• Darkest Dungeon 2 Early Access Review

    When Darkest Dungeon was first released in early access in 2015, it was a minor miracle. The tension-filled roguelike-ish design, the stress system on top of a Lovecraftian horror setting, and especially the sound, amazingly atmospheric narrator, and music combined to create an instant classic of a tactical role-playing game that was then refined into an outstanding and distinctive final version a year later. It’s a tough act to follow, but Red Hook Games has given it a worthy shot with the early access launch of Darkest Dungeon 2. The good news is that this sequel has a different enough structure and technical improvements that it more than justifies its existence, taking the original formula into surprisingly new directions instead of simple additions we often see in follow ups. The less good news is that there are some pretty significant tweaks that seem necessary before it can really hold a torch to the original.

    Aside from the switch to animated 3D graphics that closely match the gritty style of the original’s 2D paper doll characters, there are two massive changes to Darkest Dungeon 2: the campaign is significantly smaller in scope, and character relationships are now the center of the stress system instead of individual mentality. Both take the experience in fascinating, if not always good, new directions.

    Darkest Dungeon 2 takes place in a single wagon as it travels through a handful of hostile territories before landing at the occasional inn to regroup. Instead of hundreds of hours spent building up a town and juggling dozens of heroes as in Darkest Dungeon 1, a campaign takes place over the course of five or six hours, with five total campaigns promised in the interface (only one is available in the initial Early Access release).

    A campaign takes place over the course of five or six hours, not a hundred.

    The wagon proceeds through three settings that you choose, and moves to different nodes within each, functioning fairly similarly to rooms within a dungeon. Upgrades to characters come either at the inn every so often or by choosing to take the wagon to hospitals or shops in the traveling sections. Permanent upgrades don't come from building infrastructure, but unlocking items and characters on a progress bar at the end of each run.

    There are several side effects of this. The biggest is that it shrinks the story, both of the campaign directly and the one that you can tell yourself over the course of a run. Instead of being a larger strategic management challenge, it's only about the four people who happen to be in the wagon at a given time. This makes it a lot easier to jump in and out of a run, but I personally miss the feeling of managing a large team of characters in a tactics game, like the original Darkest Dungeon, XCOM, Battletech, or even something like Football Manager. There's no longer-term emergent storytelling happening in Darkest Dungeon 2, and this makes it overall less exciting, even if it is more manageable.

    It all makes characters feel like people instead of merely cogs in a machine.

    On the other hand, a major knock-on effect of the smaller campaign focus is that Darkest Dungeon 2's characters feel like distinct individuals instead of classes. In the first Darkest Dungeon, Dismas was a name given to one of several members of the Highwayman class you'd be likely to recruit. In Darkest Dungeon 2, Dismas is the name of the singular Highwayman you use in every run and that you’ll develop over every campaign by unlocking skills; at the same time you’ll see each character's backstory in flashbacks that occasionally have little combat puzzles in them. It all makes characters feel like people instead of merely cogs in a machine; for example, poisoning Audrey the Grave Robber's rich abusive husband is surprisingly satisfying, as is customizing her new skills to make her into a stealth character.

    Another way that Darkest Dungeon 2 diverges from its predecessor is by having its characters become friends or enemies across the course of a run. Since Fire Emblem: Awakening, tactical RPGs with character relationships have become common, and it's almost always either amazing or at least fun background color, like in XCOM 2: War of the Chosen… except for here, where it threatens to derail everything.

    In Darkest Dungeon 2, health and sanity meters – the big innovation from Darkest Dungeon 1 – still exist, but each character also has a relationship bar with everyone else in the party. When those meters fill up with either positive or negative emotion, that triggers a friendship or a rivalry of a certain kind, like Hopeful or Hateful, that can trigger buffs or debuffs or even give certain extra combat actions. (There's also "Amorous," for those of us who are excited to know that their Darkest Dungeon characters are smooching.)

    There's also "Amorous," for those of us who are excited to know that their Darkest Dungeon characters are smooching.

    Stress also works a bit differently in that, instead of causing an individual to develop a negative reaction, a full stress bar causes a meltdown which damage the relationships in a group. The net effect is that you're managing your party's overall happiness with one another, and if that starts falling apart with one person, there's a cascading effect of negative feelings. On paper, this seems like a good idea: what Darkest Dungeon 1 did for the individual effects of stress turning people paranoid or cowardly, Darkest Dungeon 2 does for small group dynamics. Unfortunately, there are a couple major issues with it.

