• Transformers: Rise of the Beasts Delayed a Full Year

    Transformers: Rise of the Beasts is the latest movie to be hit with a delay. The Hollywood Reporter reports that the upcoming film, previously scheduled to release in June 2022, is being pushed back a full year to mid-2023.

    Announced earlier this year, Rise of the Beasts will be the first movie in the series since 2018's Bumblebee. The movie will be set in Brooklyn circa 1994, and will feature Maximals, Predacons, and Terrorcons. Ron Perlman will play Optimus Primal, the leader of the Maximals.

    Transformers: Rise of the Beasts wrapped filming last month. No reason was given for the delay.

    Rise of the Beasts isn't the only Paramount film being delayed. On top of Transformers, Paramount is also delaying its new Star Trek movie. Originally slated for June 2023, it is now set to be released on December 22, 2023. Little is known about the new movie, save that it will be directed by WandaVision's Matt Shakman, with Josh Friedman and Cameron Squires writing the script.

    Star Trek and Transformers are the latest in a series of delays that have roiled the movie business since the onset of the global COVID-19 pandemic. Last month, Disney delayed multiple Marvel movies as well as Indiana Jones 5. While moviegoers have returned to theaters in recent months, release dates continue to be uncertain.

    Transformers: Rise of the Beasts is now set to be released on June 9, 2023. While you wait, refresh your memory of the franchise with 21 of the dumbest Transformers movie moments.

    Kat Bailey is a Senior News Editor at IGN

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    Starfield Will Have Full Mod Support, Todd Howard Confirms

    Months after releasing a story trailer Bethesda is back with a few more details about what to expect from Starfield, its new sci-fi outer space role-playing game. Chief among them, Starfield will feature full mod support according to director Todd Howard in a new Reddit AMA session with fans.

    "Our plan [is to] have full mod support like our previous games," Howard said. "Our modding community has been with us for 20 years. We love what they do and hope to see more make a career out of it."

    Modders are certainly looking forward to seeing how extensive that support is and what the community can ultimately do with it. Especially considering Starfield is being developed with a significantly updated version of the studio's Creation engine, which originally powered The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76.

    Bethesda games, particularly Skyrim and Fallout, remain some of PC gaming's most active modding communities. Over on Nexus Mods, mods for the original edition of Skyrim boasts an incredible 1.8 billion total downloads, while Skyrim's Special Edition's mods boast another 1.1 billion total downloads.

    Aside from the expected graphical enhancements, custom characters, and quality-of-life improvements, Skyrim mods have become an infamous source of inventive, occasionally frightening customization.

    Howard also shared additional details about Starfield:

    • When asked if there will be any robot companions in Starfield, Howard responded succinctly: "Yes, kind of." My only hope is that they're at least as cool as Nick Valentine.
    • In Starfield's character creation, players can select their pronouns (Howard lists he, she, and they), and Bethesda has recorded "all the relevant dialogue to support that choice."

    Make sure to check out IGN's official Starfield hub for more news and trailers of Bethesda's next big adventure. We most recently learned that Elder Scrolls 6 was pushed back due to the focus shifting to Starfield. You can hear more from Bethesda's Todd Howard in the new IGN Unfiltered.

    Joseph Knoop is a writer/producer/fus-bro-dah for IGN.

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    Black Friday: Early Deals on Roku Devices Have Already Started

    While Black Friday proper doesn't start until later this month, many retailers and deals are live ahead of the year's biggest shopping event. And, if you're looking for a new streaming stick or set-top box to watch your favorite shows, you're in luck! Roku's Black Friday deals are live right now and can be had for as little as $29.

    There are many different brands of streaming boxes and sticks to choose from, but Roku's devices are some of the best for your money and include access to hundreds of popular apps and channels such as Netflix, HBO Max, Disney+, and more, to ensure all of your streaming needs are covered.

    Check out our roundup of all the best deals below.

    Best Roku Streaming Boxes and Streaming Stick Deals

    Roku's flagship streaming box, the Roku Ultra, is $30 off this year for Black Friday and includes not just the box itself, but Roku's universal remote with headphones to let you easily listen to your movies and shows without bothering those around you.

    If you're looking for an easy solution for a spare bedroom TV or something perfect to take with you while traveling, Roku's Streaming Stick 4K is a fantastic choice as it can be easily hidden behind your TV and provides all the same access to Roku's vast library of channels with support for Dolby Vision.

    For more great Black Friday deals, check out our roundup of this years best Black Friday deals across the internet including great deals on PlayStation games, Xbox games and consoles, 4K TVs and more.

