• Best Marvel and DC Gifts: Holiday Gift Guide 2021

    With the rise and popularity of the Marvel Cinematic Universe and DC Extended Universe over the past decade or so, there's plenty of new fans out there experiencing new characters and stories for the first time. And, with the holiday season upon us this year, there's no better time to shower them with popular gifts from both Marvel and DC.

    Whether they are into comic books, traditional books, movies, toys, or collectibles, there's something here for every type of fan. We've handpicked some of the most popular gifts that will be on many shopping lists this year, including the LEGO Infinity Gauntlet, Zack Snyder's Justice League Trilogy on 4K Blu-ray, and much more.

    Check out our shopping guide below for plenty of great gift recommendations broken down by category.

    Top 3 Must-Have Marvel and DC Gifts

    These are some of the most popular gifts this year that any Marvel or DC fan should own.

    Best Marvel and DC Comic Gifts

    Gift your loved ones some of the best recent comic book runs from both Marvel and DC.

    Best Marvel and DC Movie & Book Gifts

    Recent cinematic releases from Marvel and DC as well popular behind-the-scenes books.

    Best Marvel and DC Toys & Collectible Gifts

    For fans who love to display things, these are some fantastic toys and collectibles that look great on any shelf.

    Matthew Adler is a Commerce, Features, Guides, News, Previews, and Reviews writer for IGN. You can follow him on Twitter @MatthewAdler and watch him stream on Twitch.

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    Back 4 Blood Has Been Spamming Too Many Special Zombies, but It’s Fixed

    Turtle Rock Studios, the developer behind Back 4 Blood, has said that it has fixed an issue in the game that had been causing special zombies to spawn more frequently during runs than the developer intended.

    If you've played Back 4 Blood, then you might have noticed that at times it can get a little hectic. This is especially true when playing some of the later levels of the campaign on higher difficulty settings. It can often feel like the game's special Ridden (that's Back 4 Blood's name for the undead) spawn in at overwhelming rates. As it turns out, Turtle Rock Studios has confirmed that this isn't intentional but instead as a result of a bug that's been causing special enemies to overspawn during runs.

    The studio addressed the issue during its November 2021 developer update. "We found an issue where Specials would frequently duplicate their spawn cards, compounding as players progressed through levels," reads the update. "This would often result in an unfair amount of Specials overwhelming Cleaner teams."

    After finding the issue, the developer says that it should be fixed as part of an update patch that went live earlier this week. While this should help to bring a bit more balance to the later stages of Back 4 Blood's campaign, the studio has also that it will continue to "dig into spawning issues to help further smooth out the experience" in later updates.

    In addition to fixing the frequency of specials spawned into the game, this month's update for Back 4 Blood also made a number of other changes. As well as various general bug fixes and improvements, the studio says that it has listened to community feedback and implemented some highly requested quality of life updates to the game. Among those are the ability to disable in-game voice chat, unlocking all Cleaner characters from the start of the game, and unlocking all previous chapters after completing any campaign chapter.

    Looking ahead, the studio recently published its upcoming roadmap for the game. While this month's focus will be on improving the overall gameplay of Back 4 Blood through major bug fixes and quality of life improvements, December will see new content added to the game by way of additional supply lines and a solo offline mode with campaign progression. The roadmap also confirmed that a number of additional features will be coming to the game throughout 2022 – including a new difficulty setting, co-op mode, and a wider selection of player cards.

    For more on Back 4 Blood make sure to check out our review where we awarded the game an 8/10.

    Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

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    Farming Simulator 22: The Final Preview

    There’s no denying it: there is something strangely satisfying about riding a massive tractor through a ripe field in the Farming Simulator series, but with Farming Simulator 22, the developers at GIANTS Software aren't contenting themselves with a shiny new coat of paint. Instead, they’re adding features that up until now have only ever been supported by a passionate modding community; chiefly, seasonal cycles and production chains. Now, before I was able to hop on my rig and get that delightful crop-collecting payoff, I had to devise a plan for how to best utilize my time, space, and resources that extended far beyond the barley field.

    It’s hard to overstate just how big of a deal seasonal changes were in my time with Farming Simulator 22 — gone were the days of the eternal August weather ripe for farming. Now I had to get creative, plan which crops to grow during which seasons, and make sure I harvested everything before it withered on the vine. The hot summer months, for example, were a great opportunity to grow wheat and stock up my reserves for colder months, while the snowy winter season called for building greenhouses to grow strawberries in the inhospitable weather.

    Seasons forced me to think completely differently about running my farm, and only by carefully planning ahead was I able to turn a profit, acquire new land to work, and expand my ever-hungry produce empire. And that added a strategic element to a series that, until now, has mostly been about driving big machines. Don’t get me wrong, though: you’ll still drive plenty of enormous marvels of engineering around and it’s just as awesome as it’s ever been — there’s just a lot more to it now.

