• Chucky Episode 7 Review: “Twice the Grieving, Double the Loss”

    Spoilers for Chucky episode 7, titled “Twice The Grieving, Double the Loss,” ahead. For more, check out our review of last week’s episode.

    Two murdered moms mark quite the place to start an episode of TV, but this is Chucky, and we deal with dead parents on a regular basis here. Last week’s frantically paced “Cape Queer” had a lot of paradigms to shift, so “Twice the Grieving, Double the Loss” slows things down to build some tension for the finale. But aside from pushing one character past their point of no return, “Twice the Grieving, Double the Loss” feels like Chucky stalling.

    With two main characters having a dead mom to cope with, Chucky devotes more time to Junior’s (Teo Briones) grieving process. That process involves sucker-punching Jake (Zackary Arthur) and suspecting his dad of having an affair with Tiffany (Jennifer Tilly) after she shows up to Bree’s funeral and kisses him (classic Tiff). Junior’s descent into madness has been a long time coming, but his heel turn still feels forced. Put under immense pressure by his father, ignored by his girlfriend, convinced Jake has it out for him, Junior’s been a ticking time bomb all season.

    Early on, Jake was framed as an outsider that Chucky could exploit, until he connected with other people and insulated himself from the killer doll. Junior was always a foil to that and, after being cast aside like clockwork, has fallen victim to the same way of thinking. But lately, it’s felt like the show has actively worked to keep Junior totally isolated so that we’d buy it when he snapped. Chucky has had a lot of fun exploring the negativities the Good Guy doll can represent to each character; for Junior, it seems it may be something as dull and blunt as a weapon to beat his jerk dad to death with after that last straw breaks. Logan’s death scene is brutal and well-shot. And ending with Junior and Chucky singing “We Got the Beat” just felt right, as the show usually does when leaning hard into the bizarre.

    Chucky’s malign influence is raising much more interesting questions across town in his childhood home, which Tiffany is using as a staging ground for some kind of Good Guy doll army. Chucky’s soul-splitting voodoo and to what ends it’s being used for remain one of the more exciting mysteries of the show, and the image of the platoon of Chuckies all turning their heads to the kidnapped Devon (Björgvin Arnarson) allows for some ambitious ideas to be in play. But that’s for next week — in the here and now, I’m more disappointed in how the loss of Devon’s mother is treated as an afterthought. Not only does focusing so much on Junior’s loss shortchange Devon of good emotional material, it also just feels strange that no one’s talking about Kim, a detective investigating a string of murders, being murdered herself.

    Jake and Lexy (Alyvia Alyn Lind) aren’t in a much better place, with both seeming to be finished with their own development as characters. Arthur and Lind’s chemistry and banter is still fun, but there’s no conflict between the two. They’re both on the same page that Chucky’s plan, whatever it may be, has to be stopped at all costs. The relationship is beginning to feel redundant to the incoming Alex and Kyle, whose goals are seemingly the same.

    “Twice the Grieving, Double the Loss” fumbles its use of legacy characters in both the present day and flashback. Like last week, Chucky checks in on Andy Barclay (Alex Vincent) and Kyle (Christine Elise)’s journey to Hackensack. While their undercover Chucky assassination mission last week was useful for getting newcomers oriented to what these characters are all about, their scene here felt far more like pure finale setup. Andy abandoning Kyle at this point in their trip is a choice that seems designed to give her a last-second heroic moment when she’s least expected next week, not a natural thing for someone to do to their foster sister.

    Extraneous flashbacks feel like a bad investment of screen time. 

    The ‘80s flashbacks detailing Charles Lee Ray and Tiffany’s early days are starting to feel less exciting and more obligatory. While they’ve been smartly tied in to what’s going on in present day (Chucky’s first kill), this week’s flashback to Charles and Tiff’s first experience cohabitating felt inessential and distracting. Especially in a week where it felt like a main character was being robbed of time to process a pretty serious trauma, extraneous flashbacks felt like a bad investment of screen time.

    Posted in Games, video game | Tagged , | Comments Off on Chucky Episode 7 Review: “Twice the Grieving, Double the Loss”

    Fortnite Chapter 2 Is Coming to an “End” in December

    Fortnite Chapter 2 is coming to an end as players prepare for one final faceoff against The Cube Queen. Once again, Fortnite is prepping a one-time-only in-game event called “The End” which will bring the current chapter to a close.

    Epic Games has announced “The End” a finale event for Fortnite Chapter 2 set to begin on December 4 at 1 pm PT/4 pm ET. Players will ready up together to fight The Cube Queen in the last stand.

    The End will support up to 16 player parties so you can squad up with even more friends. The End playlist will be available in Fortnite 30 minutes before the start of the event.