    The first issue is conceptual. One of the strengths of Darkest Dungeon 1 was the simplicity of its system: there's a single stress bar and having it fill in probably makes that character useless. In Darkest Dungeon 2, a four-person party means four individual stress and health bars, and a total of six different relationships within the party. Fracturing that central mechanic across several different meters makes it feel harder to track and less important when it does break down.

    A four-person party means four individual stress and health bars, and a total of six different relationships.

    This combines with the other major issue with the relationship system in the early access version: it's just not especially well-balanced right now. If you want to manage your party's stress level, you pretty much have to upgrade one of a few skills like the Plague Doctor's "Ounce of Prevention" skill at the start of a run and use it regularly. Alternately, if you don't want to worry about stress, you can get by without even bothering to take those characters or upgrades. I found it pretty easy, at least early in a run, to simply fight my way past the debuffs. They're annoying, certainly, but they're not run-ending the way a breakdown in Darkest Dungeon 1 could be.

    And this is the biggest issue with Darkest Dungeon 2's new mechanics. They combine in a way that removes the signature tension that Darkest Dungeon 1 created. Because a run is a single, multi-hour progression, there's no ability to run away and only get partial rewards for the current set of characters – in Darkest Dungeon 2 you're either going forward or you're starting over. Darkest Dungeon 1 was filled with the compelling decision of "should I try to guide this barely standing party to a finish line or should I bail now and keep them alive?" In Darkest Dungeon 2, you simply go as far as you can until you have to click "Abandon Run" and then try again. Having a single long dungeon run means there are a bunch of smaller decisions with smaller effects overall. This isn't necessarily a bad thing! If you were stressed about those difficult decisions in the original, Darkest Dungeon 2 might be much more your speed. It's much less intense overall, for good and for ill.

    Darkest Dungeon 2 is still a very strong moment-to-moment game, despite those systemic issues. Combat is largely the same as it was in its predecessor; it's a one-dimensional tactics game where face monsters on a line and use appropriate skills to bash, weaken, and zap them before they can do the same to you. What's dramatically improved, however, are the character models and animations. Instead of being barely animated paper doll-style cutouts, the characters move and sway when idle and prepare to attack when you start clicking on different combat skills. I still get excited just switching between two different skills with the Hellion and watching her raise her halberd above her head versus pulling it behind her body.

    The sound and music is also top-notch – again. Narrator Wayne June, whose deep and unsettling voice set precisely the right tone in the first game, has returned for an encore, as has composer Stuart Chadwick. Both seem to be slightly more subdued than they were in the original, but in a way that fits Darkest Dungeon 2's long road-trip vibe.

    The early access version of Darkest Dungeon 2 contains only one of six planned campaigns in the initial menu, although it's hard to tell what exactly – other than a final boss – would change from one campaign to the next. The early access period also has some quality of life issues and a sparse options menu: a brightness adjuster would be extremely welcome, as would an option to mute the sound when it's in the background.

    It's also only got nine characters, as opposed to the first game's 16-plus classes; most of the new cast are holdovers, although the new Runaway character is a welcome addition. I managed to finish that campaign on my fifth or sixth try and unlocked most of the characters after less than a week of play. So there’s certainly some content here, but it’s likely only scratching the surface of what Darkest Dungeon 2 should become in a year or so.

    Posted in Games, video game | Tagged , | Comments Off on Darkest Dungeon 2 Early Access Review

    Star Trek Wants Its Own Version of Spider-Man: Into the Spider-Verse

    Star Trek fans may be able to look forward to a film similar to Spider-Man: Into the Spider-Verse, according to Paramount's CEO.

    Speaking to THR, Star Trek: Prodigy writer Alex Kurtzman and Paramount Pictures CEO Brian Robbins both spoke about the possibility of a Star Trek: Prodigy movie. Prodigy is the latest Star Trek animated series that is currently airing on Paramount Plus, and Robbins said they've already started talking about what a movie could look like.

    "Alex and I have talked about what the theatrical film version of this show is and the likes of that," Robbins said. "We’re really excited."

    Kurtzman then talked about his ideas for the type of movie he would want to make, citing a family movie like Into the Spider-Verse.

    "Spider-Man: Into the Spider-Verse is still one of the best movies over the past decade, animated or not," Kurtzman said. "I went with my whole family and another family and we all sat there with our jaws on the floor. Ultimately, Star Trek is about family, it’s about these giant universal themes. Getting to tell a story like that, especially given the level of cinema we’ve already brought to the television show, is a wonderful opportunity. It would thrill me to do that."

    It's unclear just how much inspiration this potential Star Trek movie could take from Into the Spider-Verse, but based on the interview, it seems like Kurtzman is specifically talking about Spider-Verse's appeal to the whole family.