    It’s hard to overstate just how big of a deal seasonal changes were in my time with Farming Simulator 22.

    A perfect example of how the series is evolving can be found with its other major addition: production cycles, which involve you in the refining, distribution, and finally the selling of your goods. In one scenario, I harvested wheat, brought it to a factory to be turned into flour, then brought that flour to a bakery to be cooked into bread. And in another, much more elaborate sequence of events, I spent an entire in-game year figuring out how to grow or harvest strawberries, sugar, milk, eggs, and butter just so I could manufacture and sell cakes.

    Expanding my business by purchasing production facilities became an addictive part of making money to feed my ever-hungry farming operations (in addition to the ever-hungry animals and people I was literally feeding). Why just sell my crops when I could own the businesses that make use of those crops and get some of that sweet, sweet vertical integration going? My thirst for success as a farming tycoon led me to acquire a good chunk of the midwestern locale of Elmcreek altogether.

    I spent an entire in-game year figuring out how to grow or harvest strawberries, sugar, milk, eggs, and butter just so I could manufacture and sell cakes.

    And of course, as my operations expanded and my cash reserves grew, I was able to afford bigger and better farming equipment that let me seed, fertilize, and harvest my crops in classic, zen-like fashion. Farming Simulator has always had these beautiful machines in spades and this game is no exception. There are some pretty beautiful models too, like the Fendt Katana 650 and the New Holland Braud 9070L.

    It’s been a few years since the last Farming Simulator and so far it seems that GIANTS Software has not been sitting on their laurels. I’m excited to embrace my inner farm tycoon when it releases later this month — and yes, also to drive around big machines.

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    D&D Actual Play Series Coming to G4

    Wizards of the Coast and G4 announced today that the D&D developer and resurgent tech TV channel are teaming up to produce the first Actual Play series to air on cable television.

    The series, called Dungeons & Dragons Presents: Invitation to Party, will premiere on G4TV later this month and feature a cast of recognizable faces from across the D&D/TRPG community.

    With veteran TRPG storyteller, game designer, and Dungeon Master B. Dave Walters taking the seat behind the DM creen, the rest of the cast includes internet personality Kassem Gharaibeh (co-founder of Maker Studios), actress Fiona Nova, Indiana Black (perhaps best known as the LoL caster Froskurinn), and TV writer/actor Ify Nwadiwe (who D&D streaming fans may remember from Dimension 20's Bloodkeep mini-series).

    D&D Presents: Invitation to Party's inaugural live stream will be Friday, November 19, 2021 at 6pm ET / 3pm PT and will then be broadcast on G4TV the following Monday (Nov 22) at 9:30pm ET / 6:30pm PT.

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    Forza Horizon 5 Is Xbox Game Studios’ Biggest Launch Ever

    Xbox boss Phil Spencer has said that Forza Horizon 5 is Xbox Game Studios' biggest ever launch.

    In a tweet, the studio head revealed the successful start for the latest installment of the racing series, stating that it had enjoyed the largest launch day for an Xbox Game Studios title ever.

    Spencer's tweet reveals that Forza Horizon 5 has, within just days, reached 4.5 million players across PC, cloud, and console. He also noted that since launch, Forza Horizon 5 has seen a peak concurrent number of players three times higher than that of its predecessor Forza Horizon 4 – a factor that could be down to the growing popularity of Xbox Games Pass.

    Playground Games' latest venture into the racing franchise takes place in a stunning open-world recreation of Mexico. As well as including a number of picturesque scenic routes and stunning vistas, the game also features a number of vibrant urban areas – and in true Forza Horizon fashion – a multitude of different terrains to get to grips with.

    While Forza Horizon 5 has been popular with fans since its release, the game has also gained critical approval too. Critic reviews on Metacritic currently stand at 91 and 92 on PC and Xbox Series X respectively. In our own Horizon 5 review, we awarded the game a 10/10 stating that the game "is the result of a racing studio at the peak of its craft and the best open-world racing game available."

    While Spencer's original comments state that the company has invested for years in Xbox so that more people can play games, Forza Horizon 5's accessibility options have also been praised for doing the same. Despite already including a number of accessibility features at launch to make the game more inclusive to players around the world, Xbox recently confirmed that there's more to come. A post-launch update for the game is expected to take place that will include an on-screen sign language interpreter, with both American Sign Language (ASL) and British Sign Language (BSL).

    For more on Forza Horizon 5, make sure to check out our dedicated IGN page for the game, where you can watch our Forza Horizon 5 performance review, and find out where every Barn Find is.

    Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

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