    Just like the finale for Fortnite Chapter 1, “The End” is a one-time-only event. Epic recommends players and content creators to record the event themselves if they’re hoping to relive the experience as replays will not be available afterward.

    Players who queue up for “The End” will receive a special Loading Screen and Wrap, as well as 225,000 XP as Fortnite will end the current Season a day early.

    Fortnite Chapter 2 crisscrossed across the multiverse and brought characters from Marvel, DC, Naruto, and so much more across multiple seasonal events. And while Fortnite hasn’t been announced yet, you can expect Fortnite Chapter 3 on the horizon.

    Fortnite recommends players finish the Cube Queen’s Page 1 & 2 Quests, collect Color Bottles and Rainbow Ink for the Toona Fish Styles, and trade any remaining Battle Stars before jumping into “The End.”

    Check out The End on December 4 and read up on IGN’s Fortnite Chapter 2 guide for help before the finale.

    Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

    Posted in Games, video game | Tagged , | Comments Off on Fortnite Chapter 2 Is Coming to an “End” in December

    Incredible Black Friday Deal on Norton 360 Deluxe Plans

    Black Friday is finally here and the savings are pouring in at quite a pace now. Black Friday deals aren't just restricted to your favourite games or bits of tech, there are also some great savings going on computer security plans so you can stay safe while you game.

    We've found a great deal from computer security giants Norton, they're currently offering their deluxe subscription for just £24.99, £10 off for Black Friday. Take a look below.

    Top Deal: Norton 360 Deluxe for £24.99 (Save £10)

    For this reduced price, you'll get a huge amount of nifty features that come included with the subscription. The deal includes Norton's flagship anti-malware software. The software is powered by AI and machine learning that can constantly scan your computer and detect threats before you even know about them.

    Norton 360 Deluxe also helps to keep your data secure at all times. You'll be notified if your information ends up on the dark web or if anyone tried to gain remote access to your webcam. If that's not enough, you'll also get yourself a secure VPN connection and password manager, all of this makes it the ideal computer safety option for gamers.

    More Black Friday Deals

    Posted in Games, video game | Tagged , | Comments Off on Incredible Black Friday Deal on Norton 360 Deluxe Plans

    See Chorus’ Stylish Space Combat in Our Exclusive Gameplay Video

    IGN is pleased to exclusively reveal brand new gameplay from Chorus, the space combat game from Fishlabs. This eight-minute segment of the game show’s off Chorus’s fast-paced battles and smooth flying, as well as a little ship customisation.

    This segment sees protagonist Nara and her sentient spaceship, Forsaken, arrive at the space station of Maka Haven, where it is under assault from cultists. The station and its docked ships must be freed from the siege by destroying three psychic totems. This task provides a showcase for Chorus’ combat, which constantly bombards the screen with pretty particle effects and slick ship manoeuvres. Maka Haven also demonstrates some interesting level design, as flying within the station makes for a more tricky and close quarters environment compared to the infinite openness of space.

    With Maka Haven freed, we also get to see a little of Chorus’ ship customisation, as Forsaken docks and is taken down to the station’s hangar. In the menus we can see that Forsaken’s structure, weapons, power, and more can be switched out and re-arranged, with new items purchased from the hangar.

    It’s not a story-focussed gameplay video, but towards the end Forsaken mentions travelling to a wormhole to the past, where it was constructed.

    For more from Chorus, check out trailers introducing Nara and The Circle, the galaxy-spanning cult that must be opposed. Chorus will release this December for Windows, PlayStation 4, Xbox One, Stadia, PlayStation 5 and Xbox Series X and Series S.

    Matt Purslow is IGN's UK News and Entertainment Writer.

    Posted in Games, video game | Tagged , | Comments Off on See Chorus’ Stylish Space Combat in Our Exclusive Gameplay Video

    Resident Evil: Welcome to Raccoon City Ending and Post Credits Scene Explained With Director Johannes Roberts

    Warning: Full spoilers follow for Resident Evil: Welcome to Raccoon City. If you’re wondering whether or not the film has a mid or post-credits scene, we’ll tell you right here. Resident Evil: Welcome to Raccoon City has a mid-credits scene.

    After the final film in Paul W.S. Anderson’s live-action Resident Evil series was released in 2016, it was only inevitable that Sony Pictures would reboot Capcom’s popular zombie game series for the big screen.

    And now that reboot, Resident Evil: Welcome to Raccoon City, is finally in theaters. So of course the next question that comes to mind is “what happens next?” And the answer is a lot more straightforward than one might think — especially if you stuck around theatres and watched that post-credits scene. But also, if you’ve played and beat the first game and especially the second game, you’ll have a better idea of how the series might approach a sequel while still crafting an original story with elements borrowed from the Resident Evil games.

    We spoke to director Johannes Roberts about that ending and the after-credits scene to dig into what it all means, and where the franchise could go next.

