing as Star-Lord, how the transition was from working on Deus Ex, and what else players can expect when they get their hands on the game.

    As previously mentioned, fans will also get an early look at the beginning of Marvel’s Guardians of the Galaxy as well as later sections that will tease how powerful this group of heroes can become.

    Marvel’s Guardians of the Galaxy will be released on Tuesday, October 26, on PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, Nintendo Switch via the Cloud, and PC.

    For more, check out our final preview of Marvel’s Guardians of the Galaxy, how combat works in the game, and how this story makes a fun change to Star-Lord’s origins.

    Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst.

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    Xbox Game Studios Reportedly Working on a Cloud-Based MMO That Can Be Played on Almost Any Device

    Xbox Game Studios, alongside Finnish studio Mainframe, is reportedly working on a cloud-based MMO that players will be able to jump into on almost any device.

    Both Windows Central reporter Jez Corden and GamesBeat reporter Jeff Grubb have mentioned the project. Speculation surrounding the studio's involvement in such a project was initially brought to fans' attention during a recent episode of The Xbox Two podcast, in which Corden said, "I do know that Microsoft's working with a studio in Finland, or at least I've heard they're working with a studio in Finland called Mainframe on making a cloud-native game."

    "I have no details about that. It could be tied up to one of the codenames that I do know about that I don't know the project information for, but that is what I've heard, that they are looking to make these sort of cloud-native games."

    As part of a GamesBeat article, Grubb says that he's confirmed through independent sources that this is the case. The GamesBeat report says that the game currently in development by Mainframe is going by the working title Pax Dei and that the term 'cloud-native' refers to the fact that players will be able to access the game on any device.

    If this is to be true, then it could mark a big step forward for MMOs. As Pax Dei will reportedly run off a remote server, one concept that the studio is allegedly exploring further is the idea that mechanics would scale in terms of complexity of device. This would seemingly indicate that certain in-game features would be more suited to different devices. Grubb gives the example that players could do simpler, smaller tasks such as resource gathering while at work on their phones. but then access more complex areas of the game, such as missions or raids, from their PC or console at home.

    While news of the partnership hasn't officially been announced by Microsoft, Mainframe's website confirms that the studio is working on a game that looks to fit the bill. "Mainframe was formed by veteran developers in Helsinki and Reykjavík," the homepage states. "We’re creating a cloud-native MMO, a vibrant world with new ways to engage and connect with our friends. It’s the game of a lifetime." Despite the fact that few other details have been released about the studio's MMO, the site also references the development team's trip to Iceland, which it says has "the best design inspiration."

    We've contacted Microsoft and Mainframe for comment.

    For more from Microsoft, the company is holding a 20th anniversary event that will celebrate Xbox's legacy over the last two decades.

    Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

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    CD Projekt Buys an Indie Studio to Make a Game Based on One of Its Properties

    Cyberpunk 2077 and The Witcher creator CD Projekt has acquired indie studio The Molasses Flood, which will now work on a new game based on one of CD Projekt's IPs.

    Announced to investors today, CD Projekt announced that it had bought 60% of the Boston studio initially, and organised transactions to takeover the remaining 40% over time. The Molasses Flood will collaborate with CD Projekt's development unit, CD Projekt Red, but will retain "full autonomy".

    The announcement mentioned that The Molasses Flood "will work on its own project based on one of CD Projekt’s IPs." That's likely a game set within the Witcher or Cyberpunk universes.

    CD Projekt has previously said that it will developer AAA Witcher and Cyberpunk games simultaneously, starting from 2022. It's not clear what property Molasses Flood will work with, nor if this is an additional project on top of those planned developments – CD Projekt says it will announce more in the future.

    Molasses Flood subsequently confirmed the news on Twitter, saying, "We get to build a completely new game in the universe of an existing CD Projekt IP, we get to hire a lot more folks, ad we get to keep making games based on the same principles that have always guided us: making games with heart built on rich gameplay systems."

    The studio's announcement also confirmed that it would retain its name, but would add "a CD Projekt Studio" in most communication.

    In a separate press release, joint CD Projekt CEO Adam Kiciński said, "“We’re always on the lookout for teams who make games with heart. The Molasses Flood share our passion for video game development, they’re experienced, quality-oriented, and have great technological insight. I’m convinced they will bring a lot of talent and determination to the Group.”

    The Molasses Flood has previously created The Flame in the Flood and Drake's Hollow, both of which focused on survival elements, albeit with very different approaches. Members of the Molasses Flood team had previously made BioShock, Halo 2, and Rock Band before creating the indie developer.

    Before we get to any new games, CD Projekt is still working on next-gen upgrades for both Cyberpunk 2077 and The Witcher 3: Wild Hunt – both of which were recently delayed to 2022. Major expansions are due to follow for Cyberpunk at a later date.

    Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

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