• A Chrono Cross Remaster Is Reportedly On the Way

    Remember that "big remake" PlayStation was reportedly going to announce around this coming Christmas? Good news, JRPG fans: it might be beloved Square Enix classic Chrono Cross.

    According Xbox Era's Nick Baker on a recent podcast, the reported "big remake" mentioned by folk singer Éabha McMahon on an Irish radio station back in October is indeed a remaster of the sequel/spin-off to Chrono Trigger from the original PlayStation era, and what's more, Baker's sources tell him that it will be "multi-platform" as opposed to PlayStation exclusive.

    Notably, a Chrono Cross Remaster was also among the numerous titles listed in Nvidia's GeForce Now game leak back in September. Though that list has thus far been hit-or-miss as to accuracy and Nvidia has claimed the titles were "speculative," some of the games in that leak have turned out to be real, like the GTA Trilogy Remaster.

    Chrono Cross itself is a beloved classic that IGN adored when it first released way back in 2000, though it's gotten mixed reception due to the strange space it occupies as a sort of alternative universe spin-off of Chrono Trigger rather than a direct sequel. Unlike its predecessor, though, Chrono Cross hasn't received any love via ports or new content on other platforms, meaning the only legitimate way to play it anymore is to own an original PlayStation or PS2 and have a physical copy of the game.

    And while there have been plenty of whispers over the years of a Chrono sequel, none have yet emerged. For now, if you want to enjoy something like the Chrono games, you'll have to turn to projects made by some of the same team members, such as mobile games Another Eden or Fantasian.

    Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

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    Epic Games Acquires Rock Band Developer Harmonix

    Epic Games has announced that it has acquired rhythm game maker Harmonix, best known for titles like Rock Band and Dance Central.

    In a press release, Epic announced that as it continues work on building the metaverse, it has enlisted Harmonix to “reimagine how music is experienced, created, and distributed.” Harmonix will help develop “musical journeys and gameplay for Fortnite,” while still working on Rock Band 4.

    Harmonix offered more insight into its future in its community blog. The studio announced that it will continue its existing DLC plans and plans to release more tracks next year. Rock Band Rivals Seasons will also continue with plans for both Season 25 and 26.

    The studio reiterated that it will next be working with Epic on creating musical journeys and gameplay for Fortnite. Sadly, Harmonix also says it does not plan to resume production on more Rock Band instruments, so expect them to still be rare commodities on the second-hand market.

    Harmonix is the latest in a string of acquisitions for Epic Games. Alongside tech-focused ventures, Epic acquired Rocket League studio Psyonix and Fall Guys developer Mediatonic.

    The most recent rhythm game from Harmonix is Fuser, a music festival game where players can create a custom DJ set to play in front of a virtual crowd. IGN reviewed Fuser and awarded it a 7 praising its core campaign but offered little outside of it.

    Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

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    Halo Director Discusses Extra Year of Development, the Bungie Days, and More! – IGN Unfiltered #62

    Welcome to IGN Unfiltered, our (somewhat) regularly occurring interview series where we sit down with the best, brightest, and most fascinating minds in the video game industry. (Catch up on the other 60 episodes here.) My guest this episode is Halo Infinite head of creative and longtime Bungie writer Joseph Staten. In this career-spanning interview, Staten discusses his unique path into the video game industry, the early days of Halo at Bungie, helping create Destiny, and how he's affected Halo Infinite since joining the team in 2020 just prior to the one-year delay.

    Check out the full episode in the video above, but if you'd prefer to listen to the interview, here's an audio-only podcast download link (or you can listen via the IGN Unfiltered feed on your favorite podcast service). One way or the other I hope you'll check out the interview! And if you missed it, here's the previous Unfiltered episode from earlier this month, in which Bethesda Game Studios director Todd Howard discusses Skyrim's 10th anniversary, what's going on with Starfield and The Elder Scrolls 6, and more:

    Catch up on every episode of IGN Unfiltered here, including conversations with Bethesda game director Todd Howard, Ubisoft CEO Yves Guillemot, former PlayStation boss Jack Tretton, Journey creator Jenova Chen, Halo boss Bonnie Ross, and many more!

    Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.

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    Venom: Let There Be Carnage – Exclusive Extended Deleted Scene Features “Unholy Trinity”

    Warning: this article contains spoilers for the ending of Venom: Let There Be Carnage! If you haven't already, be sure to check out our review of the Venom sequel.

    Even as Spider-Man fans look ahead to upcoming movies like Spider-Man: No Way Home and Morbius, the wild ride that is Venom: Let There Be Carnage isn't quite over.

    IGN can exclusively debut an extended deleted scene — featuring unfinished visual effects — that didn't make it into the theatrical version. Venom: Let There Be Carnage is now on digital and arrives on 4K UHD, Blu-Ray, and DVD on December 14, 2021. The home entertainment release includes over an hour of special features, including bloopers, deleted scenes, Easter Eggs, and more.

    Dubbed "Unholy Trinity," this clip offers a closer look at how Woody Harrelson's Cletus Kasady, Naomie Harris' Frances Barrison, and the Carnage symbiote formed a three-way pact of evil. Check it out in the video player above or embedded below:

    This scene is set shortly after Kasady escapes death by lethal injection and frees his lover with the help of the Carnage symbiote. Here we get a better idea of the symbiote's plans for the world, as he wants to use his new allies to wipe out humanity and replace them with a new race of human/symbiote hybrids.

    Clearly, that plan didn't work out for the symbiote. But as we've already explored, being dead doesn't necessarily mean that much for Carnage. Perhaps he'll be back to try again in a future sequel?

    For now, we want to know what that surprising mid-credits scene means for Venom's future role in the MCU. The sequel also raised plenty of other WTF questions.

    For more on Sony's Spider-Man Universe, check out the evidence for and against Morbius taking place in the MCU and see our biggest burning questions about the new Spider-Man: No Way Home trailer.

    Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

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    Resident Evil 4 VR is Getting The Mercenaries Mode in 2022

    The Mercenaries mode is coming to Resident Evil 4 VR in 2022.

    As noted in an Oculus press release, the fan-favorite mode will arrive as a free update sometime next year. Prior to the announcement, the RE4 VR was the only version of Resident Evil 4 not to include The Mercenaries. The Mercenaries is an arcade-style mini-game that first appeared in Resident Evil 3, in which players are tasked with obtaining the highest score by killing as many enemies as possible before the timer runs out.

    Alongside the inclusion of The Mercenaries mode, Oculus also announced that it plans to add additional mobility and comfort settings into Resident Evil 4 VR sometime next year. This includes hand-based steering, better left-handed controls, and the option to fine-tune the location of your chest and waist inventory slots.

    Resident Evil 4 VR launched last month and it quickly became one of the most popular games for the Quest 2 headset. According to Oculus, based on gross sales in the first week since release, Resident Evil 4 VR has become "the fastest-selling app in the history of Quest."

    The game has been met with critical acclaim and was nominated for "Best VR/AR Game" at the 2021 Game Awards. In my review of Resident Evil 4 VR, despite the fact the game lacked additional modes like Separate Ways, I noted that it offered a fresh take on one of the most ported entries in Capcom's popular survival horror series.

    Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster

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