    In our Star Trek Prodigy premiere review, we called the episode "good", saying, "The premiere sets the stage for a credible course for adventure that has the potential to grow into something special."

    As for Spider-Verse, the movie is getting a sequel next year on October 7, 2022. We recently learned that the movie was in production a whole year before the original came out.

    Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

    Posted in Games, video game | Tagged , | Comments Off on Star Trek Wants Its Own Version of Spider-Man: Into the Spider-Verse

    The Best Black Friday Dell Deals Are Still Available: Dell and Alienware Gaming PCs, Laptops, and Monitors

    Dell traditionally likes to stagger its Black Friday deals from Thanksgiving Day, through Black Friday and the weekend, and all the way to Cyber Monday. That means several of its Black Friday deals are still live right now (including its best Alienware gaming PC deal). It also means you should check back each day to see all of the best deals. Dell also has special doorbuster deals that go live every 2-3 hours; they are often the best deals of the day and usually go out of stock very quicky, sometimes within minutes.

    This is the absolute best time of year to upgrade your PC. If you're planning to upgrade to an RTX 30 series video card, at this point we'd recommend going the prebuilt PC route instead of DIY. Given how hard it is to find an RTX 30 series card at retail price, you'd actually save money going the prebuilt route. Dell (and its Alienware property) is one of the few vendors that offers delivery of your RTX 30 series PC by the end of the year (and by November, in many cases). Dell also offers further piece of mind by including a 1 year in-home warranty on all Dell and Alienware PCs, with the option to extend to 4 years.

    The Best Dell Black Friday Deal So Far: Alienware Aurora R12 RTX 3060 Ti Gaming PC

    Not only is this the best Alienware Black Friday deal right now, it's probably the least expensive prebuilt gaming PC equipped with an RTX 3060 Ti video card anywhere. With the RTX 3060 Ti video card selling for over $800 on eBay, getting a fully built Alienware system with an 11th generation Intel Core i7 processor, 16GB of memory, and 512GB of SDD storage for $1399 seems like an absolute steal. The RTX 3060 Ti is much more powerful than the standard RTX 3060; in fact, it's as powerful as the RTX 2080 SUPER.

    Black Friday Deal: Alienware Aurora R12 RTX 3080 Ti Gaming PC for $2699.99

    This Alienware Aurora R12 gaming PC is equipped with the lastest AMD Ryzen 9 5900 12-core processor, 32GB of RAM, 1TB of SSD storage, and the RTX 3080 Ti video card. The RTX 3080 Ti is just about the fastest consumer video card on the market; technically the RTX 3090 is a few percentage points faster, but it's also way more expensive. Get the RTX 3080 Ti and you can pretty much handle any game at max settings in 4K. Or you could take on 1440p at 240Hz. The possibilities are endless.

    Black Friday Deal: Buy an Xbox Elite Series 2 Controller, Get a Bonus $50 Xbox Gift Card

    This is the controller to get if you want the most precise and customizable Xbox controller on the market. This professional-grade controller features adjustable tension thumbsticks, shorter hair trigger locks, wraparound textured grips, interchangeable thumbsticks and paddle shapes, custom profiles saved on your controller itself, and included USB Type C cable with charging dock. It boasts up to 40 hours of battery life and is compatible with the Xbox Series S|X, Xbox One, and PC.

    Dell Black Friday PC Deals

    Here are the list of current and upcoming Dell Black Friday PC deals. Most of the deals listed are gaming PCs but we've thrown in a few standard desktop deals that offer such a good value for Black Friday. Some deals are already available, and the rest of the deals will go live throughout Thursday and Friday (dates are noted). Definitely the best deal out right now is the Alienware Aurora RTX 3060 Ti PC for $1399.99.

    Dell Black Friday Laptop Deals

    Here are the list of current and upcoming Dell Black Friday laptop deals. Most of the deals listed are either Dell or Alienware gaming laptops, but there are a few Dell XPS laptops with Intel Iris Xe onboard graphics included as well.

    Dell Monitor Black Friday Deals

    Dell makes some of the best gaming monitors on the market, and several of their most popular models have dropped in price as part of Dell's Black Friday Sale.

    Dell S2721DGF 27" 1440p GSYNC Gaming Monitor

    Now with bonus $50 Dell eGift Card included

    This excellent Dell monitor has hit a new price low for Black Friday. It's one of the best 27" gaming monitors you can buy for under $500. The S2721DGF boasts a high quality IPS panel (better than the VA panel found on the popular S3220DGF model). It features wide viewing angles and excellent color rendition including 98% DCI-P3 color coverage, a super fast 1ms response time and up to 165Hz refresh rate through the DisplayPort. It's also FreeSync Premium Pro and G-SYNC compatible.