    Matthew Adler is a Commerce, Features, Guides, News, Previews, and Reviews writer for IGN. You can follow him on Twitter @MatthewAdler and watch him stream on Twitch.

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    PS5’s First Year in Review – Beyond 725

    On this week's episode of IGN's weekly PlayStation show, Podcast Beyond!, host Jonathon Dornbush is joined by Jada Griffin and Mark Medina to discuss the PS5's first year as we approach the PlayStation 5 anniversary launch this week.

    The trio looks back at the PS5 games and how the PS4 vs PS5 first years stack up, the new additions to this generation like the PlayStation 5's DualSense and 3D audio, and much more throughout our PlayStation 5 anniversary retrospective.

    We dig into the PS5's launch games and the many exciting opportunities to explore its new tech in games like Astro's Playroom, Demon's Souls, and Marvel's Spider-Man Miles Morales, how Ratchet and Clank: Rift Apart, Returnal, Deathloop, and more kept us entertained throughout the PS5's first year, and how certain features like trophies, screen sharing, activity cards, and more have or haven't been put to use on the PlayStation 5. Our PlayStation 5 podcast lookback also discusses the PS5's availability, or lack thereof, as people continue to find PS5's have sold out, and the problems that both the supply chain and bots and scalpers have caused for people getting to enjoy the PlayStation 5.

    Plus, we discuss what we've been playing on PS4 and PS5, including Guardians of the Galaxy, Ghost of Tsushima, Returnal, Knockout City, and more.

    Timecodes:
    00:00:10 – Intro & Housekeeping
    00:07:20 – Looking Back at a Year of PS5
    00:33:20 – PS5 Availability Chat
    00:44:22 – Community Responses
    01:00:30 – What We’re Playing & Outro

    And if you're looking for more places to enjoy this PlayStation podcast show, check out Podcast Beyond! on all available platforms: https://linktr.ee/podcastbeyond

    Jonathon Dornbush is IGN's Senior Features Editor, PlayStation Lead, and host of Podcast Beyond! He's the proud dog father of a BOY named Loki. Talk to him on Twitter @jmdornbush.

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    Now Disney’s Going in on the Metaverse, Too

    Probably should have seen this one coming, but now Disney's joining basically everyone else on the metaverse bandwagon.

    In its full-year earnings call today, Disney CEO Bob Chapek brought up the idea of the metaverse to shareholders for the first time. He began by pointing out Disney's "long track record as an early adopter in the use of technology to enhance the entertainment experience," offering examples such as Steamboat Willie (one of the first cartoons to be produced with synchronized sound), its historical use of animatronics, and broadly the technological work of Pixar in its animations.

    He went on: "Suffice it to say, our efforts today are merely a prologue to a time when we'll be able to connect the physical and digital worlds even more closely, allowing for storytelling without boundaries in our own Disney metaverse. We look forward to creating unparalelled opportunities for consumers to experience everything Disney has to offer across our product and platforms wherever the consumer may be.

    "As we look ahead to this next frontier, given our unique combination of brands, franchises, physical and digital experiences, and global reach, we see limitless potential, and that makes us as excited as ever about the Walt Disney Company's next 100 years."

    If you feel like we've been hearing about the metaverse a lot lately, it's because in the last year a lot of massive tech companies have been getting in on the idea. We've been hearing about it for a while now, with companies in gaming like Epic Games seemingly interested in creating a persistent, virtual space that bridges the gap between virtual and the real world, and where people can interact with one another in real time. As more gaming companies brought it up, some have suggested that games such as Roblox, Minecraft, and Second Life already exist as a sort of proto-metaverse. But that hasn't stopped companies like Microsoft and Facebook (which just rebranded to Meta for exactly this reason) for also trying to take control of whatever this virtual future looks like.

    Disney's own interest in a metaverse should not come as a surprise given the sheer amount of IP the company owns. Across its Walt Disney properties, Pixar, Marvel, Star Wars, 20th Century, and plenty more, Disney would have little trouble creating content for its own theoretically metaverse without running into pesky licensing issues, while also withholding its properties from other would-be metaverse giants if it felt so inclined. And there's also, as Chapek mentioned, its experiences in crossing over digital and physical boundaries with its parks and other live experiences.

    It's not clear how Disney will ultimately end up involved in whatever the metaverse turns out to be, but needless to say its interest is both expected and also likely to be quite powerful when these spaces begin to emerge.

    Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

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