    Is There a Resident Evil: Welcome to Raccoon City Post-Credits Scene?

    There is one scene after the mid-credits of Raccoon City.

    By the end of the film, Raccoon City and the Spencer Mansion are destroyed and all evidence of the zombie outbreak is erased. Only six people survive the incident by the end of the film — five of whom are Chris (Robbie Amell) and Claire Redfield (Kaya Scodelario), Jill Valentine (Hannah John-Kamen), Leon Kennedy (Avan Jogia), and Sherry Birkin (Holly de Barros). They all escape together. But there is a sixth survivor who made it out alive and is well aware of the horrors that happened: Albert Wesker (Tom Hopper) was believed to have been killed, but we learn that's not the case.

    In the mid-credits scene, we see Albert Wesker being freed from a body bag, very much alive. He’s confused and also unable to see, and then Ada Wong (Lily Gao) appears. She explains that he’ll regain his vision while also gifting Wekser with a pair of his trademark sunglasses.

    With the mid-credits scene we quickly discover that Ada had been working with Wesker, who earlier in the film was hired by Ada on behalf of a mysterious organization to steal some of Umbrella’s secrets before the town was destroyed.

    Who Is Ada Wong?

    Ada Wong is a spy who originally appeared in Resident Evil 2 where she had the task of trying to steal a '''/sample of the G-Virus.

    With Welcome to Raccoon City partly based on the events of Resident Evil 2, fans of the series were likely surprised to see no sign of Ada until the mid-credits scene given how much of a role she played in that game.

    "I love that little sequence there. It has my favorite Easter egg of the body bag sitting up from the first game. I brought Ada in earlier into the movie, and I just didn't feel that it was working because it just felt like we were trying to put in one too many main characters within this world," Roberts told IGN. "I felt it swamped it a little. We decided then just to leave her for the end credits. Then I think there's a beginning of a whole…The movie ends with us seeing Wesker as the character he's going to become and introducing Ada.”

    Ada is working for Umbrella’s rival company, which is often referred to as “the organization.” Not much is known about the mysterious group in the film, but it is strongly implied to be the company from the game that employed both Ada and Wesker. This company was in an arms race with Umbrella Corporation for a few years shortly before Umbrella went bankrupt. Umbrella’s rival would eventually merge into another pharmaceutical company called Tricell.

    What Will the Raccoon City Sequel Be About?

    A sequel to Raccoon City has yet to be greenlit by Sony Pictures. Still, based on our conversation with Roberts and the way the film sets things up, there are a few different directions a sequel could take.

    We can't go strictly on the chronological order of the games, as it's very unlikely a sequel will be based on the third main game, given the first three numbered Resident Evil titles are set in 1998 in Raccoon City and surrounding areas. While there is a possibility that elements from Resident Evil 3 could be incorporated in a future film, the overall concept of the game's plot will be difficult to adapt.

    That said, Roberts did give us a good idea of what game he may adapt should a sequel be greenlit, as he mentioned Resident Evil: Code Veronica as well as his love of Resident Evil 4.

    “I think the two things that have been talked about and that we're chewing the fat on are Code: Veronica is very much something that has been kicked around," he said. "I love the fourth game. I don't know. It's not as clear cut in a direction as this was. I could see exactly where this was going to go.”

    There were plenty of elements from the games that Roberts just couldn’t fit into this movie, but still hopes we’ll see if and when any sequels happen — characters like Barry Burton and Rebecca Chambers, for example. And then there’s that boulder-punching scene from Resident Evil 5, which the director and Chris Redfield actor Robbie Amell tried to fit into this movie.

    “Robbie has such a great sense of humor, and it was just like, 'Oh, man. We've got to somehow put this in,'" Roberts laughed. "We never found how to make it work, and all I can hope is that somewhere in this new envisioning of the Resident Evil world that it all leads to this big… our chapter 10, whatever it is of Resident Evil, is Robbie punching his way through a boulder. That's how we end our epic Resident Evil world.”

    Regardless, Johannes has been very open about how he wants the reboot film franchise to stick closely to the source material, yet still retain its original voice by making some tweaks and adjustments to the plot, characters, and events that were in the games.

    “I would love that we don't just use this, if we do come back again, as a springboard to then just go any direction we want to," he told IGN. "It was so much fun just throwing ourselves into the game and recreating the game, but telling our own thing.”

    Do you think Resident Evil: Welcome to Raccoon City will get a sequel? If so, what game would you like to see be adapted for the big screen? Let us know in the comments!

    And for more on the latest live-action Resident Evil film, check out our Resident Evil: Welcome to Raccoon City review.

    Posted in Games, video game | Tagged , | Comments Off on Resident Evil: Welcome to Raccoon City Ending and Post Credits Scene Explained With Director Johannes Roberts