    Alienware AW3820DW 38" 3840×1600 Monitor

    New Black Friday price drop

    Get Alienware's biggest and best gaming monitor at $600 off, the lowest price we've ever seen. This monitor boasts a huge screen size and the resolution to back it up. This is one of the few monitors that is certified "G-SYNC Ultimate" enabled. This means that there is an even higher-end NVIDIA GSYNC processor built into this monitor for better HDR, brighter picture, and more faithful color reproduction. The IPS panel boasts a true 1ms response time and 144Hz refresh rate.

    New Release: Alienware Aurora R13 Gaming PCs

    Dell has just launched its newest line of Alienware Aurora gaming PCs ahead of the Black Friday and holiday season. Unceremoniously dubbed the "R13", Dell's new flagship gaming PC sports a number of aesthetic, quality of life, and performance improvements over its predecessors. In terms of future proofing, the Alienware Aurora R13 is the first Alienware PC to come equipped with the newest 12th gen Intel Alder Lake processors. Unlike the past several Intel Core iterations, the Alder Lake CPU is looking to be a substantial upgrade in both performance and efficiency. That's paired with an RTX 30 series video card of your choice, which is impossible to find by itself. The base model sports an RTX 3060 Ti, but you can upgrade this all the way up to an RTX 3090.

    More Black Friday Deals

    If you want a complete list of the best early deals that are live right now for Black Friday, check out or definitive roundup of the best Black Friday deals. We keep it constantly updated with the best Black Friday deals from Amazon, Best Buy, and Walmart.

    All the Best Black Friday Deals and Sales

    Posted in Games, video game | Tagged , | Comments Off on The Best Black Friday Dell Deals Are Still Available: Dell and Alienware Gaming PCs, Laptops, and Monitors

    Zack Snyder’s Netflix Sci-Fi Movie Casts Sofia Boutella In the Lead Role

    Zack Snyder’s next movie for Netflix, the sci-fi action film Rebel Moon, has cast Sofia Boutella in the lead role.

    According to The Hollywood Reporter, Boutella will star in Snyder’s sci-fi take on Seven Samurai. According to the synopsis, a peaceful colony on the edge of the galaxy is under threat from the tyrannical Regent Balisarius. A young woman must seek out warriors from nearby planets to defend her home.

    Snyder wrote the screenplay with Army of the Dead writers Shay Hatten and Kurt Johnstad, based on a story by Snyder and Johnstad.

    Boutella is best known for her roles in such action movies as Kingsman: The Secret Service and Atomic Blonde.

    Snyder previously shared that he pitched Lucasfilm on a Star Wars movie with a similar premise as an original story set after Return of the Jedi. But that he was now developing the concept as an original movie.

    Now it sounds like, after the success of Army of the Dead, this story will have a home on Netflix. Check out IGN’s review of the Army of the Dead prequel, Army of Thieves here.

    Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

    Posted in Games, video game | Tagged , | Comments Off on Zack Snyder’s Netflix Sci-Fi Movie Casts Sofia Boutella In the Lead Role

    Overwatch 2 and Diablo 4 Delayed

    Overwatch 2 and Diablo 4 are being delayed, Activision Blizzard revealed amid today's earnings report.

    Activision Blizzard announced the delay in a slide titled "Update on Our Pipeline," saying that while it still plans to "deliver a substantial amount of content" next year, it is now "planning for a later launch for Overwatch 2 and Diablo 4 than originally envisaged."

    Update: In an SEC filing Activision Blizzard confirmed that it was anticipating a financial uplift from the release of Overwatch 2 and Diablo 4 in 2022, but that is no longer the case after the delay. While Overwatch 2 and Diablo 4 never received an official release window, it appears the company was targeting 2022, but now both titles are expected in 2023 or beyond.

    "These are two of the most eagerly anticipated titles in the industry, and our teams have made great strides toward completion in recent quarters," Activision Blizzard said. "But we believe giving the teams some extra time to complete production and continue growing their creative resources to support the titles after launch will ensure that these releases delight and engage their communities for many years in the future."

    Blizzard previously announced that Overwatch 2 development was progressing well, and that the team had "passed an important internal milestone." Diablo 4, meanwhile, recently changed its director after Luis Barriga was reportedly fired in the midst of the ongoing harassment lawsuit.

    The release dates for both games have been left up in the air. Diablo 4 and Overwatch 2 will be released in 2022 at the earliest, and could launch much later than that.

    Kat Bailey is a Senior News Editor at IGN

    Posted in Games, video game | Tagged , | Comments Off on Overwatch 2 and Diablo 4 Delayed